In League of Legends Wild Rift Thresh is a Tank Support that highly plays in Dragon Lane along with ADC. View Thresh Best build, Runes, Matchups, and more here!
Thresh Build Guide
Full Build
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In Wild Rift Thresh build items that increase armor, magic resistance so he can absorb more damage and secure his carry. This Full Build works very well against an opponent such as Marksman and Support.
Enchantment: Locket Enchant is an item that Thresh should upgrade from the boot.
Build Vs Fighter
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Playing against a Fighter you'll need some Armor and reduce their attack speed so Randuins Omen is a great item for all you need and Iceborn Gauntlet
to slow down enemies.
Build Vs Assassin
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Build Warmogs Armor and
Thornmail In order to survive from Assassin full combo.
Build Vs Mage
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It is important to build more magic resistance in order to play against Mage. Build Adaptive Helm and Zekes Convergence
will give you more magic resistance.
Team Support Build
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Recommended in game.
Thresh Runes
The best Wild Rift Thresh Runes are Font of Life, Weakness, Hunter Titan, and Pathfinder.
![]() | Hitting an enemy champion with an attack or ability marks them. When allies or you damage marked champion, heal those allies and yourself. |
![]() | Impairing the movement of enemy champions makes them take more damage. |
![]() | Unique champion takedowns grant max health and tenacity. |
![]() | Gain bonus MS in brush, jungle and river when out of combat. |
Summoner Spells
![]() | Teleport a short distance forward or towards the aimed direction. |
![]() | Exhausts target enemy champion, reducing their Movement Speed by 20% and their damage dealt by 40% for 2.5 seconds. |
Thresh Abilities Guide
Skill Details
![]() | Thresh can harvest the Souls of enemies that die near him, each soul permanetly granting him 1.5 amor and 1.5 ability power. |
![]() | Throws out a scythe, stunning the first unit hit and pulling them in for 1.5 seconds. The scythe does 80 magic damage and grants True sight for the duration. Recast: Dashes to the bound enemy. Cooldown is reduced by 3 seconds if it hits an enemy. Cooldown: 18 / 16 / 14 / 12 Mana: 70 |
![]() | Throws a Lantern to a target location, allowing an ally to tap the Minion Buttion to dash to Thresh. The Lantern also grants a shield to Thresh and the first ally comes near it, absorbing up to 55 damage for 4 seconds. Cooldown: 22 / 20 / 18 / 16 Mana: 50 / 55 / 60 / 65 |
![]() | Passive: Basic attacks deal additional 0 to 58 magic damage based on how long since he last attacked. Activate: Thresh whips his chains, pulling or pushing enemies in the direction of the swing. Enemies hit are also slowed by 20% for 1 second and take 65 magic damage. Cooldown: 10.5 / 10 / 9.5 / 9 Mana: 60 / 60 / 70 / 75 |
![]() | Creates a prison of spectral walls, slowing champion by 99% for 2 seconds and dealing 250 magic damage. Walls break after one is broken, the rest deal half damage and slow for half duration. An enemy cannot be affected by multiple walls simultaneously. Cooldown: 110 / 95 / 80 Mana: 100 |
Skill Orders
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1 | 2 | 3 | 5 |
4 | 7 | 10 | 9 |
6 | 12 | 11 | 13 |
8 | 15 | 14 |
Skill Combo
1. Death Sentence ->
Dark Passage ->
Death Sentence ->
Flay ->
The Box.
2. Dark Passage ->
Flay ->
Death Sentence ->
The Box.
3. Death Sentence ->
The Box ->
Flay.
Thresh Partners
Markman Partners
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![]() | Draven has huge damage with his ![]() ![]() ![]() |
Thresh Pros and Cons
Pros |
1. Very Tanky. |
2. Very aggressive lane bully. |
3. Can make or break team fights. |
4. Brings a lot of cc for the team. |
Cons |
1. Skillshot reliant. |
2. Takes a lot of practice. |
3. No sustain in lane. |
More Champions Guide
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