TFT Patch 11.14 Notes Champions, Traits, & Items Balance

Find all information you need to know about Teamfight Tactics patch notes that have some changes on champions, traits, items, and game systems.

Patch 11.14 Notes Overview

In this patch 11.14 notes will cover Champions and Traits that are buffed and nerfed.

TFT Patch 11.14 Notes | Teamfight Tactics - zilliongamer

Large Changes



  • Health: 700 => 750
  • Haymaker Attack Damage Scaling: 160/180/200 => 170/185/200%


  • Doombringer Damage: 150/250/2000 => 150/300/5000
  • Doombringer Stun Duration: 2.5/3/10 => 2.5/3.5/10 seconds


  • Drunken Rage Damage Reduction: 40/50/60% => 35/45/60%


  • God-Lion's Justice Shield: 40/50/200% => 35/45/200%
  • God-Lion's Justice Shield Duration: 5 sec => 4 sec



  • Attack Speed: 25/60/110/195% => 25/65/120/200%

Small Changes



  • Health: 550 => 600


  • Health: 600 => 650


  • Burning Blade Damage: 250/350/700 => 250/350/650
  • Burning Blade On Hit Damage: 25/35/70 => 25/35/65


  • Grasping Roots Damage: 200/325/700 => 200/325/650


  • Health: 1000 => 950
  • Ivern's Daisy Health: 1500/2500/10000 => 1500/2400/10000


  • Max Mana Nerf: 80/140 => 80/150


  • God-Wolf's Carnage Attack Damage Scaling: 180/220/2000 => 200/225/2000


  • Sovereign's Domination Damage per second: 200/300/1500 => 180/300/1500

Experience Changes

Unit Size

  • 3-star 5 costs now better represent their over 9,000 power level...

PC Only

  • Items now appear in the end-of-game screen! Hover over a champion for details.
  • Tooltips for full items in the Armory now contain the item's icon and title.


  • Your device's battery level is now visible in-game and out of game.
  • Tooltips for full items in the Armory now contain the item's icon and title.

Hyper Roll Ranked Changes

  • At the end of last week we gave a lil' boost to your ranked climb in Hyper Roll that makes the climb significantly easier for players as they climb to and through Purple Tier.
  • This is nice because we will be giving out emote rewards for players that reach Blue, Purple, and Hyper Tier by patch 11.15.
  • Hyper Roll tiers will not be hard reset come 11.15. Instead, anyone at Blue or higher will go to the bottom of Blue.
  • The rewards for Hyper Roll will come in patch 11.16 alongside the rest of the ranked rewards for the first half of Reckoning.

Bug Fixes

  • Fixed an issue where if a player had Hellion active and they corrupted an enemy with Viego, that unit would spawn a Doppelhellion of itself on death even if it wasn't a Hellion
  • Nunu no longer plays through the consume animation on units with Trap Claw spell shields (despite dealing no damage due to the spell shield)
  • Double Rainbow: Lux can no longer deal the bonus magic damage from her ability more than once in a single cast if she reaches high enough attack speed
  • Lux's bonus magic damage from her ability is now properly blocked by Trap Claw
  • Fixed an issue where Trundle could drop below 0 max Health when his Subjugate buff ended and become unkillable for the remainder of combat. Now if Trundle were drop below 0 max Health, he will die instead.
  • Fixed an issue where Kalista would sometimes stop auto-attacking.

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