Find all information you need to know about Teamfight Tactics patch notes that have some change on champions, items, traits, and game mode.
Table of Contents
Patch 11.4 Notes Overview
In this Patch Notes 11.4 will cover on champions, items, and traits that are buffed, nerfed, adjusted, and reworked.
Systems
Lucky Lanterns
- Stage 3 Lantern: It is no longer possible to get 2 Loaded Dice or 2 Target Dummies
- Stage 4 Lantern: It is no longer possible to get 2 Loaded Dice or 2 Target Dummies
- Stage 4 Lantern: It is no longer possible to get 3 Item Components
Chosen
- Chosen Base Odds: 33% => 50%
- Rolling Odds for Level 4: 60/40/0/0/0% => 80/20/0/0/0%
- Chosen Bonus Spell Power: 30 => 15
- Chosen Bonus Attack Damage: 20 => 10
- Chosen Bonus Mana Reduction: 25% => 15%
- Chosen Bonus Health: 400 => 300 (The bonus 200 health baseline that Chosens receive just for being Chosen is not affected here)
Buff Champions, Items, & Traits
Champions
Braum
- Attack Speed: 0.6 => 0.75
- Mana: 30/70 => 30/60
Xayah
- Featherstorm Attack Damage Scaling: 250/275/325% => 250/275/350%
Irelia
- Bladestorm Disarm Duration: 2.5/3/3.5 => 2.5/3/4 seconds
Kennen
- Slicing Maelstrom Damage: 150/225/375 => 200/300/400
Olaf
- Ragnarok Cleave Damage: 40/45/50% => 50/50/50%
- Ragnarok now blocks the AD Reduction debuff
Talon
- Truestrike Attack Damage Scaling: 240/250/275% => 240/250/300%
Tryndamere
- Spinning Slash now looks for targets in a slightly larger range to spin towards
- Spinning Slash dash speed increased
- Mana: 50/100 => 60/100
Yone
- Seal Fate Damage: 600/1200/9999 => 800/1200/20000
- Unforgotten Damage: 350/600/1500 => 350/750/9999
Cho'Gath
- Armor: 40 => 60
- Updated his Rupture targeting to be slightly less random and hit crowds more frequently because that's what crowd control is for.
Aatrox
- Infernal Chains Damage: 350/550/1500 => 400/600/2000
Items
Gargoyle Stoneplate
- Bonus Armor and Magic Resist: 15 => 20
Quicksilver
- Now blocks the AD Reduction debuff
Traits
Cultist
- Supreme Overload Galio (Cultist 9): Bonus Magic Resist: 20 => 60 (100 total)
Nerf Champions, Traits, & Items
Champions
Nasus
- Mana: 0/60 => 0/80
- Magic Resist: 50 => 40
- Wither damage: 400/600/850 => 350/550/750
Yasuo
- Striking Steel Attack Damage Scaling: 180/200/225% => 180/185/190%
Diana
- Attack Speed: 0.7 => 0.65
- Pale Cascade Shield: 200/300/450 => 175/250/350
- Pale Cascade Orb Damage: 90/100/110 => 80/85/90
Zed
- Attack Speed: 0.8 => 0.75
Shyvana
- Health: 750 => 700
- Magic Resist: 80 => 60
- Burn Damage: 150/300/600 => 125/250/500
Katarina
- Death Lotus number of targets: 4/6/8 => 4/5/6
- Dealt Lotus total Spell Damage: 600/900/1650 => 600/900/1500
Kayle
- Divine Ascension Wave Damage: 100/180/500 => 100/150/400
Wukong
- Crushing Blow Attack Damage Scaling: 250/265/280% => 240/250/260%
Fiora
- Mana: 0/75 => 0/95
Samira
- Attack Range: 660 => 420
Traits
Brawler
- Health: 400/700/1000/1600 => 400/700/1000/1400
- Attack Damage: 10/20/60/120 => 10/20/40/80
Elderwood
- Armor and Magic Resist: 15/25/40 => 15/20/30
- Attack Damage and Spell Power: 5/10/20 => 5/10/15
Warlord
- Health: 250/500/850 => 250/400/700
- Spell Power: 25/50/85 => 25/40/70
Assassin
- Crit Chance: 10/30/55 => 10/30/50
- Bonus Crit Damage: 25/60/100 => 25/55/90
Divine
- True Damage & Damage Reduction: 35/45/55/65 => 25/40/55/70
Dragonsoul
- Blast Damage: 50% => 40% max Health
- Spell Power and Attack Speed: 40/80/160% => 40/70/140%
Duelist
- Attack Speed: 15/25/40/60% => 12/20/35/60%
Items
Sunfire Cape
- Now applies its burn every 2.5 seconds instead of 2. This nerf will result in fewer enemies on fire as the Cape needs slightly more time to heat up.
Adjusted Champions & Items
Champions
Nunu
- Consume Damage: 450/650/1800 => 450/700/1500
Nautilus
- Armor: 45 => 55
- Magic Resist: 30 => 40
- Fabled Shield Damage Reduction: 60% => 50%
Neeko
- Blooming Burst: 150/225/375 => 200/300/400
- Fabled Bonus Multiplier: 200% => 150%
Nidalee
- Bugfix nerf: Fixed a bug where the range calculation was adding 1 extra Hex of distance
- Javelin Toss Damage: 225/300/600 => 100/150/250
- Javelin Toss Bonus Damage per Hex: 20% => 80%
Items
Deathblade
- AD per Stack: 20 => 10
- Starting Stacks: 1 => 4
Reworked Items
Statikk Shiv
- No longer deals bonus damage to Shields
- Can now critically strike
- Crits reduce the Magic Resist of targets hit by 60% for 6 seconds
- Damage: 80 => 60
- Target Hit: 4/5/6 => 4
Bugs Fixed
- Fixed a bug where critical strike triggered by the Executioner trait did not add stacks to Titan's Resolve.
- Fixed a bug where combined Ornns don't give you the proper amount of progress towards making an artifact.
- Fixed a bug where if your bench is full and you make a 3 star Chosen that Chose doesn't get benefits.
- Fixed a bug where Olaf could be kicked off the board by Lee Sin while Ragnarok was active
- Fixed a bug where The Boss did not trigger its true damage buff if Sett was healed to full health by sources other than sit-ups (e.g, Anima Visage)
- Fixed a bug where Zilean wasn't properly deprioritizing summoned units with Rewind Fate
- Tryndamere's Spinning Slash now runs through his attack flow (applies effects like Statikk Shiv's bonus damage or Guinsoo's Rageblade's bonus attack speed)
- No consistent tempo can be found in reading the rhyming section of these hip hippin' patch notes.