Tower of Fantasy Relics List

Tower of Fantasy featured a huge map with countless monsters and environments for you experience.

Along the way come Relic which is a special tool that support you when it come to fighting monsters, enemies, or make a quick escape with cooldown after activation.

With all that information here are all relics in Tower of Fantasy:

NameFunctionality
Tower of Fantasy Alternate Destiny Relic info - zilliongamerAlternate DestinyDefend + Heal
Tower of Fantasy Colossus Arms info - zilliongamerColossus ArmsAOE ATK
Tower of Fantasy Confinement info - zilliongamerConfinementAOE Offense
Tower of Fantasy Drone info - zilliongamerDrone+Damage Reduction
Tower of Fantasy Hologram Projector info - zilliongamerHologram ProjectorIllusion + ATK
Tower of Fantasy Omnium Shield info - zilliongamerOmnium ShieldDefend + Shield
Tower of Fantasy Spacetime Rift info - zilliongamerSpacetime RiftCC + AOE ATK
Tower of Fantasy Type V Armor info - zilliongamerType V ArmorSingle ATK
Tower of Fantasy Couant info - zilliongamerCouantDefend + Shield
Tower of Fantasy Cybernetic Arm info - zilliongamerCybernetic ArmMobility
Tower of Fantasy Hovering Cannon info - zilliongamerHovering CannonTurret + ATK
Tower of Fantasy Jetboard info - zilliongamerJetboardMobility
Tower of Fantasy Jetpack info - zilliongamerJetpackMobility
Lava BombGrenade
Tower of Fantasy Magnetic Pulse info - zilliongamerMagnetic PulseGrenade
Tower of Fantasy Magnetic Storm info - zilliongamerMagnetic StormAOE + CC
Tower of Fantasy Missile Barrage info - zilliongamerMissile BarrageAOE + ATK
Tower of Fantasy Omnium Handcannon info - zilliongamerOmnium HandcannonMobility
Tower of Fantasy Quantum Cloak info - zilliongamerQuantum CloakInvisible
Tower of Fantasy Strange Cube info - zilliongamerStrange CubeAOE + CC

Alternate Destiny

Tower of Fantasy Alternate Destiny Relic info - zilliongamer

Rarity: SSR

Effect: Alternate Destiny generate a pocket dimension for 8 seconds. Allies gain immunity to hitstun effects in the dimension, and HP will not drop below 20% from enemy attacks. Leaving the dimension removes all buffs. Once you have spent 8 seconds in the dimension, you cannot be buffed by it for 45 seconds.

Cooldown: 90 seconds.

Advancements:

StarsEffect
1Allied Wanderers in the dimension recovers 15% HP 8 second later.
2Friendly units in the dimension gain 25% lifesteal.
3Allied Wanderers in the dimension gain immunity to all mind control.
4Increase frost damage by 2%, even if not deployed. Unavailable in Apex League.
5Until Relic disappears, allied Wanderers in the dimension double all lifesteal effects when HP drops to 40% or below.

Colossus Arms

Tower of Fantasy Colossus Arms info - zilliongamer

Rarity: SSR

Effect: Colossus Arms Summons a colossus arm that is immune to hitstun to fight for you for the next 20 seconds. Tap again to cancel. 300 seconds. Normal attacks deal damage up to 1,387,7% off ATK and launch enemies. Skills deal damage equal to 453.5% of ATK and knock enemies into the air.

Cooldown: 10 seconds.

Advancements:

StarsEffect
1Fire 2 missiles with each attack, dealing damage to the target. Each missile deals damage equal to 34.8% of ATK.
2Reduce cooldown 200 seconds.
3Fire 4 missiles with each attack, dealing damage to the target. Each missile deals damage equal to 34.8 of ATK.
4Reduce physical damage received by 2%, even if not deployed. Unavailable in Apex League.
5Colossus Arm lasts for 30 seconds all damage taken for this duration is reduced by 20%.

Confinement

Tower of Fantasy Confinement info - zilliongamer

Rarity: SSR

Effect: Confinement create an area of confinement with a radius of 7 meters for 10 seconds. Energy pulses within the area, dealing elemental damage equal to 73.4% of ATK every second, based on the current weapon's element. Targets that touch the edge of the area are afflicted with a 2-second stun effect.

Cooldown: 240 seconds.

Advancements:

StarsEffect
1Now stun targets for 3 seconds and have a 180-second cooldown.
2Increase damage dealt by energy pulses by 30%.
3Reduce cooldown to 120 seconds.
4Increase physical damage by 2%, even if not deployed. Unavailable in Apex League.
5Trigger an earthquake every 3 seconds, launching targets into the air. The waves can be dodged by jumping.

Drone

Tower of Fantasy Drone info - zilliongamer

Rarity: SSR

Effect: Summon a drone for 15 seconds, increase damage reduction by 5% every 5 seconds.

Cooldown: 120 seconds.

Advancements:

StarsEffect
1Grant immunity to control effects for the next 5 seconds.
2Extend duration to 25 seconds.
3Every 5 seconds, additionally grant Wanderers one stack of inspiration, increasing damage dealt by 5% per stack.
4Reduce volt damage received by 2%, even if not deployed. Unavailable in Apex League.
5Within Drone's duration, Wanderers gain an attack recovery effect that converts 20% of damage dealt into HP.

Hologram Projector

Tower of Fantasy Hologram Projector info - zilliongamer

Rarity: SSR

Effect: Hologram Projector project a hologram of the user that recreates their weapon attacks, dealing 50% of the user's damage. Lasts for 15 seconds.

Cooldown: 180 seconds.

Advancements:

StarsEffect
1Extend duration to 20 seconds.
2Increase damage dealt by holograms to 75% of the Wanderer's damage.
3Tap again to transpose to the hologram's position.
4Increase volt damage by 2%, even if you are not in combat, but not in the PVP.
5Increase damage dealt by the holograms to 100% of the Wanderer's damage. Transposing removes control effects.

Omnium Shield

Tower of Fantasy Omnium Shield info - zilliongamer

Rarity: SSR

Effect: Omnium Shield generate shield that stops projectiles for 10 seconds, with starting energy equal to 200% of the Wanderer's max HP.

Cooldown: 90 seconds.

Advancements:

StarsEffect
1Slow enemies that pass through the shield by 50% for 2 seconds.
2Reduce cooldown to 60 seconds.
3Extend duration to 20 seconds.
4Reduces frost damage received by 2%, even if not deployed. Unavailable in Apex league.
5When wanderers or allies pass through the Omnium Shield, damage dealt increases by 25% for 7 seconds.

Spacetime Rift

Tower of Fantasy Spacetime Rift info - zilliongamer

Rarity: SSR

Effect: Launch a proton bomb at the target location, creating a collapse in time-space that sucks targets in for 10 seconds. After 1.5 seconds, the center of the collapse deals damage equal to 39.6 of ATK to targets caught in the area every 0.5 seconds.

Cooldown: 100 seconds.

Advancements:

StarsEffect
1Enemies caught within the rift who are close to the ground are unable to dodge, and the vacuum duration is increased to 15 seconds.
2Increase the target area by 100%.
3Increase damage dealt to targets in the area by 20%.
4Reduce flame damage received by 2%, even if not deployed. Unavailable in Apex League.
5Enemies within the rift are unable to receive any healing.

Type V Armor

Tower of Fantasy Type V Armor info - zilliongamer

Rarity: SSR

Effect: Type V Armor pilot a droid to fight for 30 seconds. Immune to hitstun. Tap again to exit and blow up the droid. Skill: Aimed Shot.

Aimed Shot: Shoot rapidly to deal damage equal to 44.4% of ATK per hit.

Cooldown: 200 seconds.

Advancements:

StarsEffect
1When piloting mecha, gain immunity to flame damage and control effects.
2

Gain the Artillery Fire skill.

Artillery fire: fire 6 times at the locked-on target. Each hit deals damage equal to 155.2% of ATK.

3When piloting the armor, dealing damage also inflicts burn.
4Increase flame damage by 2%, even if not deployed. Unavailable in Apex League.
5

Gain Flame Domain skill.

Flame Domain: Erect a wide-range Flame Domain at the current location, dealing damage equal to a maximum of 1,146.8% of ATK.

Couant

Tower of Fantasy Couant info - zilliongamer

Rarity: SR

Effect: Couant summon a droid and generate a shield for 5 seconds. The shield disappears after 5 seconds or after being struck once. When it disappears, it knocks back nearby enemies, dealing damage equal to 100% of ATK +50. If broken within 1 second of being created, the shield will stun enemies for 2 seconds.

Cooldown: 30 seconds. Shares cooldown with Couant II.

Advancements:

StarsEffect
1When the shield is broken, reduce the speed of the attacker by 35% for 6 seconds.
2After shield breaks, increase final damage by 20% for 10 seconds.
3After the shield ends (shattered), it increases your movement speed by 30% for 5 seconds.
4Reduce flame damage by 1.5%, even if not deployed. Unavailable in Apex League.
5If the shield breaks, gain a 5-second damage reflection effect, reflecting 0.6x damage taken back at the attacker.

Cybernetic Arm

Tower of Fantasy Cybernetic Arm info - zilliongamer

Rarity: SR

Effect: Active cybernetic arm to pull selected target to you, or you to the target. Deal 100% damage on hit, and strongly suspend the target, then launch the target into the air (or idle the target if unable). Also regenerate weapon charge by 300. Can be used to access hard-to-reach areas, and hold  up to 2 charges at a time. Regain 1 charge every 30 seconds.

Advancements:

StarsEffect
1Produce an EM shield that reduces damage taken by 20% for 7 seconds.
2Regain 1 charge every 15 seconds.
3Store up to 3 charge.
4Increase frost damage by 1.5%, even if not deployed. Unavailable in Apex league.
5Reduce final damage of targets hit by 30% for 7 seconds.

Hovering Cannon

Tower of Fantasy Hovering Cannon info - zilliongamer

Rarity: SR

Effect: Summon a Hovering Cannon for 20 seconds. 240-second cooldown. The Hovering cannon has the skill: Laser Beam, which deals 5.6% ATK damage to the target each time.

Advancements:

StarsEffect
1Hovering Cannon lasts for 24 seconds.
2Grant the Laser Array skill: Freeze targets after dealing damage to them 4 times in a row. Deal up to 93.2% ATK damage to the target.
3Reduce cooldown to 150 seconds.
4Increase frost damage by 1.5%, even if not deployed. Unavailable in Apex League.
5Grant the Crash skill: Deal damage to the target equal to 55.9% of ATK and stun them for 0.5 seconds.

Jetboard

Tower of Fantasy Jetboard info - zilliongamer

Rarity: SR

Effect: Jetboard allows you to dash forward a set distance before gradually slowing down to a halt, dealing damage equal to 380% of ATK targets along the way launching them. Can be used while swimming.

Cooldown: 90 seconds.

Advancements:

StarsEffect
1Gain 10 weapon charge points even second while gliding.
2Reduce charge time to 60 seconds.
3Wayboard collision damage is increased by 100%, and charge time is reduced to 45 seconds.
4Reduce frost damage received by 1.5%, even if not deployed. Unavailable in Apex League.
5Immune to control effects while using Wayboard. Using the Wayboard to attack and hit targets stuns them for 5 seconds. Charge time is reduced to 30 seconds.

Jetpack

Tower of Fantasy Jetpack info - zilliongamer

Rarity: SR

Effect: Tap and hold dash in the direction of the arrow for a short distance before becoming airborne and gliding. Reduce endurance by 10 every second. Jetpack can hold up to 2 charges.

Cooldown: 120 seconds (gliding is not affected by the cooldown timer).

Advancements:

StarsEffect
1Replenish 1 charge every 100 seconds. Gliding no longer expand endurance.
2Gliding for longer than 3 seconds empowers the user's next gliding attack to stun the target for 2 seconds.
3Replenish 1 charge every 60 seconds
4Reduces physical damage received by 1.5%, even if not deployed. Unavailable in Apex League.
5Store up to 3 charges.

Magnetic Pulse

Tower of Fantasy Magnetic Pulse info - zilliongamer

Rarity: SR

Effect: Magnetic Pulse detonate a Magnetic bomb, dealing volt damage equal to 38.8% of ATK and launching targets. Grant the user immunity to hitstun for 5 seconds.

Cooldown: 35 seconds.

Advancements:

StarsEffect
1Can be used while under control effects.
2Grant immunity to control effects for the next 5 seconds.
3Hitting the target and planting a 7-second Magnetic Bomb detonates if the target uses normal attacks/dodges/skills, causing 40% slowdown for 5 seconds, and disappears after detonation.
4Reduce volt damage by 1.5%, even if not deployed. Unavailable in Apex League.
5Detonating the Magnetic Bomb removes all current buffs from the target.

Magnetic Storm

Tower of Fantasy Magnetic Storm info - zilliongamer

Rarity: SR

Effect: Warp the magnetic field to unleash 1 electric tornado that travels through the battlefield at random for 10 seconds, throwing nearby enemies into the air and dealing damage equal to 186.3% of ATK every second.

Cooldown: 100 seconds.

Advancements:

StarsEffect
1Unleash 2 electric tornadoes.
2Increase tornado damage by 20%.
3Unleash 3 electric tornadoes.
4Increase volt damage by 1.5%, even if not deployed. Unavailable in Apex League.
5Those caught in tornadoes have a 50% chance to be disoriented for 3 second each time they take damage. Movement direction inputs will also be swapped.

Missile Barrage

Tower of Fantasy Missile Barrage info - zilliongamer

Rarity: SR

Effect: Place a missile launcher behind the user for 8 seconds. Fire multiple missiles at nearby enemies, dealing damage equal to 34.8% of ATK with each strike. 

Cooldown: 60 seconds.

Advancements:

StarsEffect
1Fire more missiles every second.
2Increase Missile Barrage damage by 20%.
3Missile Barrage last for 12 seconds.
4Increase physical damage by 1.5%, even if not deployed. Unavailable in Apex League.
5Launch more missiles after every second.

Omnium Handcannon

Tower of Fantasy Omnium Handcannon info - zilliongamer

Rarity: SR

Effect: Launch 1 Omnium bomb at target location and create a scalable energy pillar upon striking the ground or water surface for up to 20 seconds. Maximum 2 charges.

Cooldown: 50 seconds.

Advancements:

StarsEffect
1Increase duration of energy pillars to 30 seconds.
2Increase endurance regen speed by 30% for 20 seconds after switching to the Omnium Handcannon.
3Stores up to 3 charges.
4Increase flame damage by 1.5%, even if not deployed. Unavailable in Apex League.
5Reduce charge time to 40 seconds.

Quantum Cloak

Tower of Fantasy Quantum Cloak info - zilliongamer

Rarity: SR

Effect: Quantum Cloak allows you to enter a quantum state for 10 seconds, during which enemies cannot detect the wearer. The wearer exits quantum after attacking once.

Cooldown: 120 seconds.

Advancements:

StarsEffect
1Quantum state lasts for 20 seconds.
2Reduce cooldown to 80 seconds.
3+100% damage in Quantum state, negated after 1 successful attack.
4Increase volt damage by 1.5%, even if not deployed. Unavailable in Apex League.
5+100% damage for 3 successful attacks in Quantum state.

Strange Cube

Tower of Fantasy Strange Cube info - zilliongamer

Rarity: SR

Effect: Strange Cube is a cube that use to alter the surrounding gravity, dealing damage equal to 100% of ATK to enemies and suspending them in midair. Afterwards, dealing damage equal to 120% of ATK.

Cooldown: 30 seconds.

Advancements:

StarsEffect
1Activating the Strange cube increase damage dealt by 10% for 10 seconds.
2After activating a Strange cube, reduce weapon charge of nearby enemies by 200.
3Increase Strange cube's uses to 2.
4Increase volt damage by 1.5%, even if not deployed. Unavailable in Apex League.
5After activating the Strange cube, gain weapon charge based on HP lost. For every 1% of HP lost, gain 10 weapon charge.

Related Wiki

Tower of Fantasy Wiki: Matrices - zilliongamerMatrices ListTower of Fantasy Wiki: Mounts - zilliongamerMounts List
Tower of Fantasy Wiki: Relics - zilliongamerRelics ListTower of Fantasy Wiki: Simulacra - zilliongamerSimulacras List
Tower of Fantasy Wiki: Weapons List - zilliongamerWeapons List 

End of Relics List Guide