Bows List

Find Genshin Impact Bows weapon list here featuring Characters that can use bows, and more information here.

Bows Overview

Genshin Impact Bows Weapons List - zilliongamer

Bow is one of the five weapons in Genshin Impact that is use for long range attack and require precise aim to hit the monsters. There are 2 attacks types for Bows such as Normal attacks and Charged attacks.

Normal attacks

Bow normal attack is consists of 5 quick mid-range attacks.

Charged Attacks

Charged attacks require you to hold and charge the normal attacks to infuse the element's energy into the arrow which make it more precise, increases max range and damage of the shot.

Bows List

There are 3 stars to 5-stars Catalysts in Genshin Impact such as:

Raven Bow

Raven Bow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 40 (448)
  • Elemental Mastery: 20.4 (94)
  • Increases DMG against opponents affected by Hydro or Pyro by 12%.

Sharpshooter's Oath

Sharpsooter's Oath Bow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 39 (401)
  • CRIT DMG: 10.2%(46.9)
  • Increases DMG against weak spots by 24-48%.

Recurve Bow

Recurve Bow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 38 (354)
  • HP: 10.2% (46.9%)
  • Defeating an opponent restores 8-16% HP.

Slingshot

Slingshot Bow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 38(354)
  • CRIT Rate: 6.8% (31.2%)
  • If a Normal or Charged ATK hits a target within 0.3s of being fired, increases DMG by 36-60%. Otherwise, decreases DMG by 10%.

Messenger

Messenger Bow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 40 (448)
  • CRIT DMG: 6.8% (31.2%)
  • Charged ATK hits on weak spots deal an additional 100-200% ATK DMG as CRIT DMG. Can only occur once every 10s.

Windblume Ode

Windblume Ode | Genshin Impact | zilliongamer

  • ATK: 42 (510)
  • Elemental Mastery: 36 (165)
  • After using an Elemental Skill, receive a boon from the ancient wish of the Windblume increasing ATK by 16-32% for 6s.

The Viridescent Hunt

The Viridescent Hunt Bow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 42 (510)
  • CRIT Rate: 6% (27.6%)
  • Upon hit, Normal and Aimed Shot ATK has a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 40-80% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 14-10s.

The Stringless

The Stringless Genshin Impact Bows Weapons - zilliongamer

  • ATK: 42 (510)
  • Energy Recharge: 36 (165)
  • Increases Elemental Skill and Elemental Burst DMG by 24-48%.

Sacrificial Bow

Sacrificial Bow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 44 (565)
  • Energy Recharge: 6.7% (30.6%)
  • After dealing damage to an opponent with an Elemental Skill, the skill has a 40-80% chance to end its own CD. Can only occur once every 30-16s.

Rust

Rust Bow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 42 (510)
  • ATK%: 9% (41.3%)
  • Increases Normal ATK DMG by 40-80% but decreases Charged ATK DMG by 10%.

Royal Bow

Royal Bow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 42 (510)
  • ATK%: 9%(41.3%)
  • Upon dealing to an opponent, increases CRIT Rate by 8-16%. Max 5 stacks. A CRIT hit removes all existing stacks.

Prototype Crescent

Prototype Crescent Bow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 42 (510)
  • ATK%: 9% (41.3%)
  • Charged ATK hits on weak point increase Movement SPD by 10% and ATK by 36-72% for 10s.

Predator

 

  • ATK: 42 (565)
  • ATK%: 9% (41.3%)
  • Dealing Cryo DMG to opponents increases this character's Normal and Charged ATK DMG by 10% for 6s. This effect can have a maximum of 2 stacks. Additionally, when Aloy equips Predator, ATK is increased by 66.

Mouun's Moon

Mouun's Moon | Genshin Impact - zilliongamer

  • ATK: 44
  • ATK%: 6% (27.6%)
  • For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12-0.24%. A maximum of 40-80% increased Elemental Burst DMG can be achieved this way.

Mitternachts Waltz

Mitternachts Waltz | Genshin Impact | zilliongamer

  • ATK: 42
  • Physical DMG Bonus: 11.3% (51.7%)
  • Normal ATK hits on opponents increase Elemental Skill DMG by 20-40% for 5s. Elemental Skill hits on opponent increase Normal ATK DMG by 20-40% for 5s.

King's Squire

Kings Squire Genshin Impact Bows Weapons - zilliongamer

  • ATK: 41 (454)
  • ATK%: 12% (55.1%)
  • Obtain the Teachings of the Forest effect when unleashing Elemental Skills and Bursts, increasing Elemental Mastery by 60-140 for 12s. This effect will be removed when switching characters. When the Teachings of the Forest effect ends or is removed, it will deal 100-180% of ATK as DMG to 1 nearby opponent. The Teaching of the Forest effect can be triggered once every 20s.

Hamayumi

Demon Slayer | Genshin Impact | zilliongamer

  • ATK: 41 (454)
  • ATK%: 12% (55.1%)
  • Increases Normal ATK DMG by 16-32% and Charged ATK DMG by 12-24%. When the equipping character's Energy reaches 100%, this effect is increased by 100%.

Favonius Warbow

Favonius Warbow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 41 (454)
  • Energy Recharge: 13.3% (61.3%)
  • CRIT hits have a 60-100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12-6s.

Fading Twilight

Fading Twilight Genshin Impact Bows Weapons - zilliongamer

  • ATK: 44 (565)
  • Energy Recharge: 6.7% (30.6%)
  • Has three states, Evengleam Afterglow, and Dawnblaze, which increase DMG dealt by 6%/10%/14%-12%/20%/28% respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change stats once every 7s. The character equipping this weapon can still trigger the state switch while not on the field.

End of the Line

End of the Line Genshin Impact Bows Weapons - zilliongamer

  • ATK 42 (510)
  • Energy Recharge: 10%(45.9%)
  • Triggers the Flowrider effect after using an Elemental Skill, dealing 80-160% ATK as AoE DMG upon hitting an opponent with an ATK. Flowrider will be removed after 15s or after causing 3 instances of AoE DMG. Only 1 instance of AoE DMG can be caused every 2s in this way.  Flowrider can be triggered once every 12s.

Compound Bow

Compound Bow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 41 (454)
  • Physical DMG Bonus: 15% (69%)
  • Normal and Charge ATK hits increase ATK by 4-8% and Normal ATK SPD by 1.2-2.4% for 6s. Max 4 stacks. Can only occur once every 0.3s.

Blackcliff Warbow

Blackcliff Warbow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 44 (565)
  • CRIT DMG: 8%(36.8%)
  • After defeating an opponent, ATK is increased by 12-24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.

Alley Hunter

Alley Hunter Genshin Impact Bows Weapons - zilliongamer

  • ATK: 44 (565)
  • ATK%: 6% (27.6%)
  • While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2-4% every second up to a max of 20-40% when the character is on the field more than 4s, the aforementioned DMG buff decreases by 4-8% per second until it reaches 0%.

Thundering Pulse

Thundering Pulse | Genshin Impact | zilliongamer

  • ATK: 46 (608)
  • CRIT DMG: 14.4% (66.2%)
  • Increases ATK by 20-40% and grants the might of the Thunder Emblem. At stack levels 1/2/3. Thunder Emblem increases Normal ATK DMG by 12/24/40%-24/48/80%. The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal ATK deals DMG (stack lasts 5s), casting Elemental Skill (Stack lasts 10s): Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.

Skyward Harp

Skyward Harp Genshin Impact Bows Weapons - zilliongamer

  • ATK: 48 (674)
  • CRIT Rate: 4.8%(22.1%)
  • Increases CRIT DMG by 20-40%. Hits have a 60-100% chance to inflict a small AoE ATK, dealing 125% Physical ATK DMG. Can only occur once every 4-2s.

Polar Star

Polar Star | Genshin Impact - zilliongamer

  • ATK: 46 (608)
  • CRIT Rate: 7.2% (33.1%)
  • Elemental Skill and Elemental Burst DMG increased by 12-24%. After a Normal ATK Charge ATK, Elemental Skill or Elemental Burst hits an opponents, 1 stack of Ashen Nightstar are present, ATK is increased by 10/20/30/48%-20/40/60/60/96%.

Hunter's Path

Hunter's Path Genshin Impact Bows Weapons - zilliongamer

  • ATK: 44 (542)
  • CRIT Rate: 9.6% (44.1%)
  • Gain 12-24% all Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged ATK. This effect increases Charged ATK. This effect increase Charged ATK DMG by 160-320% of Elemental Mastery. This effect will be removed after 12 Charged ATK for 10s. Only 1 instance of Tireless Hunt can be gained every 12s.

Elegy for the End

Elegy for the End | Genshin Impact | zilliongamer

  • ATK: 46 (608)
  • Energy Recharge: 12% (55.1%)
  • A part of the "Millenial Movement" that wanders amidst the winds. increase Elemental Mastery by 60-120. When the Elemental Skills or Elemental Bursts of the character wielding his weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once 0.2s and can be triggered even if said character is not on the field. When you possess 3 sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the " Millennial Movement: Farewell song" effect for 12s. "Millennial Movement: Farewell Song" increase Elemental Mastery by 100-200 and increases ATK by 20-40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the "Millennial Movement, " buffs of the same type will not stack.

Aqua Simulacra

Aqua Simulacra Genshin Impact Bows Weapons - zilliongamer

  • ATK: 44 (542)
  • CRIT DMG: 19.2% (88.2%)
  • HP is increased by 16-32%. When there are opponents nearby, the DMG dealt by the wielder of this weapon is increased by 20-40%. This will take effect whether the character in on field or not.

Amos Bow

Ámos' Bow Genshin Impact Bows Weapons - zilliongamer

  • ATK: 44 (542)
  • CRIT DMG: 19.2% (88.2%)
  • Increases Normal and Charged ATK DMG by 12-24%. After a Normal or Charged ATK is fired, DMG dealt increases by a further 8-16% every 0.1s the arrow is in the air for up to 5 times.

End of Genshin Impact Bows List.