Find all information you need to know about Teamfight Tactics patch notes that have some changes on champions, items, traits, and game modes.
Table of Contents
Patch 10.21 Notes Overview
In this Patch Notes 10.21 will cover on champions, items, and traits that are buffed, nerfed and changed.
Ranked Rewards
If you placed Gold or higher in one of the Galaxies ranked stages you will receive Victorious Haunting.
If you placed Gold or higher in both of the Galaxies Ranked stages you will also receive Triumphant Hauntling
You will also receive an emote that represents your final rank in Galaxies' second ranked stage.
Systems
- Removed the Fates change to the shop that prohibited unbought champions from repeating in consecutive shops.
- Modified the Chosen appearance rate to reduce some of the worst luck cases and streakiness
- You are now guaranteed to see at least one Chosen by 2-2
Buff Champions, Items & Traits
Champions
Teemo
- Teemo Sporecloud Dart Damage: 200/300/600 => 300/450/900
Nidalee
- Nidalee Javelin Toss Damage Bonus per Hex: 10% => 20%
Kennen
- Kennen Slicing Maelstrom Damage: 300/450/900 => 300/450/1350
Elise
- Elise Health Restore on Attack: 40/80/120 => 40/80/160
Jarvan IV
- Jarvan Dragon Strike Damage: 175/250/500 => 175/250/750
Azir
- Azir Warlord's Divide Damage: 200/350/2000 => 200/350/8888
Items
Luden's Echo
- Luden's Echo Now deals bonus damage to shielded or crowd-controlled enemies, similar to Statikk Shiv
- Luden's Echo Base Damage: 200 => 180
- Luden's Echo Bonus Damage: 180
Chalice of Power
- Chalice of Power Bonus Spell Power: 30 => 40
Gargoyle Stoneplate
- Gargoyle Stoneplate Bonus Armor & MR per enemy: 12 => 15
Locket of the Iron Solari
- Locket of the Iron Solari Shield: 250/300/375/500 => 350/450/600/800
Zeke's Herald
- Zeke's Herald Bonus Attack Speed: 30% => 40%
Zz'rot Portal
- Zz'Rot Portal now taunt all nearby enemies at the start of combat to the wearer for 2 seconds
- Zz'Rot Portal Construct Attack Damage: 70 => 150
Statikk Shiv
- Statikk Shiv Damage: 85 => 75
- Statikk Shiv Bonus Damage: 85 => 175
- Fixed a bug where the lightning chain count break if it encountered an untargetable (Stealth) unit
Traits
Adept
- Adept Attack Speed Slow: 2/3/5sec => 2.5/4/7sec
Mystic
- Mystic Magic Resist: 35/95/175 => 40/100/200
Ninja
- Ninja AD and AP: 50/120 => 50/150
Nerf Champions, Items & Trait
Champions
Aphelios
- Aphelios' turrets now stop firing when Aphelios is disabled
Jax
- Jax Starting/Total Mana: 50/100 => 60/110
Ahri
- Ahri Health: 650 => 600
- Ahri Spirit Bomb Damage: 500/800/4000 => 500/750/3000
Jhin
- Jhin Fourth Shot Damage: 444/500/4444% => 444/500/1234%
Riven
- Riven Energy Slash Wave Damage: 300/450/1500 => 300/450/1350
Talon
- Talon Truestrike Damage: 200/225/300% => 200/225/250%
Kayn
- Kayn Reaping Slash Damage: 450/600/6666 => 400/600/6666
- Kayn Shadow Form Damage buff: 75% => 50%
Items
Quicksilver
- Quicksilver Duration: 12 seconds => 10 seconds
Traits
Shade
- Shades now gain the Stealth effect AFTER their 3rd attack instead of FOR the 3rd attack. Additionally, bonus damage now applies every 4th attack rather than every 3rd.
- Shade Bonus Damage: 100/325/650 => 125/400/750
Adjusted Champions and Traits
Champions
Lillia
- Lillia Lilting Lullaby Sleep duration: 3.5/3.5/8 => 3/4/8 seconds
Zilean
- Zilean Rewind Fate number of targets: 2//2/10 => 2/3/10
- Zilean Rewind Fate heal amount: 350/700/3000 => 350/500/3000
Traits
Hunter
- Hunter Bonus Damage: 175% at all levels => 150/175/225%
Fortune
- Fortune (3) average gold value- 0 Loss: 3g => 2.5g
- Fortune (3) average gold value- 1 Loss: 6.5g => 6g
- Fortune (3) average gold value- 2 Loss: 11.5g => 10.5g
- Fortune (3)- 4 Loss: Removed the 5 Cost drop possibility
- Fortune (6) average gold value: 10.25g => 11.65g
- Fortune (6) lowered the chances of a 5 cost drop
Reworked and New Traits
Reworked
Divine
- Rework: Upon attacking 6 times or dropping below 50% health, Divine units remove all crowd control and ascend, taking 50% reduced damage and dealing 50% bonus true damage for the duration of the ascension.
- 2 Divine: 4 seconds
- 4 Divine: 7 seconds
- 6 Divine: 10 seconds
- 8 Divine: 14 seconds
Cultist
- Each star level of your cultists will grant Galio +12% bonus Health and Attack Damage. For example, three 1-star Cultists will grant Galio +36% bonus HP and AD.
- Galio Base Health: 1600/3800/6666 => 1000/1750/2500
- Galio Base Attack Damage: 125/400/1000 => 80/180/400
New
Moonlight
- Moonlight (5) now exists: Stars up the lowest 2 champions.
Vanguard
- Vanguard (8) now exists
- Vanguard Armor: 100/250/500 => 100/250/600/1500
Bugs
- Fixed a typo in Fortune
- Clarified Morellonomicon tooltip (item applies effect when the holder deals magic damage with their spell).
- Fixed an issue where the following units would show the wrong color on their spell's tooltip when given Spell Power: Tahm Kench, Hecarim, Nunu, Azir, Kayn
- Pyke's ability now hits slightly in front of him, allowing him to hit cornered units.
- Fixed a rare issue where strange Chosen could appear in the shop, but buying them would give you a 1* copy of a different unit
- Kayn no longer casts if there are no enemies in range he could hit
- Sett can no longer cast Showstopper on an enemy Sett who is out of combat due to The Boss
- Fixed some bugs with specific Fortune loot tables that were dropping a bit more than intended.