TFT Set "Fate" Diana Item Build, Abilities & Synergies.

Diana
Item Build
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Stats
| Cost | 1 |
| Health | 500/ 900/ 1620 |
| Mana | 80 |
| Starting Mana | 0 |
| Armor | 25 |
| MR | 20 |
| DPS | 33/ 59/ 105 |
| Damage | 50/ 90/ 162 |
| Attack Speed | 0.65 |
| Crit Rate | 25% |
| Range | 180 |
Abilities
Pale Cascade
Diana shields herself for a few seconds and summons orbs to orbit around her. These orbs explode dealing magic damage when they contact an enemy, refreshing her shield when the final one explodes.
Skill: Active
Damage: 60/ 80/ 100/ 140
Shield Amount: 150/ 250/ 350/ 550
Number of Orbs: 3/ 4/ 5/ 7
Synergies
Origins
Moonlight
(3) At the start of combat, the lowest star-level Moonlight champion stars up until combat ends. (In the case of a tie, the champion with the most items is chosen.)
![]() Lissandra | ![]() Diana | ![]() Aphelios | ![]() Sylas |
Class
Assassin
Innate: Before combat starts, Assassins leap to the enemy backline. Assassins' spells can critically strike and they gain bonus Critical Strike Damage and Chance.
(2) 10% Crit Chance and Crit Damage
(4) 25% Crit Chance and Crit Damage
(6) 40% Crit Chance and Crit Damage
![]() Diana | ![]() Pyke | ![]() Akali | ![]() Katarina |
![]() Talon |
End of Diana Set 4










