In League of Legends Wild Rift Morgana is a Mage that highly play in Dragon Lane or Mid Lane. View Morgana Best Builds, Runes, Abilities, Matchups, and more here!
Morgana Build Guide
Full Build
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In Wild Rift Morgana build items that increase Ability Power, Heal, Magic Penetration, and Ability Haste so she can be the main magic damage of the team.
Enchantment: Stasis is an item that Morgana should build.
Core Items
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Morgana core items are Luden's Echo, Morellonomicon, and Rabadons Deathcap
The core items increase Ability Power, Health, and Ability Haste.
Support Items
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Build Vs Assassin & Mage
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Build Stasis is the best enchant that can help you survive from Assassin and Mage's combos.
Build Liandry's Torment is a good item to build when you play against high Health champion so that you can deal more damage depending on the enemy's Max Health.
Build Vs Tank & Fighter
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Build Staff of Flowing Waters for more Ability Power, Ability Haste, and More Mana.
Build Void Staff to get Ability Power, and Magic Penetration.
Morgana Runes
The best Wild Rift Morgana Runes are Aery, Weakness, Loyalty, and Pack Hunter.
![]() | Your attacks and abilities send Aery to target, damaging enemies or shielding alies. |
![]() | Impairing the movement of enemy champions makes them take more damage. |
![]() | You and your closest ally gain AR and MR. |
![]() | Gain MS while near allies. For each unique ally you participate with, you both gain bonus gold. |
Summoner Spells
![]() | Teleport a short distance forward or towards the aim direction. |
![]() | Ignites target enemy champion, dealing 60 true damage (60-410) over 5 seconds and inflicting them with Grievous Wounds. |
Morgana Abilities Guide
Skill Details
![]() | Morgana heals for 20% of the damage dealt with abilities against champions, large minions and large monsters. |
![]() | Fires a bolt dark energy, rooting the first enemy hit for 2 seconds and deal magic damage. Cooldown: 10 Mana Cost: 55 / 60 / 65 / 70 |
![]() | Curses an area for 5 seconds, dealing magic damage every 0.5 seconds to enemies within, increased by up to 170% based on their missing health. Tormented Soil deals 150% damage against monsters. Tormented Shadow's current Cooldown is reduced by 5% of its maximum whenever Soul Siphon triggers. Cooldown: 12 Mana Cost: 70 / 85 / 100 / 115 |
![]() | Places a barrier around an allied champion for 5 seconds, absorbing damage and blocking disable while the shield holds. Cooldown: 18 / 16 / 14 / 12 Mana Cost: 60 |
![]() | Chains nearby enemy champions, dealing magic damage equal to 14% of their maximum health. The chains persist for 3 seconds, revealing and slowing by 15% movement speed. When the duration ends, chained targets are stunned for 1.5 seconds and dealt magic damage equal to 14% of their maximum health. Cooldown: 90 / 75 / 60 Mana Cost: 100 |
Skill Orders
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2 | 1 | 3 | 5 |
4 | 12 | 8 | 9 |
6 | 14 | 10 | 13 |
7 | 15 | 11 |
Skill Combos
1. Dark Binding ->
Tormented Shadow ->
Black Shield ->
Soul Shackles -> Auto Attack.
2. Soul Shackles ->
Dark Binding ->
Tormented Shadow -> Auto Attack.
3. Soul Shackles ->
Tormented Shadow-> Auto Attack ->
Dark Binding -> Auto Attack.
Morgana Matchups
Enemy Matchups
Good Against | |
![]() | Morgana will have more advantage over him during early game, her ![]() ![]() |
![]() | When playing Morgana against Leona you'll have more advantage over her during early game you can use ![]() ![]() ![]() |
![]() | Playing Morgana against Braum is a bit hard in the early game because his ![]() ![]() ![]() ![]() |
![]() | Morgana can easily counter Thresh's ![]() ![]() ![]() ![]() |
Hard Counters | |
![]() | Senna has low attack speed in early game but her ![]() |
![]() | Brand can outclass Morgana damage in the early and late game. Although she has root and ![]() |
![]() | Good Morgana can counter ![]() ![]() ![]() |
![]() | Annie can deal a lot of damage in early and late game she gonna poke you with her ![]() ![]() |
Morgana Pros and Cons
Pros |
1. Has good utility. |
2. Oppressive when ahead. |
3. Can farm and break freezes safely. |
4. Strong AP scalings. |
5. Still useful when behind. |
Cons |
1. Very squishy. |
2. Bad trading in lane. |
3. High mana costs. |
4. very reliant on hitting Dark Binding. |
5. Terrible early game. |
More Champions Guide
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