Welcome to Black Clover M character guide, get to know Julius skills details, stats, and tier here.
Julius Overview
Julius is a character in Attacker class with SSR rarity, and Technique type, strong against Power and weak against Sense characters.
Release Information
Release date (Korea): August 17th, 2023
Release date (Japan): August 17th, 2023
Release date (Global): N/A.
Julius Skills
Here are all skills details of Julius in Black Clover M:
Accelerating Bullet [Skill 1] [Single] [ATK: 95%] [MATK: 95%]
Uses Time magic to quickly transfer magic bullets to the enemies' side, dealing damage to an enemy.
- Applies 5% [Decreased Stamina] to the enemy.
- If this attack is Critical Hit, apply 5% [Increased Stamina] to all allies.
Decreased Stamina
Decreases Stamina by a fixed amount.
Increased Stamina
Increases Stamina by a fixed amount.
Distorted Time [Skill 2] [AoE] [3 turns] [ATK: 75%] [MATK: 75%]
Uses Time Magic to swiftly approach the enemies and explode a magic orb, dealing damage to all enemies.
- 50% chance to inflict [Time Stop] on an enemy for 2 turns.
- Grants self [Increased SPD Lv.3] for 1 turn(s).
Time Stop
Disables the effect of Skill 2 and increase its cooldown by 1 turn.
Increased SPD
Increases Speed.
Chrono Stasis [Special Skill] [Single] [ATK: 135%] [MATK:135%]
Restrains an enemy with "Chrono Stasis" and fires magic bullets at them, dealing damage.
- [Stuns] the enemy for 1 turn.
- Applies 20% [Decreased Stamina] to the enemy.
- Gain an [Extra Turn] if this attack kills the enemy.
Stun
Target will be disabled and will lose their turn.
Decreased Stamina
Decreases Stamina by a fixed amount.
Extra Turn
Allows you to take an extra turn after your turn has ended.
Combined Attack [Single] [ATK: 65%] [MATK: 65%]
Performs a combined attack with your partner, dealing damage to an enemy.
- Upon having a [Buff], attacks after applying 30% [Increased Damage] to yourself.
- Applies 10% [Decreased Stamina] to the enemy.
Increased Damage
Increases damage done.
Decreased Stamina
Decreases Stamina by a fixed amount.
Passive
When you die for the first time in the battle, use [Regression] and return to live with 45% Max HP. This effect can only activate once per battle.
Unique Passive
For every 15 speed gains 3% [Increased Damage]. Gain 1 stack of [Time Accumulation] every turn (max 5 stacks).
[Time Accumulation]: Special Skill damage +10%.
Julius Stats
Note: This is Julius stats at level 100.
ATK | 3599 |
M.ATK | 12799 |
DEF | 3207 |
HP | 45000 |
ACC | 210 |
DMG RES | 201 |
CRIT Rate | 22% |
CRIT DMG | 50% |
CRIT RES | 0% |
Speed | 107 |
Penetration | 106 |
Endurance | 57 |
Julius Tier
PVE | SS |
PVP | SSS |
Other Attacker Characters
End of Julius Character Guide.