Welcome to TFT Set 7.5 Classes list cheat sheet. View all classes in TFT Set 7.5 including champions synergies and more here.
Table of Contents
Assassin
Innate: Leap to the enemy backline when combat starts.
Assassins' Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.
- (2) 20% Crit Chance & 10% Crit Damage
- (4) 40% Crit Chance & 25% Crit Damage
- (6) 75% Crit Chance & 75% Crit Damage
Qiyana![]() Cost (2) | Diana![]() Cost (3) | Rengar![]() Cost (3) |
Nilah![]() Cost (4) |
Bard
- (1) Allies that survive player combat have a 2% chance to create a Doot. Bard always creates a Doot when dancing. Each Doot you collect increases your Shop odds for higher-tier champions by 1%.
Bard
Cost (5)
Bruiser
Your team gains bonus maximum Health. Bruisers gain double this bonus.
- (2) 180 Health
- (4) 350 Health
- (6) 550 Health
- (8) 900 Health
Malphite![]() Cost (1) | Skarner![]() Cost (1) | Jax![]() Cost (2) |
Olaf![]() Cost (3) | Sylas![]() Cost (3) | Sy'fen![]() Cost (7) |
Cannoneer
Every 5th attack fires a cannon shot that explodes for physical damage around the target.
- (2) 125% Attack Damage
- (4) 325% Attack Damage
- (6) 550% Attack Damage
Senna![]() Cost (1) | Apelios![]() Cost (2) | Zeri![]() Cost (3) |
Graves![]() Cost (4) |
Cavalier
Innate: Charge quickly towards their target whenever they move.
Cavaliers gain Armor and Magic Resist. At the start of combat and after each charge, they gain double the amount for 4 seconds.
- (2) 25 Armor, 25 Magic Resist
- (3) 40 Armor, 40 Magic Resist
- (4) 55 Armor, 55 Magic Resist
- (5) 70 Armor, 70 Magic Resist
- (6) 100 Armor, 100 Magic Resist
Sejuani![]() Cost (1) | Lillia![]() Cost (2) | Rell![]() Cost (2) |
Nunu![]() Cost (3) | Hecarim![]() Cost (4) |
Dragon
Innate: Require 2 team slots.
Dragons provide +3 to the marked trait, and gain additional bonuses based on how many Dragons are on your team.
- (1) 500 bonus Health
- (2) and 20 Armor and Magic Resist
- (3) and 10% bonus damage
- (4) and +1 team size
- (5) and 10% Attack Speed
Zippy![]() Cost (6) | Nomsy![]() Cost (6) | Daeja![]() Cost (7) |
Idas![]() Cost (7) | Shi Oh Yu![]() Cost (8) | Sy'fen![]() Cost (7) |
Swain![]() Cost (7) | Sohm![]() Cost (7) | Ao Shin![]() Cost (8) |
Shyvana![]() Cost (8) | Terra![]() Cost (8) | Aurelion Sol![]() Cost (8) |
Dragonmancer
Use the Dragonmancer Blessing item to choose a Hero. The Hero gains massively increased Health and Ability Power, which increases by 20% per star level of your Dragonmancers.
- (2) 300 Health, +18 Ability Power
- (4) 550 Health. +30 Ability Power
- (6) 800 Health, +50 Ability Power
- (8) 1500 Health, +75 Ability Power
Karma![]() Cost (1) | Sett![]() Cost (1) | Kaisa![]() Cost (2) |
Lee Sin![]() Cost (3) | Volibear![]() Cost (3) | Yasuo![]() Cost (5) |
Evoker
Evokers gain Mana whenever an ally or enemy casts an Ability.
- (2) 4 Mana
- (3) 8 Mana
- (6) 12 Mana
Zyra![]() Cost (2) | Seraphine![]() Cost (3) | Aurelion Sol![]() Cost (8) |
Guardian
Once per combat at 50% Health, Guardians shield themselves and their closest ally for a percent of their maximum Health. Shields stack!
- (2) 25% of max health shield
- (4) 45% of max health shield
- (6) 65% of max health shield
- (8) 100% of max health shield
Leona![]() Cost (1) | Nasus![]() Cost (1) | Braum![]() Cost (2) |
Zac![]() Cost (2) | Rakan![]() Cost (3) | Idas![]() Cost (7) |
Mage
Mages cast twice and have modified total Ability Power.
- (3) 75% Ability Power
- (5) 100% Ability Power
- (7) 125% Ability Power
- (9) 150% Ability Power
Taliyah![]() Cost (1) | Vladimir![]() Cost (1) | Lillia![]() Cost (2) |
Lux![]() Cost (2) | Heimerdinger![]() Cost (3) | Sylas![]() Cost (3) |
Zoe![]() Cost (5) | Sohm![]() Cost (7) |
Mystic
Your team gains Magic Resist.
- (2) 50 Magic Resist
- (3) 100 Magic Resist
- (4) 175 Magic Resist
- (5) 300 Magic Resist
Rakan![]() Cost (3) | Seraphine![]() Cost (3) | Shi Oh Yu![]() Cost (7) |
Bard![]() Cost (5) |
Shapeshifter
Transforming grants bonus maximum Health.
- (2) 50% maximum Health
- (4) 100% maximum Health
Nidalee![]() Cost (1) | Gnar![]() Cost (2) | Jayce![]() Cost (4) |
Shyvana![]() Cost (8) |
Spell Thief
- (1) A Spell Thief nabs a new Ability after each cast and at the start of every round.
Zoe
Cost (5)
Starcaller
- (1) The first Starcaller to cast their Ability during player combat heals you for (2/3/75), depending on their star level. Excess healing disintegrates an enemy champion.
Soraka
Cost (5)
Swiftshot
Innate: gain 2 hex Attack Range.
Swifshots gain Attack Speed for each hex between themselves and their target.
- (2) 10% Attack Speed
- (3) 20% Attack Speed
- (4) 30% Attack Speed
- (5) 50% Attack Speed
Ezreal![]() Cost (1) | Twitch![]() Cost (2) | Varus![]() Cost (3) |
Xayah![]() Cost (4) |
Warrior
Warrior attacks have a 50% chance to increase the damage of their next attack.
- (2) 80% damage
- (4) 180% damage
- (6) 350% damage
Wukong![]() Cost (1) | Yone![]() Cost (2) | Olaf![]() Cost (3) |
Pantheon![]() Cost (4) | Yasuo![]() Cost (5) |
End of TFT Set 7.5 Classes List