Read all the detail of Wild Rift Close beta version 0.5 here featuring some new mode, buffs & nerf, adjusted and more.
New Mode, Language, & Reset
Practice Mode
A mode to practice your tricky combos and last-hitting skills. All champs are free to try.
Features:
- All champions unlocked.
- Swap champion.
- Instant Level-Up.
- Invincibility.
- 1-second cooldowns.
- Infinite gold.
- Enemy and ally dummy targets.
- Enemy AI champion (selectable and configurable).
- Remove all minions.
- Remove Fog of War.
Languages
Added Korean and Japanese support.
Account Reset
All accounts have been fully reset, with a couple of exceptions:
- Friends list
- Chat history.
- Custom item loadouts.
- Settings.
- Permissions.
- Previously-purchased Wild Cores are returned with a 20% bonus.
Champions Buffs & Nerfs
Ahri
(Passive) Essence Theft
- (Old) Ahri's gains Magic Vamp against enemies that have been struck by immobilizing effects.
- (New) Ahri casts 3 abilities that hit an enemy, her next spell that hits an enemy heals her.
(1) Orb of Deception
- (Removed) Grants a burst of movement speed while the orb is out.
(2) Fox-Fire
- (New) Grants a burst of movement speed when cast.
Aurelion Sol
(1) Starsurge
- Stun duration: Min 0.55/0.6/0.65/0.7s // Max 2.2/2.4/2.6/2.8s -> Min 0.4/0.45/0.5/0.55s// Max 1.6/1.8/2/2.2s.
(2) Celestial Expension
- Cooldown: 5/4/3/2s -> 8/6/4/2s.
(3) Comet of Legend
- Cooldown 55/50/45/40s -> 70/60/50/40s.
Gragas
Base Stats:
- Health: 650 -> 690.
- Health per level: 115 -> 125.
(Ult) Explosive Cask
- AP Ratio: 70% -> 80%.
Singed
Base Stats:
- Mana 390 -> 345.
(1) Poison Trail
- Damage: 30/40/50/60 -> 20/30/40/50.
- AP Ration: 0.4 -> 0.3.
- Mana 13 -> 15.
- Damage-over-time Duration: 2s -> 15.
Sona
Base Stats:
- Mana: 435 -> 345.
- Mana regen per level: 24 -> 15.
Items
Critical Strike Items
Marksmen are very strong, we recognize that players are frustrated with them being OP. We think it's partly because crit items are relatively cheap to buy, so ADCs are actually hitting full build faster than some other roles. Nerfing crit items is the first step as we continue to observe and find ways to better balance the marksman class in the future.
Cloak of Agility
- Upgrade Cost: Increased from 300 -> 500.
- Total Cost: Increased from 800 -> 1000.
- Critical strike: Chance 15% -> 20%.
Phantom Dancer
- Total Cost: 2600G -> 2800G.
Runaan's Hurricane
- Total Cost: 2600G -> 2800G.
Rapid Firecannon
- Combine Cost: 400G -> 600G.
- Total Cost: 2600G -> 2800G.
Statikk Shiv
- Combine Cost: 400G -> 600G.
- Total Cost: 2600G -> 2800G.
Infinity Edge
- Combine Cost: 1000G -> 900G.
- Total Cost: 3300G -> 3400G.
Game Systems
Attack Speed
- (Old) Base Attack Speed x (1+(Bonus Attack Speed - Attack Speed Slows)).
- (New) Base Attack Speed x (1+ Bonus Attack Speed) * (1- Attack Speed Slows).
Minions
You can now see super minions through Fog of War, so you can better plan for late-game sieges.
Pings
We heard feedback that pings were a little hard to see, so we improved in-game ping visuals to make them more noticeable. You can now also drag "on my way" pings to specifics targets.
Turrets
- ""Domino Bonus" damage reduction: 66% -> 30%.
UI
We added some polish to the in-game UI.
Source: Wild Rift Patch Notes 0.5