Find all information you need to know about Teamfight Tactics patch notes that have some changes on champions, items, traits, and game system.
Table of Contents
Patch 11.10 Notes Overview
In this Patch 11.10 Notes will cover Champions and Traits that are buffed, nerfed, and adjusted.
Ranked Rewards
- Players who reached Gold or higher at any point in the Fates set will receive the Victorius Protector to me-wow their opponents.
- Players who managed to reach Gold or higher in both halves of the set will receive the Fates-themed Triumphant Protector as well.
- If you made it to Gold or higher during the Festival of Beasts, then you'll be awarded with a Protector emote to celebrate your performance during the back half of Fates. The emote will signal your success through a headdress that reflects the peak rank you received.
Buff Champions & Traits
Champions
Zyra
- Grasping Roots Damage: 250/350/600 => 250/350/700
Warwick
- Infinite Duress Damage: 200/300/400 => 200/300/450
Aatrox
- Deathbringer Strike Attack Damage: 220/240/280% => 260/280/360%
Udyr
- Feral Instinct (Tiger stance) Attack Damage: 110/120/160% => 130/140/200%
Brand
- Sear Damage: 700/900/1400 => 600/900/1500
Hecarim
- Starting Mana: 0/90 => 40/80
Trundle
- Attack Speed: 0.7 => 0.8
- Mana: 0/70 => 0/60
Viktor
- Siphon Power Damage: 300/500/750 => 300/500/850
- Siphon Power Shield: 150/250/375 => 150/250/425
Katarina
- Health: 650 => 700
- Sinister Blade Initial Damage: 200/250/400 => 200/250/450
- Sinister Blade Secondary Damage: 100/125/200 => 100/125/225
Lee Sin
- Health: 800 => 850
- Cripple Damage: 200/300/650 => 250/350/750
Lulu
- Whimsy Targets: 3/4/5 => 3/4/6
Pantheon
- Agis Assault Attack Damage Scaling: 350/400/500% => 400/450/650%
Nidalee
- Max Mana Buff: 0/75 => 0/60
- Bonus Damage on next attack after dodging/critting: 100/150/300 => 100/150/375
Nocturne
- Bug fix: Nocturne's spinning slash now correctly heals him based on how much damage he deals rather than a pre-calculated amount based on his stats (he should now heal a lot more when itemized and hitting multiple enemies)
Nunu
- Max Mana Buff: 0/85 => 0/70
Riven
- Health: 800 => 850
- Blade of the Dawn Cast Time: 0.5 => 0.3 seconds
- Blade of the Dawn Bonus Attack Damage: 80/90/100% => 90/100/130%
Yasuo
- Burning Blade Strike Damage: 300/400/600 => 300/400/750
- Burning Blade Stacking On-hit True Damage: 30/40/60 => 30/45/75
Teemo
- Cruelty Infernal Souls Thrown: 4/6/42 => 5/6/42
Kindred
- Wolf's Damage: 300/550/9999 => 300/400/9999
- Wolf's Healing: 150/275/9999 => 150/200/9999
Draven
- Max Mana Buff: 0/50 => 0/40
Lux
- Lux will no longer fail to cast her spell if her target ally was too far away. Friendship knows no bounds.
Traits
Abomination
- Monstrosity Bonus Health per Star Level: 100/130/160 => 100/140/180
- Monstrosity Base Health: 1000/1300/1600 => 1000/1400/1800
- Monstrosity Base Attack Damage: 100/130/160 => 100/150/200
- Monstrosity Bonus Attack Damage per Star Level: 10/13/16 => 10/15/20
Cavalier
- Damage Reduction: 15/25/35% => 15/30/40%
Dragonslayer
- Dragonslayer Champion Ability Power: 30/70 => 30/80
- Non-Dragonslayer and Ability Power: 20/50 => 20/60
Verdant
- Crowd Control Immunity Duration: 4/6 => 5/8 seconds
Knight
- Damage Reduction: 15/40/75 => 15/40/90
Mystic
- Magic Resist: 30/100/180 => 40/100/200
Nerf Champions
Leblanc
- Ethereal Chain Stun Duration: 1.5/2/3 => 1.5/2/2.5 seconds
Morgana
- Soul Shackles Secondary Damage: 200/300/550 => 250/300/550
Ivern
- Iver Daisy! Ability Power Bonus: 50/75/300% => 100/150/300
- Ivern's Daisy Damage: 200/250/1000 => 250/350/1200
Rell
- Attack and Rapel Stun Duration: 2/2.5/8 => 1.5/2/8 seconds
Heimerdinger
- Max Mana Nerf: 0/120 => 0/140
- Turret Attack Damage: 150 => 125
Mordekaiser
- Max Mana Nerf: 0/60 => 0/70
Lissandra
- 1000 Daggers AD Reduction: 40/40/60% => 40/40/40%
- 1000 Daggers Primary Damage: 300/400/500 => 250/300/400
- 1000 Daggers Secondary Damage: 150/200/250 => 125/150/200
Garen
- God-Lion's Max Health Shield: 50/50/200% => 40/50/200%
Syndra
- Allies will no longer chase targets that Syndra is tossing
Sett
- Haymaker Attack Damage Scaling: 160/180/220% => 160/180/200%
Adjust Champions & Trait
Champions
Aphelios
- Bug Fix: Dark Vigil can now critically strike
- Dark Vigil Attack Damage: 160/180/220% => 140/150/180%
- Dark Vigil Base Damage: 150/200/400 => 100/150/300
Leona
- Attack Damage: 50 => 80
- Solar Barrier Damage Reduction: 40/80/400 => 30/60/250
Vayne
- Attack Damage: 25 => 30
- Silver Bolts Damage: 90/120/160 => 65/90/140
Trait
Forgotten
- Attack Damage and Ability Power: 30/80/140 => 30/70/160
Bug Fixed
- Spell Crits from Jeweled Gauntlet and Assassin will continue to work even if the caster dies
- Dawnbringers will properly die to large instances of damage even if their healing effect has yet to trigger
- Lux will no longer fail to cast her spell if her target ally was too away
- Allies will no longer chase targets that Syndra is tossing
- Revenant "revive available" visuals are now properly removed once the revive effect has been triggered
- Rell's spell now correctly triggers Trap Claw
- The Monstrosity no longer gains 100 bonus Health at all trait Levels
- Heimerdinger turret now fires correctly in ghost armies
- Units will now more responsively recognize that Wolf has moved when he leaps to Lamp to heal her, rather than waiting for his second leap to recognize his new position
- Staff Drop boom has better sync between staff impact and damage numbers
- Fixed a bug where stacking multiple Ionic Dark Sparks only granted the AP from on Ionic Drak Spark
- Verdant no longer blocks the damage from Thresh's ability
- Viego will no longer attempt to cast on his target if his target goes untargetable as he reaches full mana (e.g. GA or Revenant).