Reverse: 1999 A Knight Guide: Best Psychubes, Skills, & Team Build

Here is a guide on how to use A Knight in Reverse 1999 including her best Psychubes, skill breakdown, and building a team that maximizes her potential.

A Knight Overview

Reverse: 1999 A Knight Character Guide

  • Tag: DPS
  • Rarity: 6-star
  • Afflatus: Spirit
  • Damage Type: Reality

A Knight is a 6-star character with Spirit Afflatus. Since he has a Tag as Pure DPS, he can be used as Main DPS in the team. Most of his kits provide a lot of Reality DMG and gaining Moxie for himself makes him an AP-generous character that can cast more skill than other DPS. There aren't many enemies with "Intellect" so he doesn't gain an afflatus DMG bonus often however he is still a really great DPS in both early and late games.

A Knight Skills Breakdown and Tips

Reverse: 1999 A Knight Skills Guide

Justice

Level 1: [ATK] 1-target attack. Deals 180% Reality DMG. If the target is defeated, Moxie +1 for self.

Level 2: [ATK] 1-target attack. Deals 250% Reality DMG. If the target is defeated, Moxie +2 for self.

Level 3: [ATK] 1-target attack. Deals 450% Reality DMG. If the target is defeated, Moxie +3 for self.

  • Skill Breakdown
    • Deals Reality DMG to a single enemy and gains Moxie for himself.

Glory

Level 1: [ATK] Mass attack. Deals 150% Reality DMG to 2 enemies.

Level 2: [ATK] Mass attack. Deals 150% Reality DMG to 2 enemies. Moxie +1 for self.

Level 3: [ATK] Mass attack. Deals 225% Reality DMG to 2 enemies. Moxie +2 for self.

  • Skill Breakdown
    • Deals Reality DMG to 2 enemies and (at level 2) gains Moxie for himself.

After AD 778 - Ultimate

Mass attack. Deals 400% Reality DMG to all enemies. If any target is defeated, then inflict 1 stack of [Rousing Morale] on all allies.

[Rousing Morale]: When the caster attacks, DMG Bonus +50% (-1 stack after trigger).

  • Skill Breakdown
    • Apply AoE Reality DMG to enemies and apply 1 stack of DMG Bonus on all allies if the target is defeated. (-1 stack after trigger).

Skill Combo & Tip

  • Try to stack [Glory] at least level 2 to gain the Moxie effect. You can also stack [Justice] to get massive reality DMG as well as gain Moxie faster.

Inheritance - Mercy

Insight I

For every (Max HP x20%) HP lost by the target, DMG Dealt +10%.

Insight II

DMG Taken -8% when the caster enters battle.

Insight III

For every (Max HP x20%) HP lost by the enemy Penetration Rate +10%.

  • All of his Insight enhances his DMG which is great for him early and you don't need to worry about late-game DMG. 

A Knight Portray

  • Lv. 1: After AD 778's effect changes to: deals 500% Reality DMG.
  • Lv. 2: Justice's effect changes to: at 1/2/3 stars, deals 200/275/480% Reality DMG.
  • Lv. 3: After AD 778's effect changes to: deals 550% Reality DMG.
  • Lv. 4: Glory's effect changes to: at 1/2/3 stars, deals 165/170/250% Reality DMG.
  • Lv. 5: After AD 778's effect changes to: if the attack defeats an enemy, gains 1 additional stack of [Rousing Morale]

A Knight Best Psychubes

Reverse: 1999 A Knight Best Psychubes

DPS

  1. Hopscotch
    • Incantation Might Lv 1: 12%
    • Incantation Might Lv 60: 18%
    • For each enemy target defeated by the carrier, Ultimate Might +4%(Lv 1) for the carrier. Stack up to 4 times.
  2. Brave New World
    • Ultimate Might Lv 1: 12%
    • Ultimate Might Lv 60: 18%
    • After she casts her Ultimate, her Incantation Might of the next incantation will increase (Lv 1: 20% - Lv 5: 40%) which makes her cast her skill more often.
  3. His Bounden Duty
    • DMG Bonus Lv 1: 6%
    • DMG Bonus Lv 60: 12%
    • For each enemy target defeated by the carrier, HP + (the carrier's ATK x60%(Lv.1)).
  4. The Footloose
    • Ultimate Might Lv 1: 9%
    • Ultimate Might Lv 60: 15%
    • When carrier attacks, if the target's HP is above 40%, DMG Dealt +8%(Lv.1)

A Knight Team Build

Coming Soon!!

End of Reverse: 1999 A Knight Character Guide

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