Devil May Cry: Peak of Combat Dante (One Man Show) Skill, Team Line Up, Best Weapon

Welcome to Devil May Cry: Peak of Combat Dante (One Man Show) Guide - Check out the full details down below:

Dante One Man Show Info

Dante One Man Show | Devil May Cry: Peak of Combat

Stats Lv.1
ATK127
DEF50
HP360
MAX HP1000
Stats Lv.80
ATK2320
DEF1307
HP10403
MAX HP1000

Dante One Man Show is a Tier S Dante that comes up with a Hunter Special Electric, Support, Hard Hitter, Paralyze, AoE, and MP Regen.

Electric: Deal Electric DMG

Support: Control the battle, empower allies and weaken enemies.

Hard Hitter: Hunter can dish out powerful blows and break DMG-RED shields at great efficiency.

Paralyze: Skills can fill the Paralysis Gauge, and once it's full, causes the target to become Paralyzed and immobilized, this can also trigger the QTE of Electric Hunters.

AoE: Hunte can gather targets in one place, providing a great opportunity to inflict AoE DMG.

MP Regen: Skills can restore MP or Explosiveness for your entire Lineup.

Dante One Man Show Talents

Rhythmic Dance Level 1 Talent: Increase the DMG of Performance by 8%. If Stylish Rank is at S, then enhance this bonus by another 2%.

Mesmerizing Solo Level 80 Talent: After triggering two identical Notes, activating Perform or Signature Performance will consume both Notes and provide all Electric Hunter in the Lineup with the Chord: "Glamour", which allows them to gain 25 MP every second for the next 15s.

Passionate Solo Level 80 Talent: After triggering two identical Notes, activating Perform or Signature Performance will consume both Notes and provide all Electric Hunter in the Lineup with the Chord: "Passion", increasing their Electric DMG by 20% for the next 20s.

Dante One Man Show Upgrade Material

Hunter Upgrade Material | Devil May Cry: Peak of Combat

Diluted Elixir (Common): Grants 500 Hunter EXP. Can be found in Red Orb Exchange & Perfect Timing Event.

Common Elixir (Rare): Grants 2500 Hunter EXP. Can be found in Red Orb Exchange & Perfect Timing Event.

Exquisite Elixir (Epic): Grants 10000 Hunter EXP. Can be found in Gem Store, Perfect Timing Event & Training Exchange.

Potion of the Demon Lord (Legendary): Grants 30000 Hunter EXP. Can be found in Perfect Timing Event.

Dante One Man Show Weapon

Melodious Carcuss | Devil May Cry: Peak of Combat

Check out other Weapon Details.

Stats Lv.1
ATK75
DEF24
HP184
Stats Lv.80
ATK1019
DEF320
HP2500

Dante One Man Show Weapon is Melodius Carcuss - Pure. His weapon also can change inside the game if you have a higher-tier weapon to get a higher stat.

Dante One Man Show Skills

Basic Attack

Perform

Fire a soundwave using the guitar inflicting a total of 692.8% Electric DMG. While in the air, fire a soundwave using the guitar, inflicting a total of 644.4% Electric DMG. Can acquire Notes.

Rhythmic Dance (Passive)

Increase the DMG of Performance by 8%. If Stylish Rank is at S, then enhance this bonus by another 2%.

Secondary Attack

Lift off & Rough Landing

Using the guitar as a scythe to swipe targets into the air, inflicting 103.4% Electric DMG.

Spinning Jump

Once the weapon turns into a scythe, quickly swipe at surrounding targets, inflicting 318.6% Electric DMG. Slash at enemies while in midair, inflicting a total of 318.6% Electric DMG.

Crazy Party (Passive)

When there's 1 Chord, increase the DMG of the Spinning Jump by 25% when there are 2 Chords, increase the DMG of the Spinning Jump by 50%

Evasion/Jump

Jump & Extreme Counter

Jump and smoothly evade an incoming attack to trigger Extreme Counter, inflicting 619.7% Electric DMG. During the Extreme time, tap the counter button with the correct timing to trigger Perfect Counter, which inflicts 619.7% Electric DMG to targets.

Air Hike (Double Jump)

Unleash demonic power from below and double jump to reach greater heights.

Dash & Aerial Dash

Convert demonic power to momentum and cover distances instantly.

Enemy Step

Use an enemy as a stepping stone when you are in the air to leap higher.

Mesmerizing Solo (Passive)

After triggering two identical Notes, activating Perform or Signature Performance will consume both Notes and provide all Electric Hunter in the Lineup with the Chord: "Glamour", which allows them to gain 25 MP every second for the next 15s.

QTE (Electric Pulse)

Triggers when a target is Slowed, Paralyzed, or eliminated by a Hunter of the identical Type. Exceed the guitar and fire sound waves powerful enough to penetrate targets and knock them airborne, inflicting 196.3% Electric DMG.

Resonation (Passive)

After activating Electric Pulse increase Electric DMG by 25% for the next 7s, The effect does not stack.

Style Skill (Signature Performance)

With great guitar techniques, Dante puts on a show, inflicting a total of 827.2% Electric DMG. While in the air, fire a soundwave using the guitar, inflicting a total of 664% Electric DMG. Can acquire Notes.

Passionate Solo (Passive)

After triggering two identical Notes, activating Perform or Signature Performance will consume both Notes and provide all Electric Hunter in the Lineup with the Chord: "Passion", increasing their Electric DMG by 20% for the next 20s.

Ultimate Skill (Rock of the Night)

Get ready to rock out tonight Unleash demonic power on the surrounding targets, applying a weakening effect and inflicting 577.7% Electric DMG. Cooldown 12s.

Crescendo (Passive)

Rock of the Night can fill targets Paralysis Gauge with great efficiency.

Ensemble (Passive)

After activating Rock of the Night increase the Electric DMG of the entire Lineup by 30% for the next 15s.

Immersive (Passive)

Increase the DMG of Rock of the Night by 200% and activating Rock of the Night immediately activates Spinning Jump while activating Rock of the Night, immediately receive the Chords: Glamour and Passion. (Glamour and Passion have the max stack of 1, each trigger resets the activation time).

Passive Skill

The Opening: Increase Electric DMG by 7%.

Dante One Man Show Team Line Up, Best Weapon & Best Cards

Dante One Man Show Team Lineup

Dante One Man Show Team Lineup | Devil May Cry: Peak of Combat

This is a Full Electric Rush Lineup for Dante One Man Show.

  • Use Dante One Man Show as Main Electric AoE DMG-Red Shield, MP Regen.
  • Use Lady Swift Arsenal as an Electric Elemental Support in the team.
  • Use Vergil Nomadic Lightning as an Electric AoE DMG Penetration.

Dante One Man Show Best Weapons

Dante One Man Show Best Weapons | Devil May Cry: Peak of Combat

Banshee's Tune - Transcendent Tier: Demonic Melody: Enhance the effect of One-Man Show.

Ensemble: raise the Electric DMG increase of the entire Lineup provided by Rock of the Night to 50%.

Soft Tone: After One-Man Show activates Spinning Jump, if there are two active chords increase his Electric DMG by 12% for the next 7s, Cooldown: 10s.

Melodious Carcuss - Pure Tier: Gain 10% HP upon using Secondary Attacks, increase overall DMG by 4%.

Dante One Man Show Best Cards

Dante One Man Show Best Cards | Devil May Cry: Peak of Combat

Legendary Nevan Set Card Material

  • 2-Card: Increase Overall DMG by 10%
  • 4 Card: After hitting a target with Ultimate Skill, increase Overall DMG of the entire Lineup by 70% for the next 10s (Cooldown: 40s).

Epic Blood Pride Set Card Material

  • 2-Card: Increase Electric DMG by 10%
  • 4 Card: Increase Overall DMG by 10%.

Other Hunters Guide

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Nero Knight of the Order | Devil May Cry: Peak of CombatNero Knight of the OrderLady Spark Igniter | Devil May Cry: Peak of CombatLady Spark Igniter
Vergil Devil Crusher | Devil May Cry: Peak of CombatVergil Devil CrusherVergil Nomadic Lightning | Devil May Cry: Peak of CombatVergil Nomadic Lightning
Dante Fists of Salvation | Devil May Cry: Peak of CombatDante Fists of SalvationDante Royal Guard | Devil May Cry: Peak of CombatDante Royal Guard
Dante One Man Show | Devil May Cry: Peak of CombatDante One Man ShowLady Frost Grace | Devil May Cry: Peak of CombatLady Frost Grace
Vergil Endless Judgment | Devil May Cry: Peak of CombatVergil Endless Judgment-