TFT Patch 12.2 Notes Champions, Traits, Items, & Augments Balance

Find all information you need to know about Teamfight Tactics patch notes that have some changes on champions, traits, items, and augments.

Patch 12.2 Notes Overview

In this patch 12.2 notes will cover champions, traits, items, and hextech augments that are buffed, nerfed, adjusted, new, and removed contents.

This patch also includes new content such as Tactician, Event, and Arena Skins.

TFT Patch 12.2 Notes | Teamfight Tactics - zilliongamer

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Mid-Patch Updates

This Mid-Patch update goes live on January 25th.

Augments

  • Portable Forge option, Infinity Force, All (AD, AP, Armor, AS, Crit.Chance, Health, MR) Stats: 33 => 30
  • Portable Forge option, Death's Defiance Armor: 40 => 20
  • Portable Forge option, Death's Defiance Attack Damage: 25 => 20
  • Portable Forge option, Death's Defiance Attack Speed: 25% => 20%
  • Portable Forge option, Gold Collector Attack Damage: 30 => 20

Champions

  • Cho'Gath Armor & Magic Resist: 55 => 50
  • Cho'Gath Attack Speed: 0.6 => 0.55
  • Swain Death's Hand Damage: 250/375/525 => 250/340/480
  • Talon Blade's End Damage: 450/625/950 => 425/600/900

Items

  • Rapidfire Cannon Attack Speed: 60% => 55%

Traits

  • ImperialTyrant Damage Amp: 80/150% => 75/135%
  • Imperial Damage Amp: 0/80% => 0/75%

Check out new upcoming events and new set 6.5 and 7 here.

Check out Gift of The Golden Lantern Event.

New Tacticians and More

Lunar Legend Festival Duckbill

  • Most Festive Duckbill
  • Jade Dragon Duckbill
  • Lunar Scholar Duckbill
  • Firecracker Duckbill
  • Mischef Maker Duckbill

Dango

  • Porcelain Dango
  • Lucky Lantern Dango
  • Firecracker Dango
  • Lion Dango
  • Fiercest Dango

Dowsie

  • Porcelain Dowsie
  • Fortune Dowsie
  • Lucky Noodle Dowsie
  • Extra Spicy Dowsie
  • Sweet Petal Dowsie

Fire Cracker Jinx (Chibi Champion)

Year of the Tiger Protector (Tactician) 

Golden Tiger Market (Arena)

System Changes

  • Level 8: 15/20/35/25/5% => 16/20/35/25/4%
  • Level 9: 10/15/30/30/15% => 9/15/30/30/16%

Large Changes

Augments

  • Body Gaurd Heart now also grants a Leona => Blitzcrank
  • Protector Heart now also grants a Blitzcrank
  • Bodyguard Crest now also grants a Leona => Darius
  • Clockwork Crest now also grants a Zilean
  • Clockwork Crest will be available in the Augment selection menu as intended
  • Metabolic Accelerator no longer gives 2 Health after PvE (monsters) rounds
  • Item Grab Bag II now also grants a Reforger
  • Portable Forge Prismatic => Gold
  • Portable Forge Armory option, Gold Collector chance to drop Gold: 75% => 50%
  • Portable Forge Armory option, Anima Visage Health regen: 8% => 6%
  • Portable Forge Armory option, Death's Defiance Attack Damage: 30 => 25
  • Portable Forge Armory option, Death's Defiance Attack Speed: 30% => 25%
  • Portable Forge Armory option, Death's Defiance Armor: 50 => 40
  • Portable Forge Armory option, Eternal Winter Attack Speed Slow: 35% => 25%
  • Portable Forge Armory option, Manazane Mana: 50 => 40
  • Portable Forge Armory option, Manazane Mana restore: 200 => 150
  • High Roller now also grants 4 gold
  • Shrug It Off Gold => Silver
  • Thrill the Hunt III (Prismatic) has been removed. Thrill I and II are still in the game.
  • Wise Spending now also grants 4 gold

Traits

  • Bodyguard Armor: 100/200/350/500 => 75/150/250/450
  • Bodyguard Shield: 100/300/600/1000 => 150/350/700/1200
  • Imperial bug fix: Imperial 5's damage buff on all Imperial units is no longer removed during some combats in uncommon situations
  • Mercenary: removed Neeko's Help as a 3 and 4 loss streak drop
  • Mercenary: 4 loss average value: 6.9g => 6.4g
  • Mercenary: 5 loss average value: 6.9g => 6.6g
  • Mercenary: 6 loss average value: 7.6g => 7.4g
  • Mercenary: 7 loss average value: 8.2g => 7.9g

Champions

  • Cho'Gath Armor & Magic Resist: 50 => 55
  • Cho'Gath Feast Damage: 800/900/1000 => 900/975/1050
  • Gangplank Parrrley Damage: 110/135/170 => 110/150/200
  • Heimerdinger Attack Speed: 0.6 => 0.65
  • Heimerdinger Rocket Swarm Damage: 70/95/140 => 70/100/150
  • Braum max Mana nerf: 100/180 => 120/200
  • Seraphine Encore Heal: 275/450/1200 => 250/350/1000
  • Sion max Mana nerf: 100/175 => 125/200
  • Urgot Purge Attack Damage Ration: 25% => 30%
  • Urgot Purge Duration: 5/5/5 => 5/5/10
  • Kai'Sa Attack Speed: 1.2 => 1.1
  • Tahm Kench Devour Damage: 900/1450/30000 => 850/1350/30000
  • Tahm Kench Glutton stats gained from feeding Tahm Kench have been reduced by 10%.
  • Tahm Kench Glutton User Experience charge: To prevent unintentional loss of a champion in play, Tahm Kench will dine only upon champions from the bench.

Items

  • Locket of the Iron Solari Shield Duration: 8 => 15 seconds

Small Changes

Augments

  • Academy Crest now also grants a Garen
  • Mutant Crest now also grants a Kassadin
  • Protector Crest now also grants Garen
  • Mercenary Crest now also grants 3 Gold
  • Mercenary Heart now also grants 1 Gold
  • Socialite Heart now also grants 1 Gold
  • Sniper's Nest now has visual indicators for the amount of stacks a unit has
  • Stand Behind Me now additionally increases the Bodyguard Armor bonus by 25%.

Traits

  • Scrap Shield per Component: 20/35/60 => 20/40/60
  • Socialite (3) Omnivamp: 30% => 33%
  • Syndicate Armor/Magic Resist: 60 => 55
  • Syndicate (7) Bonus: 50% => 60%

Champions

  • Ziggs Mini Inferno Bomb damage: 325/425/525 => 300/400/550
  • Katarina Health: 650 => 700
  • Swain max Mana nerf: 40/75 => 40/80
  • Talon Attack Speed: 0.75 => 0.7
  • Zyra Grasping Spines Damage: 350/450/650 => 325/450/675
  • Miss Fortune Make It Rain Damage: 275/375/550 => 275/375/600
  • Shaco Attack Damage: 85 => 80
  • Vex Personal Space Shield: 550/675/850 => 525/675/850
  • Lux Attack Speed: 0.7 => 0.75
  • Jhin Curtain Call Damage: 150/200/344% => 150/200/300%
  • Orianna Command: Shockwave shield amount: 100/160/400 => 100/150/400
  • Yone Soul Unbound Duration: 4/5/20 => 4/5/15
  • Jayce Melee form Shield: 350/500/3000 => 375/550/3000
  • Jinx Super Mega Death Rocket, rocket luancher Attack Damage scaling: 190/200/888% => 200/210/888%
  • Viktor Chaos Rays Damage: 325/425/1500 => 360/420/1500

Items

  • Chalice of Power Ability Power: 35 => 30
  • Hand of Justice one buff each round increased to: 30(%) => 33(%)

Bug Fixes

  • Is the Clock Working: Clockwork Crest will now be available in the Augment selection menu as intended
  • Imperial bug fix: Imperial 5's damage buff on all Imperial units is no longer removed during some combats in uncommon situations
  • More excellent shot: Caitlyn's Ability can no longer hit invulnerable and untargetable objects (Hexcore, Guardian Angel stasis, etc,.)
  • Fiora's Ability no longer fizzles if her target dies as she begins her cast
  • 1-Star Illaoi's Harsh Lessons Magic Damage is now the intended 200 rather than 175
  • Units that are sold with Sniper Emblem no longer retain their bonus +1 Attack Range
  • Dragon's Claw no longer triggers against some physical Abilities
  • Runaan's Hurricane no longer applies Viktor's Armor shred
  • Fixed an issue where Crown augments would still appear when players had previously taken the Build Different augment. Soul augments that benefit the entire team are still allowed to appear (e.g. Enforcer Soul, Arcanist Soul)
  • Not exZactly as planned: Zac will no longer sometimes target the same enemy twice with his Ability
  • Fixed a rare issue where Zac would deal double damage to one of the targets he was yoinking