TFT Patch 12.11 Notes Set 7 Release, Pass, Rewards, & Balance Changes

Find all information you need to know about Teamfight Tactics patch 12.11 notes, new set 7 Dragonlands release, new pass, ranked rewards, and some other changes in this patch.

TFT Set 7 Dragonlands Release

Check out the detailed information about TFT set 7 guides, cheat sheets, and more here.

View New Set 7 Pass, Ranked Rewards, New Tacticians, and more here.

Large Changes

System Changes

  • Neeko's Help has been renamed to Champion Duplicator, with a brand new (still green) icon
  • Tome of Traits & Champion Duplicators will drop slightly less often from PvE rounds.
  • Every item tooltip has been updated, including stats icons when appropriate, and consistent language.
  • The Stage 5-6 PvE round will now only drop emblems if the trait is active.
  • The Stage 5-6 PvE round can now drop uncraftable emblems.
  • The maximum number of component items dropped from Minions, Krugs, and Wolves is now 5. Including carousel items, this now means each player will have a maximum of 9 components items before the Treasure Dragon.
  • The Treasure Dragon replaces Raptors on stage 4-7. Read more about it here.
  • Gold coins earned from PvE rounds are now automatically collected at the end of combat.

Augments Removed

  • Archangel's Emblem 
  • Backfoot I, II, & III
  • Battlemega I, II, & III
  • Disintegrator I, II, & III
  • Dominance
  • Four Source
  • Golden Gift I & II
  • Golden Ticket
  • High Five
  • Keepers I & II
  • Knife's Edge I, II, & III
  • Phalanx I, II, & III
  • Titanic Force
  • Treasure Trove I, II, & III
  • Weak Spot II & III
  • Woodland Charm
  • Underdog

Augment System Changes

  • First AugmentL 1-4 => 2-1
  • Second Augment: 3-3 => 3-2
  • Thrid Augment: 4-6 => 4-2
  • You can now reroll the currently presented augment choices once per game.
  • Gold (T2) Augments are now the standard and the most common augment you can expect to see. Silver (T1) will now be seen much less, and Prismatic (T3) about the same as before.
  • You can no longer be shown 3 trait-related augment choices within the same augment armory
  • Crown and Soul Augments have been reworked. Instead of granting 2 Emblems or 2 towards the trait, they will now grant 1 Emblem or 1 towards the trait, an item, and a unit.

Augments

  • Ancient Archives I Tier: Silver => Gold
  • Binary Airdrop Tier: Gold => Prismatic
  • Blue Battery is now only 1 tier at Gold tier
  • Blue Battery Mana after casting: 20
  • Calculated Loss Tier: Silver => Gold
  • Double Trouble Attack Damage & Ability Power: 25/35/45 => 30/40/55
  • Exiles Health Shield: 35/45/70% => 25/35/50%
  • Exiles Shield Duration: 8 => 10 seconds
  • First Aid Kit now has 2 tiers
  • First Aid Kit Heal & Shield Boost: 35% => 25/35%
  • Hyperoll renamed to Hustler
  • Hustler (Hyper Roll) tier: Silver => Gold
  • Hustler (Hyper Roll) gold required to gain gold: Under 10 => 20
  • March of Progress XP: 5 => 4
  • Phony Frontline Tier: Silver => Gold
  • Phony Frontline target dummy Health: 500 => 700
  • Sunfire Board max Health percentage burn: 2% => 1%
  • Sunfire Board burn duration: 10 => 15
  • The Golden Egg hatch timer: 7 => 10 rounds
  • The Golden Egg NEW: Victorious player combats accelerate the hatch timer by an additional turn
  • The Golden Egg: reduced value of loot tables by ~10g. Updated loot tables for Set 7
  • The Goldlen Egg: replaced the 3x infinity Force loot option with 1x Infinity Force, 1x Anima Visage, 1x Zhonya's Paradox
  • Three's Company, 3-Cost Units: 4 => 3
  • True Twos REWORK: Gain 2 random 2-star Tier 1 champions and 2 gold.

Items

  • Archangel's Staff starting Ability Power: 10 => 30
  • Archangel's Staff Ability Power per 5 seconds: 25 => 20
  • Urf-Angel's Staff (Radiant) starting Ability Power: 10 => 30
  • Urf-Angel's Staff (Radiant) Ability Power per 5 seconds: 30 => 25
  • Bloodthirster Lifesteal (physical damage heal) => Omnivamp (all damage heal)
  • Bloodthirster Omnivamp: 33% => 25%
  • Bloodthirster max Health shield percentage: 30% => 25%
  • Blessed Bloodthirster (Radiant) Lifesteal => Omnivamp
  • Blessed Bloodthirster (Radiant) Omivamp: 60% => 35%
  • Bramble Vest Armor: 70 => 60
  • Rosethorn Vest (Radiant) Armor: 70 => 100
  • Rosethorn Vest (Radiant) Thorn Damage: 200/250/300 => 125/175/225
  • Rosethorn Vest (Radiant) REMOVED: Max Health Regen
  • Chalice of Charity (Radiant) healing on spells => Omnivamp
  • Dragon's Claw REWORKED Magic Resist: 200 => 120
  • Dragon's Claw REMOVED: Max Health percentage damage on enemy spell cast
  • Dragon's Claw NEW: Every 2 seconds, the holder regenerates 1.2% of their maximum Health for each enemy targeting them.
  • Dragon's Claw NEW: If the holder is a Dragon, these effects are increased by 20% (144 MR, 1.8% max Health regen)
  • Dragon's Will (Radiant) Magic Resist: 300 => 180
  • Dragon's Will (Radiant) REMOVED: max Health percentage damage on enemy spell cast
  • Dragon's Will (Radiant) NEW: Every 1.5 seconds, the holder regenerates 2.5% of their maximum health for each enemy targeting them
  • Dragon's Will (Radiant) NEW: if the holder is a Dragon, these effects are increased by 20% (216 MR, 3% max health regen)
  • Dvarapala Stoneplate (Radiant) max Health regen: 3% => 1%
  • Giant Slayer bonus damage amplification: 20/60% => 25/50%
  • Giant Slayer bonus damage Health threshold: 1800 => 2200
  • Demon Slayer (Radiant) bonus damage amplification: 40/80% -> 35/70%
  • Demon Slayer (Radiant) bonus damage Health threshold: 1400 => 2200
  • Guinsoo's Reckoning (Radiant) Attack Speed: 40% => 25%
  • Hand of Justice baseline AP/AD/Omnivamp stats: 10 => 15
  • Hand of Justice increase for either AD/AP/Omnivamp: 33 => 30
  • Hextech Gunblade healing on spells => Omnivamp
  • Hextech Gunblade Omnivamp: 33% => 25%
  • Hextech Lifeblade (Radiant) healing on spells => Omnivamp
  • Hextech Lifeblade (Radiant) REMOVED: Overheal Shield
  • Covalent Spark (Radiant) range for MR shred and spell zap: 4 => 3
  • Covalent Spark (Radiant) spell zap max Mana percent damage: 275% => 250%
  • Last Whisper Armor reduction: 70% => 50%
  • Last Whisper Armor reduction procs on: Crits => Physical Damage
  • Eternal Whisper (Radiant) Armor reduction procs on: Crits => Physical Damage
  • Morellonomicon Ability Power: 10 => 30
  • More More-ellonomicon (Radiant) Ability Power: 10 => 50
  • More More-ellonomicon REMOVED: 30 starting Mana
  • More More-ellonomicon max Health percentage burn: 4% per second => 2% per second
  • Redemption missing Health heal: 18% => 12%
  • Radiant Redemption Renamed to Absolution
  • Absolution (Radiant) Health: 500 => 300
  • Absolution (Radiant) missing Health heal: 25% => 18%
  • Spear of Hirana (Radiant) Mana restore on attacks: 15 => 12
  • Statikk's Favor (Radiant) magic damage procs: 115 => 110
  • Staikk's Favor (Radiant) Magic Resist Shred: 70% => 50%
  • Sunfire Cape Health: 150 => 400
  • Sunfire Cape max Health Burn per second: 2% => 1%
  • Sunfire Cape max Health Burn duration: 8 seconds => 10 seconds
  • Sunfire Cape now refreshes the burn if no new targets are in range
  • Sunlight Cape (Radiant) Health: 150 => 800
  • Sunlight Cape (Radiant) max Health Burn per second: 3% => 2%
  • Sunlight Cape (Radiant) REMOVED: Max Health Regen
  • Sunlight Cape (Radiant) now refreshes the burn if no new targets are in range
  • Titan's Vow (Radiant) Attack Damage & Ability Power per stack: 4 => 3
  • Warmog's Pride (Radiant) Health: 1800 => 1600
  • Zeke's Harmony (Radiant) Lifesteal => Omnivamp
  • Death's Defiance (Portable Forge Item) damage reduction: 70% => 50%
  • Death's Defiance (Portable Forge Item) Omnivamp: 20% => 25%

Small Changes

Augments

  • Component Grab Bag now only shows up on 3-2 or 4-2
  • Cybernetic Shell Armor: 25/35/50 => 20/30/40
  • High End Shopping gold: 8 => 10
  • Item Grab Bag II: 1 Reforger => 2 Reforgers
  • Jeweled Lotus crit chance: 25% => 20%
  • Makeshift Armor, Armor and Magic Resist: 35/55/75 => 30/45/60
  • Rich Get Richer (Only shows up on 1-4) gold: 14 => 10
  • NEW: Richer Get Richer+ (Only shows up on 3-2) gold: 15
  • Stand United III Attack Damage & Ability Power: 5 => 4
  • Tiny Titans Tacticaian Health: 35 => 30
  • Windfall (Only shows up on 1-4)p gold: 20/35/55 => 20
  • Windfall+ NEW (Only shows up on 3-2) gold: 30 
  • Windfall++ NEW (Only shows up on 4-2) gold: 40
  • Wise Spending no longer grants 4 gold

Items

  • Deathblade Attack Damage: 50/75/100 => 40/70/100
  • Luminous Deathblade (Radiant) Attack Damage: 80/120/160 => 60/100/140
  • Brink of Dawn (Radiant) Attack Speed on activation: 55% => 40%
  • Quickestsilver (Radiant) Attack Speed: 55% => 50%
  • Rapid Firecannon Attack Speed: 55% => 50%
  • Rapid Lightcannon (Radiant) Attack Speed: 85% => 75%
  • Anima Visage (Portable Forge Item) max Health percentage heal: 6% => 5%
  • Anima Visage (Portable Forge Item) Health: 200 => 150
  • Death's Defiance (Portable Forge Item) Attack Damage: 20 => 10
  • Eternal Winter (Portable Forge Item) Health: 200 => 150
  • Eternal Winter (Portable Forge Item) Freeze Cooldwon: 10 => 15 seconds
  • Gold Collector (Portable Forge Item) Gold Chance: 60% => 50%
  • Manazane (Portable Forge Item) Starting Mana: 40 => 30
  • Obsidian Cleaver (Portable Forge Item) Health: 200 => 150
  • Obsidian Cleaver (Portable Forge Item) resist shred duration: 5 sec => 4 sec
  • Randuin's Sanctum (Portable Forge Item) Health: 200 => 150
  • Rocket Propelled Fist (Portable Forge Item) Health: 750 => 500
  • Zhonya's Paradox (Portable Forge Item) Armor & Magic Resist: 50 => 40