TFT Set 7.5 Aurelion Sol Item Build, Abilities, and Synergies.
Item Build
Stats
Cost | 8 |
Health | 1000/1800/3240 |
Mana | 60 |
Armor | 50 |
MR | 50 |
DPS | 45/81/146 |
Damage | 60/108/194 |
Attack Speed | 0.75 |
Crit Rate | 25% |
Range | 4 |
Abilities
Black Hole
Aurelion Sol summons an unstable black hole underneath a random enemy. After 2 seconds, it implodes, dealing magic damage to all enemies in the area and increasing their damage taken by 20% for 10 seconds.
Black holes generated after 18 seconds of combat are larger and deal 15% more damage.
Skill: Active
Mana: 0/60
Damage: 375/625/5000
Synergies
Origin
Astral
After each player combat, gain an Astral Orb. The combined star level of your Astral champions increases the quality of the orb.
Astral champions gains bonus Ability Power.
- (3) 10 Ability Power
- (5) 40 Ability Power
- (8) 75 Ability Power
Nidalee Cost (1) | Skarner Cost (1) | Vladimir Cost (1) |
Lux Cost (2) | Varus Cost (3) | Aurelion Sol Cost (8) |
Classes
Dragon
Innate: Require 2 team slots.
Dragons provide +3 to the marked trait, and gain additional bonuses based on how many Dragons are on your team.
- (1) 500 bonus Health
- (2) and 20 Armor and Magic Resist
- (3) and 10% bonus damage
- (4) and +1 team size
- (5) and 10% Attack Speed
Zippy Cost (6) | Nomsy Cost (6) | Daeja Cost (7) |
Idas Cost (7) | Shi Oh Yu Cost (8) | Sy'fen Cost (7) |
Swain Cost (7) | Sohm Cost (7) | Ao Shin Cost (8) |
Shyvana Cost (8) | Terra Cost (8) | Aurelion Sol Cost (8) |
Evoker
Evokers gain Mana whenever an ally or enemy casts an Ability.
- (2) 4 Mana
- (3) 8 Mana
- (6) 12 Mana
Zyra Cost (2) | Seraphine Cost (3) | Aurelion Sol Cost (8) |
End of TFT Aurelion Sol Set 7.5 Guide