Find all information you need to know about Teamfight Tactics patch notes that have some change on champions, items, traits, and game modes.
Table of Contents
Patch 10.20 Notes Overview
In this Patch Notes 10.20 will cover on champions, items, and trait buff and nerf that are listed down below:
Buff Champions, Items & Trait
- Diana number of orbs: 3/4/6/10 => 4/5/6/10
- Lissandra 1000 Daggers damage: 300/400/600/900 => 350/450/600/900
- Lissandra 1000 Daggers Secondary Damage: 150/200/300/450 => 175/225/300/450
- Nami Aqua Prison Stun Duration: 2/2.5/3 => 2.5/3/4 seconds
- Vayne Attack Speed: 0.8 => 0.9
- Annie Burst Shield Damage: 200/300/450 => 250/350/450
- Annie Burst Shield: 400/600/900 => 500/700/900
- Aphelios Turret Duration: 6/7/9/11 => 7/8/9/11
- Hecarim Spirit of Life Healing: 250/350/500 => 250/400/600
- Jax Attack Speed: 0.65 => 0.75
- Jax Starting/Total Mana: 50/125 => 50/100
- Jinx's spell is now an actual spell instead of an auto-attack override.
- Xin Zhao Total Mana: 50 => 30
- Xin Zhao's spell now properly flows through the Basic Attack system. ( He no longer heals from Hextech Gunblade, but instead benefits from Bloodthirster, Additionally, his spell cast will count as a single attack for Statikk Shiv and Rageblade)
- Yuumi Zoomies Healing: 30/45/60% => 30/45/75%
- Yuumi Zoomies Attack Speed: 30/40/50% => 30/40/60%
- Shen Armor: 50 => 60
- Shen Shadow Dash Shield and Taunt duration: 4/4/4 => 4/4/8 seconds
- Lee Sin Total Mana: 50 => 40
- Yone Total Mana: 100 => 80
- Luden's Echo Damage: 180 => 200
- Statikk Shiv Damage: 80 => 85
- Statikk Shiv Bonus Damage 80 => 85
Increased the approximate gold value of Fortune 3 at all levels, and also removed the "All Gold" drops at higher level of losses. Spatulas can drop from 5+ losses.
- 0 Losses: 2g => 3g
- 1 Losses: 4.5g => 6.5g
- 2 Losses: 8g => 11.5g
- 3 Losses: 13g => 17g
- 4 Losses: 18.5g => 24g
- 5 Losses: 23.5g => 31g
- 6 Losses: 29g => 38g
- 7 Losses: 35g => 45g
- 8 Losses: 41.5g => 55g
- 9 Losses: 55g => 70g
Increased the payouts from the Fortune 6 loot table
- Average Value: 9.25g => 10.25g
- Removed the all Gold drop
- Added a Spactula drop
- Added a very rare "Jackpot"...think items...lots of items.
- Keeper Shield: 175/ 250/325 => 175/250/400
- Mage Spell Power: 70/110/180% => 80/110/180%
Nerf Champions, Items & Traits
- Riven Sweeping Strikes Shield: 175/250/1000 => 175/250/750
- Riven Sweeping Strikes Damage: 180/250/1000 => 175/250/750
- Riven Sweeping Strikes Wave Damage: 300/450/2000 => 300/450/1500
- Sett Starting/Total Mana: 50/125 => 70/175
- Sunfire Cape Burn damage cadence: 1 second => 2 seconds
- Cultist (3): Tyrant Galio: Attack Damage: 150 => 125
- Cultist (3): Tyrant Galio: Health: 1800 => 1600
- Dusk Team Spell Power: 20/20/50 => 20/20/40
- Dusk Spell Power: 0/50/75 => 0/50/70
- Spirit Attack Speed: 35%/90% => 35%/80%
- Veigar now targets lowest current health instead of lowest percent health
- Veigar Dark Blossom Damage: 500/650/1150 => 500/650/1000
- Veigar Dark Blossom Spell Power gain on kill: 1/2/5 => 1/2/4
- Zilean can no longer cast his ultimate on himself. (He may still cast on other Zileans)
- Aphelios' turret will now die exactly when he dies instead of lingering for up to 24 seconds.
- Sett will no longer casually walk back onto the stage only to disappear when knocked out by Lee Sin.
- Yone can now properly cast Unforgiven while Disarmed.
- Thresh, Warwick, and Xin Zhao's clickboxes have been extended vertically to better represent the size of the units.
- Nami's CC can no longer be overridden by other knock-up effects (like Lulu)
- Vi can now cast her spell at long range when equipped with a Rapid Fire cannon.
- Azir's Soldiers no longer have 5.00 Attack Speed which could cause units to target them with their spells.
- Lee Sin will no longer knockout units who are immune to CC.