Welcome to TFT Set 7.5 Classes list cheat sheet. View all classes in TFT Set 7.5 including champions synergies and more here.
Table of Contents
Assassin
Innate: Leap to the enemy backline when combat starts.
Assassins' Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.
- (2) 20% Crit Chance & 10% Crit Damage
- (4) 40% Crit Chance & 25% Crit Damage
- (6) 75% Crit Chance & 75% Crit Damage
| Qiyana  Cost (2) | Diana  Cost (3) | Rengar  Cost (3) | 
| Nilah  Cost (4) | 
Bard
- (1) Allies that survive player combat have a 2% chance to create a Doot. Bard always creates a Doot when dancing. Each Doot you collect increases your Shop odds for higher-tier champions by 1%.
Bard
Cost (5)
Bruiser
Your team gains bonus maximum Health. Bruisers gain double this bonus.
- (2) 180 Health
- (4) 350 Health
- (6) 550 Health
- (8) 900 Health
| Malphite  Cost (1) | Skarner  Cost (1) | Jax  Cost (2) | 
| Olaf  Cost (3) | Sylas  Cost (3) | Sy'fen  Cost (7) | 
Cannoneer
Every 5th attack fires a cannon shot that explodes for physical damage around the target.
- (2) 125% Attack Damage
- (4) 325% Attack Damage
- (6) 550% Attack Damage
| Senna  Cost (1) | Apelios  Cost (2) | Zeri  Cost (3) | 
| Graves  Cost (4) | 
Cavalier
Innate: Charge quickly towards their target whenever they move.
Cavaliers gain Armor and Magic Resist. At the start of combat and after each charge, they gain double the amount for 4 seconds.
- (2) 25 Armor, 25 Magic Resist
- (3) 40 Armor, 40 Magic Resist
- (4) 55 Armor, 55 Magic Resist
- (5) 70 Armor, 70 Magic Resist
- (6) 100 Armor, 100 Magic Resist
| Sejuani  Cost (1) | Lillia  Cost (2) | Rell  Cost (2) | 
| Nunu  Cost (3) | Hecarim  Cost (4) | 
Dragon
Innate: Require 2 team slots.
Dragons provide +3 to the marked trait, and gain additional bonuses based on how many Dragons are on your team.
- (1) 500 bonus Health
- (2) and 20 Armor and Magic Resist
- (3) and 10% bonus damage
- (4) and +1 team size
- (5) and 10% Attack Speed
| Zippy  Cost (6) | Nomsy  Cost (6) | Daeja  Cost (7) | 
| Idas  Cost (7) | Shi Oh Yu  Cost (8) | Sy'fen  Cost (7) | 
| Swain  Cost (7) | Sohm  Cost (7) | Ao Shin  Cost (8) | 
| Shyvana  Cost (8) | Terra  Cost (8) | Aurelion Sol  Cost (8) | 
Dragonmancer
Use the Dragonmancer Blessing item to choose a Hero. The Hero gains massively increased Health and Ability Power, which increases by 20% per star level of your Dragonmancers.
- (2) 300 Health, +18 Ability Power
- (4) 550 Health. +30 Ability Power
- (6) 800 Health, +50 Ability Power
- (8) 1500 Health, +75 Ability Power
| Karma  Cost (1) | Sett  Cost (1) | Kaisa  Cost (2) | 
| Lee Sin  Cost (3) | Volibear  Cost (3) | Yasuo  Cost (5) | 
Evoker
Evokers gain Mana whenever an ally or enemy casts an Ability.
- (2) 4 Mana
- (3) 8 Mana
- (6) 12 Mana
| Zyra  Cost (2) | Seraphine  Cost (3) | Aurelion Sol  Cost (8) | 
Guardian
Once per combat at 50% Health, Guardians shield themselves and their closest ally for a percent of their maximum Health. Shields stack!
- (2) 25% of max health shield
- (4) 45% of max health shield
- (6) 65% of max health shield
- (8) 100% of max health shield
| Leona  Cost (1) | Nasus  Cost (1) | Braum  Cost (2) | 
| Zac  Cost (2) | Rakan  Cost (3) | Idas  Cost (7) | 
Mage
Mages cast twice and have modified total Ability Power.
- (3) 75% Ability Power
- (5) 100% Ability Power
- (7) 125% Ability Power
- (9) 150% Ability Power
| Taliyah  Cost (1) | Vladimir  Cost (1) | Lillia  Cost (2) | 
| Lux  Cost (2) | Heimerdinger  Cost (3) | Sylas  Cost (3) | 
| Zoe  Cost (5) | Sohm  Cost (7) | 
Mystic
Your team gains Magic Resist.
- (2) 50 Magic Resist
- (3) 100 Magic Resist
- (4) 175 Magic Resist
- (5) 300 Magic Resist
| Rakan  Cost (3) | Seraphine  Cost (3) | Shi Oh Yu  Cost (7) | 
| Bard  Cost (5) | 
Shapeshifter
Transforming grants bonus maximum Health.
- (2) 50% maximum Health
- (4) 100% maximum Health
| Nidalee  Cost (1) | Gnar  Cost (2) | Jayce  Cost (4) | 
| Shyvana  Cost (8) | 
Spell Thief
- (1) A Spell Thief nabs a new Ability after each cast and at the start of every round.
Zoe
Cost (5)
Starcaller
- (1) The first Starcaller to cast their Ability during player combat heals you for (2/3/75), depending on their star level. Excess healing disintegrates an enemy champion.
Soraka
Cost (5)
Swiftshot
Innate: gain 2 hex Attack Range.
Swifshots gain Attack Speed for each hex between themselves and their target.
- (2) 10% Attack Speed
- (3) 20% Attack Speed
- (4) 30% Attack Speed
- (5) 50% Attack Speed
| Ezreal  Cost (1) | Twitch  Cost (2) | Varus  Cost (3) | 
| Xayah  Cost (4) | 
Warrior
Warrior attacks have a 50% chance to increase the damage of their next attack.
- (2) 80% damage
- (4) 180% damage
- (6) 350% damage
| Wukong  Cost (1) | Yone  Cost (2) | Olaf  Cost (3) | 
| Pantheon  Cost (4) | Yasuo  Cost (5) | 
End of TFT Set 7.5 Classes List
