Welcome to TFT Set 7.5 Classes list cheat sheet. View all classes in TFT Set 7.5 including champions synergies and more here.
Table of Contents
Assassin
Innate: Leap to the enemy backline when combat starts.
Assassins' Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.
- (2) 20% Crit Chance & 10% Crit Damage
- (4) 40% Crit Chance & 25% Crit Damage
- (6) 75% Crit Chance & 75% Crit Damage
Qiyana Cost (2) | Diana Cost (3) | Rengar Cost (3) |
Nilah Cost (4) |
Bard
- (1) Allies that survive player combat have a 2% chance to create a Doot. Bard always creates a Doot when dancing. Each Doot you collect increases your Shop odds for higher-tier champions by 1%.
Bard
Cost (5)
Bruiser
Your team gains bonus maximum Health. Bruisers gain double this bonus.
- (2) 180 Health
- (4) 350 Health
- (6) 550 Health
- (8) 900 Health
Malphite Cost (1) | Skarner Cost (1) | Jax Cost (2) |
Olaf Cost (3) | Sylas Cost (3) | Sy'fen Cost (7) |
Cannoneer
Every 5th attack fires a cannon shot that explodes for physical damage around the target.
- (2) 125% Attack Damage
- (4) 325% Attack Damage
- (6) 550% Attack Damage
Senna Cost (1) | Apelios Cost (2) | Zeri Cost (3) |
Graves Cost (4) |
Cavalier
Innate: Charge quickly towards their target whenever they move.
Cavaliers gain Armor and Magic Resist. At the start of combat and after each charge, they gain double the amount for 4 seconds.
- (2) 25 Armor, 25 Magic Resist
- (3) 40 Armor, 40 Magic Resist
- (4) 55 Armor, 55 Magic Resist
- (5) 70 Armor, 70 Magic Resist
- (6) 100 Armor, 100 Magic Resist
Sejuani Cost (1) | Lillia Cost (2) | Rell Cost (2) |
Nunu Cost (3) | Hecarim Cost (4) |
Dragon
Innate: Require 2 team slots.
Dragons provide +3 to the marked trait, and gain additional bonuses based on how many Dragons are on your team.
- (1) 500 bonus Health
- (2) and 20 Armor and Magic Resist
- (3) and 10% bonus damage
- (4) and +1 team size
- (5) and 10% Attack Speed
Zippy Cost (6) | Nomsy Cost (6) | Daeja Cost (7) |
Idas Cost (7) | Shi Oh Yu Cost (8) | Sy'fen Cost (7) |
Swain Cost (7) | Sohm Cost (7) | Ao Shin Cost (8) |
Shyvana Cost (8) | Terra Cost (8) | Aurelion Sol Cost (8) |
Dragonmancer
Use the Dragonmancer Blessing item to choose a Hero. The Hero gains massively increased Health and Ability Power, which increases by 20% per star level of your Dragonmancers.
- (2) 300 Health, +18 Ability Power
- (4) 550 Health. +30 Ability Power
- (6) 800 Health, +50 Ability Power
- (8) 1500 Health, +75 Ability Power
Karma Cost (1) | Sett Cost (1) | Kaisa Cost (2) |
Lee Sin Cost (3) | Volibear Cost (3) | Yasuo Cost (5) |
Evoker
Evokers gain Mana whenever an ally or enemy casts an Ability.
- (2) 4 Mana
- (3) 8 Mana
- (6) 12 Mana
Zyra Cost (2) | Seraphine Cost (3) | Aurelion Sol Cost (8) |
Guardian
Once per combat at 50% Health, Guardians shield themselves and their closest ally for a percent of their maximum Health. Shields stack!
- (2) 25% of max health shield
- (4) 45% of max health shield
- (6) 65% of max health shield
- (8) 100% of max health shield
Leona Cost (1) | Nasus Cost (1) | Braum Cost (2) |
Zac Cost (2) | Rakan Cost (3) | Idas Cost (7) |
Mage
Mages cast twice and have modified total Ability Power.
- (3) 75% Ability Power
- (5) 100% Ability Power
- (7) 125% Ability Power
- (9) 150% Ability Power
Taliyah Cost (1) | Vladimir Cost (1) | Lillia Cost (2) |
Lux Cost (2) | Heimerdinger Cost (3) | Sylas Cost (3) |
Zoe Cost (5) | Sohm Cost (7) |
Mystic
Your team gains Magic Resist.
- (2) 50 Magic Resist
- (3) 100 Magic Resist
- (4) 175 Magic Resist
- (5) 300 Magic Resist
Rakan Cost (3) | Seraphine Cost (3) | Shi Oh Yu Cost (7) |
Bard Cost (5) |
Shapeshifter
Transforming grants bonus maximum Health.
- (2) 50% maximum Health
- (4) 100% maximum Health
Nidalee Cost (1) | Gnar Cost (2) | Jayce Cost (4) |
Shyvana Cost (8) |
Spell Thief
- (1) A Spell Thief nabs a new Ability after each cast and at the start of every round.
Zoe
Cost (5)
Starcaller
- (1) The first Starcaller to cast their Ability during player combat heals you for (2/3/75), depending on their star level. Excess healing disintegrates an enemy champion.
Soraka
Cost (5)
Swiftshot
Innate: gain 2 hex Attack Range.
Swifshots gain Attack Speed for each hex between themselves and their target.
- (2) 10% Attack Speed
- (3) 20% Attack Speed
- (4) 30% Attack Speed
- (5) 50% Attack Speed
Ezreal Cost (1) | Twitch Cost (2) | Varus Cost (3) |
Xayah Cost (4) |
Warrior
Warrior attacks have a 50% chance to increase the damage of their next attack.
- (2) 80% damage
- (4) 180% damage
- (6) 350% damage
Wukong Cost (1) | Yone Cost (2) | Olaf Cost (3) |
Pantheon Cost (4) | Yasuo Cost (5) |
End of TFT Set 7.5 Classes List