Here is a guide on how to use Twins Sleep in Reverse 1999 including her best Psychubes, skill breakdown, and building a team that maximizes her potential.
Table of Contents
Twins Sleep Overview
- Tag: Debuff/Control
- Rarity: 3-Star
- Afflatus: Spirit
- Damage Type: Mental
Twins Sleep is a 3-star character with Spirit Afflatus. Based on her tag Debuff/Control and her kit, she is a decent low-rarity supporter who can buff allies DMG with [Weakness] as well as debuff enemies and [Nightmare] which means they can not act.
Twins Sleep Skills Breakdown and Tips
Pincer Movement
Level 1: [ATK] 1-target attack. Deals 200% Mental DMG.
Level 2: [Debuff] 1-target attack. Deals 200% Mental DMG. Mental DEF -25% for the target for 2 rounds.
Level 3: [Debuff] 1-target attack. Deals 350% Mental DMG. Mental DEF -35% for the target for 3 rounds.
- Skill Breakdown
- Deal Mental DMG on a single enemy.
- At level 2 or above, reduce their DMG for 2-3 rounds.
Hide and Seek
Level 1: [Debuff] Mass debuff. Inflicts 1 stack of [Weakness] on all enemies and CRIT DEF -20% for them for 2 rounds.
Level 2: [Debuff] Mass debuff. Inflicts 1 stack of [Weakness] on all enemies and CRIT DEF -30% for them for 2 rounds.
Level 3: [Debuff] Mass debuff. Inflicts 1 stack of [Weakness] on all enemies and CRIT DEF -40% for them for 2 rounds.
[Weakness]: When the caster attacks, DMG Bonus -25% (-1 stack after trigger).
- Skill Breakdown
- Apply Debuff to all enemies with 1 stack of [Weakness] and reduce CRIT DEF for 2 rounds.
Good Children Sleep Well - Ultimate
1-target attack. Deals 450% Mental DMG and inflicts [Nightmare] for 1 round.
[Nightmare]: Can not act. Dispels the effect after taking any attack.
- Skill Breakdown
- Deal massive Mental DMG on a single enemy and inflict [Nightmare] for 1 round.
Skill Combo & Tips
- Use Hide and Seek first before using the next incantation to deal with better DMG.
- Try to use Pincer Movement at least level 2 to get a debuff effect which reduces Mental DEF.
Inheritance - Twins Hypnosis
Insight I
Every other round, enters [Arcane Stamp] status 1 round.
[Arcane Stamp]: Duration of inflicted statuses +1 round.
Insight II
ATK +5% when the caster enters battle.
- Insight Breakdown
- Her Insight 1 will useful passive which can extend inflicted statuses such as [Nightmare] and [Weakness].
Twins Sleep Portray
- Lv. 1: Good Children Sleep Well's effect changes to: deals 500% Mental DMG.
- Lv. 2: Pincer Movement's effect changes to: at 1/2/3 stars, deals 220/230/400% Mental DMG.
- Lv. 3: Good Children Sleep Well's effect changes to: deals 550% Mental DMG.
- Lv. 4: Hide and Seek's effect changes to: at 1/2/3 stars, CRIT DEF -30/40/50%.
- Lv. 5: Good Children Sleep Well's effect changes to: deals 600% Mental DMG.
Twins Sleep Best Psychubes
- His Bounden Duty
- DMG Bonus Lv 1: 6%
- DMG Bonus Lv 60: 12%
- For each enemy defeated by the carrier, HP +(the carrier's ATK x60%(Lv 1)).
- Yearning Desire
- Incantation Might Lv 1: 9%
- Incantation Might Lv 60: 15%
- When the carrier is attacks, if the target has [Stats Down] or [Neg Status], DMG Dealt +8%(Lv 1).
- A Free Heart
- HP Lv 1: 2%
- HP Lv 60: 8%
- When the carrier is attacked and is below 50% HP, DMG Taken -10%(Lv 1).
Twins Sleep Team Build
Currently, there is no team build available yet.
All Character Guide
End of Reverse: 1999 Twins Sleep Character Guide