In League of Legends Wild Rift Nunu is an Fighter that usually can play in Jungle. View Nunu build, Runes, Matchups, and more here!
Nunu Build Guide
Full Build
Sunfire Cape | Plated Steelcaps | Thornmail |
Frozen Heart | Dead Mans Plate | Randuin’s Omen |
In Wild Rift Nunu build these items increase Health, Abilities Cooldown, Armor, and Mana. This Full Build works very well against an opponent.
Enchantment:
Glorious Enchant is an item that Nunu should build.
Core Items
Sunfire Cape | Dead Mans Plate | Thornmail |
Nunu core items increase Magic damage, Health, Armor, Ability Haste, and Movement Speed.
Other Options
Sunfire Cape | Plated Steelcaps | Spirit Visage |
Iceborn Gauntlet | Dead Mans Plate | Randuin’s Omen |
Build
Iceborn Gautlet to get bonus physical damage, mana , and ability cooldown.
Build
Spirit Visage to get health regen, ability cooldown, and magic resistance.
Build Vs AD
Sunfire Cape | Plated Steelcaps | Thornmail |
Frozen Heart | Dead Mans Plate | Randuin’s Omen |
Build these items to has enough Health and Armor against Marksman or AD champions.
Build Vs AP
Sunfire Cape | Mercury Treads | Spirit Visage |
Force of Nature | Abyssal Mask | Thornmail |
Build these items to has enough Magic Resistance and Health against AP Champions.
Jungle Fighter
Sunfire Cape | Plated Steelcaps | Thornmail |
Frozen Heart | Dead Mans Plate | Randuin’s Omen |
Enchantment:
Glorious Enchant is an item that Nunu should build.
Roaming Mage
Infinity Orb | Ionian Boots of Lucidity | |
Protobelt Enchant | Rabadon's Deathcap | Liandrys Torment |
Enchantment:
Stasis Enchant is an item that Nunu should build.
Recommended in game.
Nunu Runes
The best Wild Rift Nunu Runes are Aftershock, Weakness, Hunter Titan, and Mastermind.
Aftershock | After immobilizing an enemy champion, gain defenses and later deal a burst magic damage around you. |
Weakness | Impairing the movement of enemy champions makes them take more damage. |
Hunter Titan | Unique champion takedowns grant max health and tenacity. |
Mastermind | Deal bonus damage to Epic Monsters and Turrets, and earn extra gold when taking them down. |
Summoner Spells
Flash | Teleport a short distance forward or towards the aim direction. |
Smite | Ignite is a summoner spells ignites target enemy champion, dealing 60 true damage over 5 seconds and inflicting them with Grievous Wounds. Cooldown: 90 seconds. |
Nunu Abilities Guide
Skill Details
Call of the Freljord | Gains 30% Attack Speed and 10% Movement Speed for 4 seconds upon damaging an enemy champion, large monster or structure. A nearby allied champion with the fastest Attack Speed gains half this bonus. Cannot trigger on the same target for 8 seconds. |
Consume | Takes a bite out of enemy, dealing 55 magic damage and healing for 60. The healing is increased by 50% when Nunu and Willump are below 50% Maximum Health. Deals 350 true damage against minions and monster instead. Cooldown: 11 / 10 / 9 / 8 Mana Cost: 60 |
Biggest Snowball Ever | Willump begins rolling a snowball that increases in size and speed over 12 seconds. The snowball explodes upon colliding with enemy champions, large monsters or terrain, dealing 35 - 175 magic damage to enemies and knocking them airborne for 0.5 - 1.25 seconds, increasing with the size of the snowball. Re-cast: Releases the snowball, causing it to explode on the first enemy hit. Removes slows on cast and is immune to slows during rolling. Deals 33.33% damage to minion and small monster. Cooldown: 12 Mana Cost: 55 / 60 / 65 / 70 |
Snowball Barrage | Channels for up to 2.5 seconds, throwing snowball that deal 7 magic damage and slow by 20% for 0.5 seconds. When the channel ends, Willump deals magic damage equal to 3% - 15% of enemies' max Health and roots them for 0.5 - 1.5 seconds. Damage and root duration scale with number of snowball hits on the target. Deals max 150 damage vs. monster. Cooldown: 12 Mana Cost: 55 / 60 / 65 / 70 |
Absolute Zero | Gains a shield that absorbs 65 damage and begins channeling for up to 3 seconds. Nearby enemies are slowed by 50%, increasing to 95% over the duration. When the channel ends, nearby enemies take 125 - 625 magic damage, increased with channel duration. Cooldown: 90 / 80 / 70 Mana Cost: 100 |
Skill Orders
Consume | Biggest Snowball Ever | Snowball Barrage | Absolute Zero |
| 1 | 2 | 3 | 5 |
| 4 | 12 | 8 | 9 |
| 6 | 14 | 10 | 13 |
| 7 | 15 | 11 |
Skill Combos
1.
Snowball Barrage -> (Auto Attack) x2 ->
Consume ->
Snowball Barrage -> (Auto Attack) x2 ->
Biggest Snowball Ever ->
Absolute Zero.
2.
Snowball Barrage x2 -> (Auto Attack) x2 ->
Consume -> (Auto Attack) x2.
3.
Biggest Snowball Ever x2 ->
Snowball Barrage -> (Auto Attack) x2 ->
Snowball Barrage ->
Consume -> (Auto Attack) x2.
4.
Snowball Barrage ->
Absolute Zero ->
Consume -> (Auto Attack) x2.
Nunu Matchups
| Good Against | ||
| Bad Against | ||
Nunu Pros and Cons
| Pros |
| 1. Has an AOE knock up. |
| 2. Has good peel or engage. |
| 3. Has great objective control. |
| 4. Has safe clears for a tank. |
| Cons |
| 1. Does little damage, can't solo enemies. |
| 2. He's more teammate reliant than other junglers. |
| 3. Gets hard countered by Master Yi, Olaf, and Vayne. |

Sunfire Cape
Plated Steelcaps
Thornmail
Frozen Heart
Dead Mans Plate
Randuin’s Omen
Spirit Visage
Iceborn Gauntlet
Mercury Treads
Force of Nature
Abyssal Mask




Aftershock
Weakness
Hunter Titan
Mastermind
Flash
Smite
Call of the Freljord
Consume
Biggest Snowball Ever
Snowball Barrage
Absolute Zero