In League of Legends Wild Rift Rammus is a Tank Support that highly plays in Dragon Lane along with ADC. View Rammus Best build, Runes, Matchups, and more here!
Rammus Build Guide
Full Build
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In Wild Rift Rammus build items that increase armor, magic resistance so he can absorb more damage and secure his carry. This Full Build works very well against an opponent such as Marksman and Support.
Enchantment: Locket Enchant is an item that Rammus should upgrade from the boot.
Build Vs Fighter
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Playing against a Fighter you'll need some Armor and reduce their attack speed so Randuins Omen is a great item for all you need and Iceborn Gauntlet
to slow down enemies.
Build Vs Assassin
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In order to support your ADC build Guardian Angel in order to survive and help your teammate longer build Guardian Angel to revive you when you die in combat.
Build Vs Mage
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It is important to build more magic resistance in order to play against Mage. Build Adaptive Helm and Zekes Convergence
will give you more magic resistance.
Other Items Options
Here are more items that you should build on Rammus base on your game situation.
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Rammus Runes
The best Wild Rift Rammus Runes are Aftershock, Weakness, Spirit Walker, and Pack Hunter.
![]() | Impairing the movement of an enemy champion marks them. Allies who attack marked champion heal based on your max health. |
![]() | Impairing the movement of enemy champions makes them take 5% more damage in the following 5s. |
![]() | Gain 20 max health. Unique champion takedowns grant 20 max health and 4% tenacity. |
![]() | Gain 8% Movement Speed in brush, jungle, and river when out of battle. |
Summoner Spells
![]() | Teleport a short distance forward or towards the aimed direction. |
![]() | Exhaust target enemy champion, reducing their movement speed by 20% and their damage dealt by 40% for 2.5 seconds. |
Rammus Abilities Guide
Skill Details
![]() | While out of combat gain, 32 movement speed, increased to 96 during Powerball. |
![]() | Enables Rolling Armordillo and accelerates up to 100% bonus Movement Speed over 6 seconds. Colliding with an enemy deals 105 magic damage (105+100% magic damage) in an area, knocking back and slowing enemies by 40% for 1 second. Cooldown: 15s Mana Cost: 65 |
![]() | Spiked Shell: Attacks deal 10 bonus magic damage (5+10% shield Active: Brace for up to 6 seconds. slowing Rammus by 30% while gaining 83 armor(30+70% Armor) and 27 Magic Resist (10+35% magic resist). While curled Spiked Shell deals 50% more damage and also applies to enemies that attack Rammus. Cooldown: 6s Mana Cost: 40 |
![]() | Taunts an enemy champion or monster for 1.25 seconds and gain 50% Attack Speed for 5 seconds. Cooldown: 11.5s Mana Cost: 50 |
![]() | Hop into the air and slam down, dealing from 125 magic damage (125+ 50% magic damage) and creating aftershocks for 4 seconds. Cooldown: 90s Mana Cost: 100 |
Skill Orders
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2 | 1 | 3 | 5 |
4 | 7 | 10 | 9 |
6 | 11 | 12 | 13 |
8 | 15 | 14 |
Skill Combo
1. Powerball >
Defensive Ball Curl >
Frenzying Taunt >
Soaring Slam
Rammus Partners
Marksman Partner
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![]() | Draven has huge damage with his ![]() ![]() |
Rammus Pros and Cons
Pros |
1. Has a great Armor as Support Tank |
2. Has a great mobility easy to rotate |
3. Easy to engage with enemies. |
Cons |
1. Low late game damage |
2. No AOE cc |
More Champions Guide
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