Seth is an assassin who excels at finishing off weakened enemies and snowballing as his opponents fall. He performs best in team compositions built to soften up targets and in longer fights where his "Hunter Instinct" stacks can ramp up.
Table of Contents
Seth Tier
Seth | Info |
Tier | A |
Class | Rouge |
Faction | Mauler |
AA Range | 1 |
In AFK Journey Seth is considered an A Tier character inside the Rouge Class & Mauler Faction with 1 AA-range.
Seth Skills Guide
Seth has 6 skills that require you to unlock by leveling up your character.
Ultimate - Shadow Strike
This skill unlocks at level1, has a 0s cooldown, 3 tiles range, and requires 0 Initial energy.
Skill Detail: Seth flashes towards an enemy, dealing 100% damage 3 times, then freezes them briefly and jumps to deal 150% more damage to the target. Seth becomes invincible and recovers HP equal to 25% of the total damage dealt during this skill. Seth prioritizes selecting the weakest enemy as the target.
Upgrade Skill as the following level down below:
Unlocks at level 51: Increases the damage while jumping to 160%.
Unlocks at level 111: Increases HP recovery from each Bloodlust stack to 15% of the total damage dealt.
Unlocks at level 171: Increases the damage while jumping to 170%.
Unlocks at level 231: Increases the damage while jumping to 180%.
1st Skill - Beatdown
This skill unlocks at level 11, with a 6.5s cooldown, and has a Global range.
Skill Detail: Seth pounces on the weakest enemy in range and deals 150% damage plus 25% of the target's lost HP. The additional damage cannot exceed 400% of his ATK.
Upgrade Skill as the following level down below:
Unlocks at level 71: Increases damage to 160%.
Unlocks at level 131: Increases damage to 170%.
Unlocks at level 191: Increases damage to 180%.
2nd Skill - Hunter Instinct
his skill unlocks at level 31, with a TBD cooldown, and Global range.
Skill Detail: Seth gains a stack of Bloodlust when the HP of a non-summoned enemy first falls below 33%, up to 3 stacks. Each stack permanently increases his Haste by 10 and Life Drain by 7. Seth gains 25% Phys and Magic DEF when he first triggers Bloodlust.
Upgrade Skill as the following level down below:
Unlocks at level 91: Seth gains a stack of Bloodlust when the HP of a non-summoned enemy first falls below 50%.
Unlocks at level 151: Each stack of Bloodlust permanently increases his Haste by 12 and Life Drain by 10.
Unlocks at level 211: Seth gains 25 crit when he first triggers Bloodlust.
Hero Focus
You can unlock Hero Focus after reaching Legendary, with a TBD cooldown, and 1 tile range.
Skill Detail: Increases ATK by 12% during battle.
Level 2: Increases ATK by 16% during battle.
Level 3: Increases ATK by 20% during battle.
Ex. Skill - Fervent Hunt
You can unlock Exclusive skill after reaching Mythic, with a TBD cooldown, and Global range.
Skill Detail: When a non-summoned enemy is defeated, Seth immediately resets the cooldown of Beatdown and recovers 200 energy.
Upgrade Skill as the following level down below:
Unlocks at Ex. Weapon +5: The skill damage dealt by Beatdown is increased by an extra 15% for each casting up to 5 stacks.
Unlocks at Ex.Weapon +10: Increases Energy recovery to 240 points.
Unlocks at Ex.Weapon +15: Increases Energy recovery to 260 points.
Enhance Force
You can unlock Enhance Force after reaching Supreme.
Effect of Skill 2: The target's Phys DEF is reduced by an extra 15% for each stack of Bloodlust if Seth casts Beatdown with Bloodlust carried. The effect lasts for 6s.
Seth Pros & Cons
Pros
- Execution Potential: "Beatdown" deals significant damage to foes with low HP, and his ultimate targets the weakest enemy, giving him finishing power.
- Self-Sustain: Seth has built-in lifesteal from his ultimate and "Hunter Instinct" stacks.
- Scaling: His damage and lifesteal increases through "Hunter Instinct" as enemies fall, making him more dangerous as a fight progresses.
- Temporary Invincibility: His ultimate grants a brief window of invulnerability, aiding his survival.
- Cooldown Reset with Exclusive Skill: His Exclusive Skill can reset "Beatdown," significantly increasing his kill potential.
Cons
- Delayed Power: Seth's boosts from "Hunter Instinct" require enemies to die, so he's somewhat weaker in the early stages of a fight.
- Conditional Damage: A portion of his damage is dependent on enemies having low HP.
- Single Target Focus: His primary damage abilities are single-target focused.
- Can be Fragile: While having a bit of self-sustain and temporary invincibility, he's not an inherently tanky hero.
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