Tower of Fantasy Brevey Guide | Best Build & Matrices

Brevey is a New SSR simulacra that introduce into Tower of Fantasy. Guide on which characters should Brevey team up with, matrices build & gift.

Check out all Brevey information and Build Guide down below:

Character & Weapon Banner Info

Brevey | Tower of Fantasy - zilliongamer

Brevey is a New SSR DPS Support simulacra. She was born on December, 1 in a place called Hykros District 9. She made her first debut on 9th, January 2024, and is ready to explore the world of Tower of Fantasy with her Pactcrest Metz as her main weapon.

Check Our Healer Tier List Here.

  • EN Voice Actor: TBD
  • JP Voice Actor: Nonaka Ai (野中 藍)
  • Chinese Voice Actor: Liu Yilei (刘一蕾)

How to Get Brevey Simulacra

This simulacra is a limited-time offer character. In order, to get her you need to spend Red Nucleus on the limited-time Splending Imaginings special offer.

How to Get Brevey Matrices

Brevey Matrix is also a limited-time offer. You can go to Splending Imaginings special offer and switch Matrix Special order spend Special Voucher to get all of her chips.

Weapon Stats & Effects

  • Weapon Name: Pactcrest Metz
  • Type Effect: Force Impact (Volt & Ice)
  • Shatter: 12.00
  • Charge:10.00
  • Attack: 18
  • Crit: 14
  • HP: 1165

Force Impact (Volt & Ice) Element Type: When the weapon is fully charged, the next attack applies Force Impact on the enemy for 45 seconds, increasing their frost and volt damage taken by 10% (and an additional 15% in team play). Force Impact replaces the target's grievous status, and targets with Force Impact cannot become grievous.

Frost attacks will freeze targets with Force Impact for 2 seconds, and volt attacks will remove the target's buffs. This effect can only trigger 1 time every 15 seconds on the same target.

Elemental Resonance

Volt -Frost Fusion: When the weapon deals damage, the damage is calculated using the highest equipped volt/frost base ATK, the highest equipped volt/frost ATK percentage, and the highest equipped volt/frost damage boost, and the weapon is considered both a volt and frost weapon.

Volt Resonance: Increase volt ATK by 20% and volt resistance by 40%. Activate by equipping 2 or more volt weapons. This set effect works in the off-hand slot. Cannot stack with other Volt Resonance or Volt Reaction effects, with Volt Resonance taking precedence.

Frost Resonance: Increase frost ATK by 20% and frost resistance by 40%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with other Frost Resonance or Frost Reaction effects, with Frost Resonance taking precedence.

Thunderbolt: Swift Cut: When equipped with Pactcrest Metz, weapon discharge skills deal damage equal to 46.87% of volt ATK plus 0.62% of Max HP plus 23.43% of the sum of all the Wanderer's resistance types plus 85.93% of crit to nearby targets.

While in combat, after every 0.5 seconds, the next Swift Cut damage will be increased by an additional 1 time, up to a maximum of 30 times. When multiple Swift Cut damages exist, the highest initial value is used for calculation. Swift-cut damage counts as discharge damage.

if any flame or physical weapon is equipped, volt damage is multiplied by 2.5. In addition, volt damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.

Miraculous Turnaround: When challenging Bygone Phantasm and Sequential Phantasm with Pactcrest Metz equipped, gain an additional 15 seconds to the challenge duration. When challenging Origin of War, for every 1 Pactcrest Metz equipped by the team, the team gains an additional 25 seconds to the challenge duration, up to 50 seconds.

Weapon Advancements

  • 1★: Each Pink Chain Frenz or Metz off-hand coordinated attack hit recovers HP equal to 12% of ATK. In team play, each hit recovers HP by 18%. When a Bestie takes damage that reduces their HP below 25% of their max HP, also recover HP equal to 30% of their Max HP and grant them damage immunity for 3 seconds. If the damage is fatal, then additionally prevent lethal 1 time. Can be triggered 1 time every 60 seconds.
  • 2★: Increase the current weapon's base ATK growth by 16%.
  • 3★: When Benediction Resonance is not active, gain 2 additional uses of Metz Energy Wave, and increase volt damage and frost damage to bosses by 10%. When Benediction Resonance is active, gain 1 additional use of Million-Metz Shockwave, and recover HP equal to 15% of the Bestie's Max HP to them.
  • 4★: Increase the current weapon's base ATK growth by 32%.
  • 5★: Increase damage dealt by Metz off-hand coordinated attack and Metz Energy Wave by 30%.
  • 6★: While Pact Amplification is active, increases volt and frost damage boost by 10%. Metz Halo increases nearby teammates' final damage by 20% and shatters by 25%. This effect does not stack.

Best Matrices for Brevey

Discover the best Matrices for Brevey in the Tower of Fantasy from R to SSR grade.

Best Brevey Matrix | Tower of Fantasy - zilliongamer

  • R Matrix: 3 Pieces of Tenet Guard: Increase damage damage dealt by volt weapons by 6%.
  • SR Matrix: 3 Pieces Double Nightmare: Upon switching to the weapon, gain 50/62.5/75% damage reflection for 3s. Cooldown: 30s. Upon switching to another weapon, gain a 20/25/30% damage boost for 5s. Cooldown: 30s.
  • SSR Matrix: You can use all 4 Brevey matrices if you are lucky enough to get all 4 together.
    • 2 Piece of Samir: Increase damage progressively by 1% upon hitting a target. Stack up to 10/13/16/20 times. Last for 1.5s.
    • 2 Piece of Lyra Use this weapon to increase all types by 13% / 17% / 21%/ 25%. The lower the hp, the higher the healing received, which can be increased by up to 100%

Best Brevey Team Build

Brevey Best Team Build | Tower of Fantasy - zilliongamer

Check Brevey Team Comp Here.

Noted: If you are a Main Support Healer you can switch Huang to Fiona to gain the Benediction Weapon Resonance effect and also upgrade Brevey to A1 when hold atk Brevey will deal both damage & heal you and your teammate at the same time. 

Weapon Skill

Normal Attack

Firefly Wave

While on the ground, use a normal attack to launch 5 attacks in a row.

  • First Attack: Deal damage equal to 192% of ATK + 10 and knock the target back.
  • Second Attack: Deal damage equal to 264% of ATK plus 14 and suspend the target.
  • Third Attack: Deal damage equal to 376% of ATK plus 20 and knock the target down.
  • Fourth Attack: Deal damage equal to 416% of ATK plus 22 and suspend the target.
  • Fifth Attack: Deal damage equal to 392% of ATK plus 21 and knock the target down.

After triggering Firefly Wave, tap and hold a normal attack to trigger Phantasmic Rhythm.

While in the battle, when Pactcrest Metz is in the off-hand slot, Metz remains on the battlefield for coordinated attacks. Metz is considered a summon, and each attack deals damage equal to 50% of ATK to nearby targets. The type of elemental damage dealt will be that of the current weapon.

When Benediction Resonance is active:

When not in battle, the first attack from Firefly Wave appoints 1 teammate as "Bestie" and summons up to 1 Metz to follow the Bestie. Using Metz Halo recovers HP equal to 100% of the Wanderer's ATK to nearby teammates, and increases their final damage by 5%.

This effect does not stack. Metz stops following the Bestie when the Wanderer is knocked down, or when Metz gets too far from the Wanderer.

Flying Star Wave

While airborne, use normal attack to launch 5 attacks in a row in mid-air, consuming endurance.

  • First Attack: Deal damage equal to 192% of ATK plus 10.
  • Second Attack: Deal damage equal to 264% of ATK plus 14.
  • Third Attack: Deal damage equal to 376% of ATK plus 20.
  • Fourth Attack: Deal damage equal to 416% of ATK plus 22.
  • Fifth Attack: Deal damage equal to 392% of ATK plus 21.

Pink Chain Frenzy

While on the ground, tap and hold a normal attack to trigger Pink Chain Frenzy. Commands Metz to attack a target, during which the Wanderer gains hyper body and consumes endurance. Every attack that lands deals equals to 202% of ATK plus 11 to nearby targets.

Phantasmic Rhythm

While using the normal attack on the ground, tap and hold the normal attack when using the first to fourth normal attacks to trigger Phantasmic Rhythm.

Transform into Metz and dash forward, dealing damage equal to 484% of ATK plus 25 to the targets ahead, then pounce on the targets hit, dealing damage equal to 484% of ATK plus 25.

Familiar Descent

Tap and hold a normal attack while airborne (tap when a target is available), or use a normal attack while climbing, jumping backward, or using the Jetpack to trigger Familiar Descent. While falling, deal damage equal to 297% of ATK plus 16 each time the target is hit.

Dodge

Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitsun while dodging. 

Strolling Flash

Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Strolling Flash, dealing damage equal to 418% of ATK plus 22 to targets hit.

MetzZZz

Use normal attack during the short period after dodging backward to trigger Cloud carver, randomly throwing 8 pairs of homing blades that go after random targets ahead, dealing total area damage equal to 288% of ATK plus 15.2 upon hit.

Frigid Brilliance

Use normal attack during the short period after dodging to trigger MetzZZz. Metz crashes into the ground, dealing damage equal to 289% of ATK plus 15 to targets ahead.

Skill

Million-Metz Shockwave

After using Million-Metz Shockwave, the Wanderer enters Pact Amplification for 30 seconds: When Pactcrest Metz is in the main slot, increases the wanderer's volt damage by 30%. When Pactcrest Metz is in the off-hand slot, increase the Wanderer's frost damage by 10%. Cooldown: 30 seconds.

When Benediction Resonance is not active

Deal damage equal to 878% of ATK plus 46 to nearby targets, and apply Force Impact on them. When Million-Metz Shockwave is on cooldown, dealing accumulated damage equal to 100 times of ATK during Pact Amplification grant 1 use of Metz energy wave each time. 

Metz Energy Wave: Deal damage equal to 3000% of ATK to nearby targets. Gain up to 1 use every 10 seconds.

Using Million-Metz Shockwave again during Pact Amplification resets the duration of Pact Amplification and accumulated damage. When Pact Amplification ends naturally, unused Metz Energy waves are accumulated, and deal damage equal to unused charges times 1000% of ATK.

When Benediction Resonance is active:

Using skills deals damage equal to 878% of ATK plus 46 and applies Force Impact on targets hit. Recover HP equal to 400% of ATK to the Wanderer and nearby teammates, and recover and additional 10% of the Bestie's Max HP.

Remove debuffs and control effects on the Wanderer and nearby teammates (including Graying Bite), and grant immunity to debuffs and control effects for 10 seconds. Cooldown: 15 seconds.

Discharge

Sky-Piercing Meteor

When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the wanderer and summon a Strange Symphonic Realm, dealing damage equal to 1,216% of ATK plus 64 to nearby targets, during which damage immunity lasts for 2.6 seconds ()Unavailable in Apex League). 

When Benediction Resonance is active:

Remove all debuffs and control effects from the Wanderer and nearby teammates (including Graying Bite), and grant them immunity to debuffs and control effects for 10 seconds. 

The strange symphonic realm transforms nearby targets hit and non-teammate players into Metz (not effective against bosses, and unavailable in Apex League) for 4 seconds. Each target can be transformed 1 time every 30 seconds.

Weapon Upgrade Materials

To upgrade Pactcrest Metz level you need Magcore, Acidproof Glaze, Nanofiber Frame. You'll need a higher rarity of these materials when you upgrade your weapon to a higher level.

Character Awakening Traits

Discover Brevey's awakening in Tower of Fantasy points required and trait effects:

  • 1200 Points: Increases final damage by 13%
  • 4000 Points: Increase final damage by 18%. When Pactcrest Metz is equipped, increase final damage by an additional 6%. When Benediction Resonance is active, the additional increase in final damage affects nearby teammates as well. This effect does not stack.

Yan Miao Gifts

Brevey Gift | Tower of Fantasy - zilliongamer

Hope this guide can help you guys to understand more about Brevey and have a better build to make her become more stronger in the game.

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