Welcome to TFT Set 7 Classes list cheat sheet. View all classes in TFT Set 7 including champions synergies and more here.
Table of Contents
Assassin
Innate: Leap to the enemy backline when combat starts.
Assassin's Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.
- (2) 15% Crit Chance & 25% Crit Damage
- (4) 30% Crit Chance & 45% Crit Damage
- (6) 45% Crit Chance & 70% Crit Damage
Kayn Cost (2) | Qiyana Cost (2) | Diana Cost (3) |
Talon Cost (4) | Pyke Cost (5) |
Bard
- (1) Allies that survive player combat have a 20% chance to create a Doot. Bard always creates a Doot when dancing. Each Doot you collect increases your Shop odds by 1% for tiers 3,4, and 5.
Bard Cost (5) |
Bruiser
Your team gains bonus maximum Health. Bruisers gain double this bonus.
- (2) 150 Health
- (4) 300 Health
- (6) 500 Health
- (8) 800 Health
Skarner Cost (1) | Tahm Kench Cost (1) | Shen Cost (2) |
Illaoi Cost (3) | Olaf Cost (3) | Sylas Cost (3) |
Ornn Cost (4) | Sy'fen Cost (8) |
Cannoneer
Every 5th attack fires a cannon shot that explodes for physical damage around the target.
- (2) 180% Attack Damage
- (3) 240% Attack Damage
- (4) 300% Attack Damage
- (5) 375% Attack Damage
Senna Cost (1) | Tristana Cost (2) | Jinx Cost (2) |
Corki Cost (4) |
Cavalier
Innate: Charge quickly towards their target whenever they move.
Cavaliers gain Armor and Magic Resist. At the start of combat and after each charge, gain double the amount for 4 seconds.
- (2) 40 Armor, 40 Magic Resist
- (3) 60 Armor, 60 Magic Resist
- (4) 80 Armor, 80 Magic Resist
- (5) 100 Armor, 100 Magic Resist
Sejuani Cost (1) | Lillia Cost (2) | Nunu Cost (3) |
Hecarim Cost (4) |
Dragon
- (1) Dragons provide +3 to the marked trait, but require 2 team slots. They also gain 600 bonus Health.
This trait is active with exactly 1 Dragon champion.
Daeja Cost (8) | Sy'fen Cost (8) | Idas Cost (8) |
Shi Oh Yu Cost (8) | Ao Shin Cost (10) | Shyvana Cost (10) |
Aurelion Sol Cost (10) |
Dragonmancer
Use the Dragonmancer Blessing item to choose a Hero. The Hero gains massively increased Health and Ability Power, which increases by 5% per star level of your Dragonmancers.
- (3) +500 Health, +25% Ability Power
- (6) +1250 Health, +50% Ability Power
- (9) +2000 Health, +80% Ability Power
Karma Cost (1) | Sett Cost (1) | Ashe Cost (2) |
Swain Cost (3) | Volibear Cost (3) | Lee Sin Cost (3) |
Yasuo Cost (5) |
Evoker
Evokers gain Mana whenever an ally or enemy casts an Ability.
- (2) 3 Mana
- (4) 5 Mana
- (6) 8 Mana
Lulu Cost (3) | Anivia Cost (3) | Sona Cost (4) |
Aurelion Sol Cost (10) |
Guardian
Once per combat at 50% Health, Guardians shield themselves and their closest ally for a percent of their maximum Health, Shields stack!
- (2) 25% of max health shield
- (4) 50% of max health shield
- (6) 80% of max health shield
Leona Cost (1) | Taric Cost (1) | Braum Cost (2) |
Thresh Cost (2) | Idas Cost (8) |
Legend
- (3) Each combat: An adjacent ally sacrifices their life to the Legend, which gains 100% of their Health, Armor, and Magic Resist, plus 40% of their Ability Power.
Anivia Cost (3) | Volibear Cost (3) | Ornn Cost (4) |
Mage
Mages cast twice and have modified total Ability Power.
- (3) 75% Ability Power
- (5) 100% Ability Power
- (7) 125% Ability Power
- (9) 150% Ability Power
Vladimir Cost (1) | Heimerdinger Cost (1) | Nami Cost (2) |
Lillia Cost (2) | Sylas Cost (3) | Ryze Cost (3) |
Zoe Cost (5) |
Mystic
Your team gains Magic Reist.
- (2) 40 Magic Resist
- (3) 80 Magic Resist
- (4) 175 Magic Resist
- (5) 300 Magic Resist
Nami Cost (2) | Lulu Cost (3) | Bard Cost (5) |
Shi Oh Yu Cost (8) |
Shapeshifter
Transforming grants bonus maximum Health.
- (2) 40% bonus Health
- (4) 75% bonus Health
- (6) 100% bonus Health
Nidalee Cost (1) | Gnar Cost (2) | Elise Cost (3) |
Swain Cost (3) | Neeko Cost (4) | Shyvana Cost (10) |
Spell Thief
- (1) Nab a new Ability after each case and at the start of every round.
Zoe Cost (5) |
Starcaller
- (1) The first Starcaller to cast their Ability during player combat heals you for (2/3/75), depending on their star level. Excess healing disintegrates an enemy champion.
Soraka Cost (5) |
Swiftshot
Innate: gain 2 hex Attack Range.
Swiftshots gain Attack Speed for each hex between themselves and their target.
- (2) 12% Attack Speed
- (4) 25% Attack Speed
- (6) 40% Attack Speed
Ezreal Cost (1) | Ashe Cost (2) | Twitch Cost (2) |
Varus Cost (3) | Xayah Cost (4) |
Warrior
Warrior attacks have a 25% chance to increase the damage of their next attack.
- (2) +180% damage
- (4) +275% damage
- (6) +400% damage
Shen Cost (2) | Aatrox Cost (1) | Yone Cost (2) |
Olaf Cost (3) | Yasuo Cost (5) |
End of TFT Set 7 Classes List