Find all information you need to know about Teamfight Tactics patch notes that have some change on champions, items, traits and game mode.
Table of Contents
Patch 10.16 Notes Overview
In this Patch Notes 10.16 will cover on champions, items, and traits buff and nerf that are listed down below:
Buff Champions, Items & Trait
Champions
Fiora
- Health: 450 => 500
Zed
- Attack Damage Steal: 20/25/40% => 20/33/50%
Jinx
- Attack Damage: 70 => 75
Gangplank
- Orbital Strike Damage: 450/600/9001 => 550/700/9001
Items
Hand of Justice
- Heal 50 health on hit => Grants 50% healing from damage done by both abilities and basic attacks.
Hextech Gunblade
- Overhealing with this item now generates a shield (max 400 Health).
Statikk Shiv
- Primary Damage: 90 => 85
- Now does an additional 85 True Damage if the target has a shield or is CC'd.
Locket of the Iron Solari
- Shield Value: 250/275/350 => 250/300/375
Runaan's Huricane
- Attack Damage Multiplier: 70% => 75%
Sword Breaker
- Chance to Disarm: 25% => 33%
Traits
Chrono
- Attack Speed Gains: 8/3.5/1.5/0.75 => 8/3/1/0.5 seconds
Rebel
- Shield Amount: 150/210/330 => 150/225/400
Space Pirate
- Chance to Drop an Items: 25% => 33%
Nerf Champions and Traits
Champions
Bard
- Passive Mana: 8/20/90 => 5/20/90
Master Yi
- Chosen One bonus true damage: 75/100/175 => 75/100/150
Fizz
- Chum the Waters damage: 400/550/4000 => 350/550/4000
Jhin
- Attack Speed: 0.9/0.95/1.2 => 0.85/0.9/1.2
Teemo
- Attack Speed: 1.0 => 0.95
Traits
Vanguard
- Bonus Armor: 125/300/1000 => 125/300/900
Mech Pilot
- Mecha Justice damage: 700/750/800/850/900/1200/5000 => 650/700/750/850/900/1200/5000
Infiltrators
- Jump time is now fixed at 0.6 seconds (this means putting Infiltrators on the front line will no longer get them to the backline faster)
Mana-Reaver
- Ezreal Shroud of Stillness and Mana-Reaver reduced from 40% to 30%.
Galaxy Changed
Removed
Star Cluster Galaxy
New
Salvage World Galaxy
- When you sell a champion, any completed items they were holding are broken down into their components.
Chase Traits Bonus
Traits completion bonuses that hard to complete but worth it when you achieved it.
- Rebel Health & Damage buff (9): 330 & 15% => 400 & 20%
- Star Guardian Mana (9): 45 => 60
- Battlecast Damage/Healing (8): 880 => 1000
- Dark Star Attack Damage & Spell Power (8): 38 => 48
- Infiltrator Attack Speed (6): 120% = 150%
3-Star Champion Balance
Tier 1 Champions
- Leona Cyber Barrier Damage Reduction: 220 => 400
- Malphite Energy Shield: 60% => 70%
- Poppy Buckler Toss Damage (200 => 225), Shield (400 => 450)
- Ziggs Bomb! Damage: 550 => 600
Tier 2 Champions
- Ahri Orb of Deception Damage: 375 => 425
- Annie Galaxy Shield-blast Damage (600 => 700), Shield (700 => 800)
- Blitzcrank Rocket Grab Damage: 850 => 1337
- Darius Dreadnova Guillotine Damage: 800 => 888
- Lucian Relentless Pursuit Damage: 550 => 600
- Mordekaiser Indestructible Shield: 800 => 850
- Nautilus Impact Crater Damage (400 => 500), Stun Duration (5 => 6sec)
Tier 3 Champions
- Ezreal E.M.P Damage: 400 => 800
- Rumble Flamespitter Damage: 1500 => 1650
- Vi Spell Damage (1100 => 1350), Secondary Damage (500 => 600)
- Vayne Final Hour Attack Damage: 225% => 275%
Tier 4 Champions
- Gnar! Transform Health: 4000 => 5000
- Riven Base Energy Slash Damage (450 => 600), Shield (1000 => 1200), Final Slash Damage (1000 => 1500)
Tier 5 Champion
- Janna Howling Gale Stun Duration: 1.5 => 8sec
System Changed
- In-game item recipes are here!
- Right-click any item component to see what it can build into. (If you're playing on mobile, simply tap it.)
- Full items you can currently build are highlighted.
- Recipes now appear in the tooltips for completed items.