Here is everything about MDR the new Assault Rifle in Delta Force. Know how to unlock and the Best Build Loadout for both Warfare & Operations Modes.
Table of Contents
MDR Overview
MDR is a new Assault Rifle that can be use with Assault Operators such as D-WOLF, VYRON, NOX, & TEMPEST.
In Warfare Mode, you can unlock this MDR Assault Rifle by completing the quest in the Armory quest by Complete 5 A/D/King of the Hill matches & play a total of 120 minutes of playtime in Warfare.
- Bug: MDR unlock mission is bugged right now; the game still hasn't fixed it yet. Even though you complete all the missions, you guys can't have the MDR in your inventory for warfare.
In Operations (Extraction) Mode, you can unlock this MDR Assault Rifle by looking for a weapon looting box; if you are lucky enough, you will get the MDR from the looting box, or the other way you can instantly buy this MDR in the Auction.

Non-Attachments MDR stats come with
- Mode: Auto/Single
- Damage: 25
- Range: 25m
- Control: 40
- Handling: 58
- Stability: 48
- Accuracy: 54
- Fire Rate: 650 rpm
- Capacity: 20 rounds
- Muzzle Velocity: 630m/s
Best MDR Build for Delta Force Warfare
The Build will be available when the bug is fixed.
MDR Build Code (Warfare)
The Build will be available when the bug is fixed.
How to play this MDR Build in Warfare Mode
The Build will be available when the bug is fixed.
Best MDR Loadout for Delta Force Operations

Non-Attachments MDR (Operations Mode) stats come with
- Mode: Auto/Single
- Damage: 41
- Range: 35m
- Control: 40
- Handling: 58
- Stability: 48
- Accuracy: 54
- Armor Penetration: 43
- Fire Rate: 650 rpm
- Capacity: 20 rounds
- Muzzle Velocity: 630m/s
- Gunshot Sound: 600m
This is the Best MDR loadout to use in Operations game mode. You can copy our MDR Build Code > MDR Modify > Loadout > Import > Paste the Code.
MDR Build Code (Operations)
- Copy this Code => MDR Assault Rifle-Operations (Extraction Mode)-6LAS9KS05E7GMC01NIUGE
To build this complete MDR loadout it will cost around 486,548 Tekniq Alloy.
| MDR Loadout | Attachments Details |
MDR.308 Confronter Long Barrel | There are 2 barrel for MDR; we recommend using this barrel. It boosts range and muzzle velocity for the MDR, reduce great recoil, and makes your gun even more stable when shooting. |
Sandstorm Vertical Compensator | MDR has really high vertical recoil; to solve it, apply this Muzzle to reduce the vertical recoil, making it easy to spray at mid-range. |
Resonant Ergonomic Grip | Same as the Muzzle, we recommend using this Foregrip to remove all the Vertical Recoil Control from the MDR. |
AR MOE Rear Grip | This Rear Grip focuses on reducing recoil and also stabilizing your gun when shooting. |
MDR.308 Cheek Pad | Apply this cheekpad to increase your Accuracy & stability stats for MDR and also reduce some recoil. |
MDR.308 Extended Mag | As you know, 20ammo won't be enough; extending it to 30ammo is the best for MDR. |
Hornet Handguard Panel | Seems some of the attachments decrease the accuracy stat of this gun. So for the Upper, Right, Left Rail & Right, Left Patch attachments we focus on boosting Fire Accuracy only. |
Combat Red Dot Sight | This optic attachment gives a perfect sight and easy to control the Fire camera when firing for both Close & Mid-range combat. |
How to Play MDR Loadout in Operations
In Operations mode, MDR is a really powerful gun right now, and everyone really wants to get it without buying it from the Auction. So make sure you don't play aggressively if you don't want to lose your loadout. Duels at medium & long range with this gun will get more advantage in the fight.
Don't think of using a laser attachment on this gun, you will easily spotted by the enemies with the flash on.
Best Class Gadget for MDR
Class Gadget, equipped alongside your primary and secondary weapon, can come in handy in many different scenarios depending on which operators you play when using MDR.
Here is our recommended class gadget, ranking from First to Last Priority:
| Class Gadget | Guide |
Healing Syringe | Healing Syringe boost player HP when getting snipe or after getting shot at, so player can get back to more gunfight. |
Anti-Personnel Launcher | Anti-Personnel Launcher is the second best gadget to use for clearing objective, it work similar to a grenade. |
Tactical Shield | Tactical shield provide a shield on top of player HP so that you can win more gunfight during 1v1 situation. |
EMP Launcher | EMP Launcher disabled enemies class gadget, it's a defensive gadget that is decent for defensive playstyle. |
The best class gadget to use with MDR is the healing syringe, this gadget is great for survivability allows player to go for multiple eliminations.
The second best class gadget to use alongside the MDR is the anti-personnel launcher, having extra grenades to finish off the enemies allows player to gain advantage in most gunfight.
The third best class gadget to use with MDR is the tactical shield, this gadget allows player to win more raw gunfight against the enemy, by adding extra health point.
The last class gadget is EMP Launcher, this gadget work decently with MDR if the player want to play less aggressive and focus on objective first.
More Assault Rifles Builds Guides
| Assault Rifle | ||
AKS-74 | M16A4 | CAR-15 |
PTR-32 | QBZ95-1 | SG552 |
AK-12 | M4A1 | AKM |
K416 | KC-17 | K437 |
M7 | CI-19 | ASh-12 |
SCAR-H | AUG | AS VAL |
MCX LT | AR-57 | RM277 |
MK47 | MDR | |
End of Delta Force MDR build guide.

MDR.308 Confronter Long Barrel
Sandstorm Vertical Compensator
Resonant Ergonomic Grip
AR MOE Rear Grip
MDR.308 Cheek Pad
MDR.308 Extended Mag
Hornet Handguard Panel
Combat Red Dot Sight
Healing Syringe
Anti-Personnel Launcher
Tactical Shield
EMP Launcher
AKS-74
M16A4
CAR-15
PTR-32
QBZ95-1
SG552
AK-12
M4A1
AKM
K416
KC-17
K437
M7
CI-19
ASh-12
SCAR-H
AUG
AS VAL
MCX LT
AR-57
RM277
MK47