Devil May Cry: Peak of Combat Vergil (Endless Judgment) Skill, Team Line Up, Best Weapon

Welcome to Devil May Cry: Peak of Combat Vergil (Endless Judgment) Guide - Check out the full details down below:

Vergil Endless Judgment Info

Vergil Endless Judgment | Devil May Cry: Peak of Combat

Stats Lv.1
ATK138
DEF48
HP360
MAX HP1000
Stats Lv.80
ATK2408
DEF1280
HP10008
MAX HP1000

Vergil Endless Judgment is a Tier S Vergil that comes up with Hunter Special Physical, DMG, Bleed, Rapid, and Trick Up.

Physical: Deal Physical DMG

DMG: Great at inflicting DMG.

Bleed: Skills can fill bleed gauge, and once it's full, causes the target to bleed and lose HP every second, this can also trigger the QTE of Physical Hunters.

Rapid: Hunter can perform rapid attacks and break Hit Shields at great efficiency.

Trick Up: Skills can instantly shorten the distance between the Hunter and their targets.

Vergil Endless Judgment Talents

Sunset Level 1 Talent: Increase the DMG of Basic Attacks by 8%. If Stylish Rank is at S, enhance this bonus by another 3%.

Peak Summit Level 80 Talent: Gain 25 MP every time Perfect Judgment Cut hits a target.

Easy Kill Level 80 Talent: When Endless Judgment enters battle, increase Physical DMG by 20% for the next 15s. Effects cannot stacks. 

Vergil Endless Judgment Upgrade Material

Hunter Upgrade Material | Devil May Cry: Peak of Combat

Diluted Elixir (Common): Grants 500 Hunter EXP. Can be found in Red Orb Exchange & Perfect Timing Event.

Common Elixir (Rare): Grants 2500 Hunter EXP. Can be found in Red Orb Exchange & Perfect Timing Event.

Exquisite Elixir (Epic): Grants 10000 Hunter EXP. Can be found in Gem Store, Perfect Timing Event & Training Exchange.

Potion of the Demon Lord (Legendary): Grants 30000 Hunter EXP. Can be found in Perfect Timing Event.

Vergil Endless Judgment Weapon

Hardened Vine Pure Weapon | Devil May Cry: Peak of Combat

Check out other Weapon Details.

Stats Lv.1
ATK75
DEF24
HP184
Stats Lv.80
ATK1019
DEF320
HP2500

Vergil Endless Judgment Weapon is Hardened Vine - Pure. His weapon also can change inside the game if you have a higher-tier weapon to get a higher stat.

Vergil Endless Judgment Skills

Basic Attack

At 5-strike combo that shuffles between targets, inflicting a total of 486.6% Physical DMG. While in midair, Spiral downward while attacking targets, inflicting a total of 323.6% Physical DMG.

Sunset (Passive)

Increase the DMG of Basic Attacks by 8%. If Stylish Rank is at S, enhance this bonus by another 3%.

Secondary Attack

Judgment Cut (Tap & Hold ATK)

Slash targets countless times with lightning speed. This can be activated after most Skills. A well-timed release of the button can also activate Perfect Judgment Cut. Continuously activate Judgment Cut to summon one and two Doppelgangers on the third and fourth Judgment Cut, the Doppelgangers will also activate a Perfect Judgment Cut.

Judgment Cut inflicts a total of 267.9% Physical DMG. The Third Judgment cut will summon a Doppelganger, who will inflict an additional 201.6% Physical DMG. The fourth Judgment cut will summon two Doppelgangers, who will inflict an additional 362.7% Physical DMG.

Back Against the Wall (Passive)

Hitting a target with perfect judgment cut triggers and fills up Bleed Gauge.

Peak Summit (Passive)

Gain 25 MP every time Perfect Judgment Cut hits a target.

Evasion/Jump

Jump & Rise & Extreme Counter

Trick Up: Dash a short distance once in midair jump and smoothly evade an incoming attack to trigger Extreme Counter, cutting through dimensions and inflicting 925.6% Physical DMG.

During the Extreme time, tap the counter button with the correct timing to trigger Perfect Counter, which inflicts 1036% Physical DMG.

Dash & Trick Up (Tap & Hold Jump)

Convert demonic energy into kinetic energy, quickly gaining some distance. Tap and Hold to mark a target with Summoned Sword, quickly moving Vergil to targets.

Trick Down

Move backward and evade an enemy's ATK.

Enemy Step

Use an enemy as a stepping stone when you are in the air to leap higher.

Trouble Brewing (Passive)

After triggering Extreme Counter and Extreme Leap, increase CRIT Rate by 15% for the next 8s. Cooldown: 30s.

QTE (No Shadow)

Triggers when a target's Weakened, eliminated by a Hunter of the identical Type, or has its shield broken. Perform a powerful, whirling, dance-like strike, inflicting a total of 825% Physical DMG.

Hidden Power (Passive)

After activating No Shadow, increase Physical DMG by 23% for the next 10s, Effect does not stack.

Style Skill

Storm Swords & Spiral Swords (Tap & Hold Skill)

Storm Swords: general several Summoned Swords that surround a target, then simultaneously strike at the same time, knocking the target airborne and inflicting 5% Physical DMG.

Spiral Swords: Summon a circle of Summoned Swords that serves as a barrier, every sword inflicts 4.1% Physical DMG. Cooldown: 9s.

The More the Merrier (Passive)

Activating: Storm Swords or Spiral Swords, increase CRIT by 18% for the next 5s, Cooldown 9s.

Ultimate Skill (Judgment Cut End)

Slash targets at multiple locations using master-level swordsmanship, disrupting dimensions around the targets, inflicting 1212.2% Physical DMG.

Just a Dream (Passive)

Increase the DMG of Judgment Cut End by 115%. Activating Judgment Cut End will restore Concentration to the max.

Fade Away (Passive)

During Judgment Cut End's activation, tap the Basic Attack button to increase the DMG of Judgment Cut End by 4% and fill Bleed Gauge, can stack up to 3 times.

Passive Skill All Collapse

Increase Physical DMG by 7%.

Full Concentration

Gain Concentration every time a Skill hits a target, gain 25 Concentration every second while moving or standing still.

Easy Kill

When Endless Judgment enters battle, increase Physical DMG by 20% for the next 15s. Effect cannot stack.

Let the Blood Flow

Every Judgment Cut becomes a Perfect Judgment cut, increasing the CRIT Rate by 40% while in battle. For each Crit, your Doppelganger will activate a Perfect Judgment Cut.

Vergil Endless Judgment Team Line Up, Best Weapon & Best Cards

Vergil Endless Judgment Team Lineup

Vergil Endless Judgment Team Lineup | Devil May Cry: Peak of Combat

This is a Full Physical Spac Obliteration Lineup for Vergil Endless Judgment.

  • Use Vergil Endless Judgment as a Main PHY DMG & Bleed Gauge target.
  • Use Dante Royal Guard as a SUB PHY DMG & Shield Break and also can block attacks with his skill.
  • Use Dante Demon Hunter as a PHY DMG Enhance Support of the team.

Vergil Endless Judgment Best Weapons

Vergil Endless Judgment Best Weapons | Devil May Cry: Peak of Combat

Malevolent Tusk - Transcendent Tier: Calm Mind: Increase the DMG Endless Judgments (Judgment Cut End) by 45% activating Judgment Cut End increase overall DMG by 30% for the next 8s

Motivation: Increase the DMG of Endless Judgment's Perfect Judgment Cut by 60% after hitting a target with Perfect Judgment Cut gain a stack of Focus increasing the DMG of subsequent Judgment Cut End by 9% for the next 20s, can stack up to 4 times. 

Hardened Vine - Pure Tier: Increase the DMG of Basic and Secondary Attacks by 10% for the next 8s after activating Ultimate Skill

Vergil Endless Judgment Best Cards

Vergil Endless Judgment Best Cards | Devil May Cry: Peak of Combat

Legendary Phantom Set Card Material

  • 2-Card: Increase Physical DMG by 16%.
  • 4-Card: Increase CRIT Rate and CRIT DMG against targets with an active Bleed Gauge by 20%.

Epic Hell Vanguard Set Card Material

  • 2-Card: Increase Physical DMG by 10%.
  • 4-Card: Increase Overall DMG by 10%.

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