Welcome to Best Wizard guides in Diablo Immortal. Find Wizard build, skills, gears, and weapons here.
Table of Contents
Wizard Best Gears
Gears | Description |
Vision of the Frozen Path | Frozen Orb Inscription: Scorch now launches a frozen orb that continually damages nearby enemies and Chills them. |
Starcaller's Drapery | Meteor radius increased by 20%. |
Shoulders of the Cataclysm | Meteor damage further increased by 10%. |
Starcaller's Breeches | Meteor Shower Inscription: Meteor now continually damages enemies an area, but no longer Stuns. |
Wizard Best Weapons
Gears | Description |
Windshaper | Hungering Wind Inscription: Arcane Wind now summons a Tornado that follows enemies and continually damages all enemies in its path. |
Unrepentant Gale | Maximum Arcane Wind charges increased by 1. |
Wizard Best Skills
Primary | Description |
Electrocute | Arc lightning from your fingertips, dealing 3646 to 4850 damage to the first enemy struck, and then leaping to 3 additional enemies for 30% as much damage. Full Power Enhance Electrocute for 12 seconds, increasing damage per hit 5036 to 6518, allowing movement while attacking, and increasing the number of secondary targets. |
Skills | Description |
Scorch | Launch a flaming orb that deals 3874 damage and knocks away enemies, leaving a Burning trail that deals 3336 damage over 6 seconds. |
Arcane Wind | Unleash a blast of wind in a direction, dealing 4923 damage and knocking away enemies. Charging longer increases range, knock away distance, and damage up to 6564. Deals 50% increased damage to Burning enemies. |
Teleport | Teleport forward. Maximum 3 charges. |
Meteor | Summon an immense meteor that plummets from the sky, dealing 5982 damage and Stunning all enemies in the impact area for 3 seconds. The ground it hits is scorched, Burning enemies for 5016 damage over 6 seconds. |
Wizard Skills List
Number in Green color change depend on your Skill rank.
Primary | Description |
Magic Missile | Launch a missile of magic energy, dealing 1825 to 2555 damage. Ice Missile Enhanced Magic Missile with frost for 12 seconds, increasing its damage per hit to 3102 to 4015 and slowing the movement of affected enemies. |
Electrocute | Arc lightning from your fingertips, dealing 3646 to 4850 damage to the first enemy struck, and then leaping to 3 additional enemies for 30% as much damage. Full Power Enhance Electrocute for 12 seconds, increasing damage per hit 5036 to 6518, allowing movement while attacking, and increasing the number of secondary targets. |
Skills | Description |
Arcane Torrent | Channel a barrage of arcane projectiles, each dealing 958 damage to all enemies in an area. Using Arcane Torrent slowly consumes its energy, which recovers while Arcane Torrent is not in use. |
Arcane Wind | Unleash a blast of wind in a direction, dealing 4923 damage and knocking away enemies. Charging longer increases range, knock away distance, and damage up to 6564. Deals 50% increased damage to Burning enemies. |
Black Hole | Conjure a black hole for 3 seconds at a location, which will pull in all nearby enemies and deal 1758 damage over 3 seconds. |
Disintegrate | Channel a beam of pure energy in a direction, continually dealing 1034 damage to all enemies caught in the beam and causing them to take 2% increased damage for 1.5 seconds, stacking up to 5 times. Using Disintegrate slowly consumes its energy, which recovers while Disintegrate is not in use. |
Ice Armor | Surround yourself in a barrier of ice for 8 seconds that absorb up to 7638 damage. When the barrier expires, it will shatter for 1100 damage to all nearby enemies and inflict 40% Chill for 6 seconds. Activate again to shatter the barrier immediately. |
Ice Crystal | Conjure a giant ice crystal at a nearby location, where it will deal 3736 damage to all nearby enemies over 12 seconds and inflict 30% Chill. When the crystal expires, it will shatter for 1782 damage to all nearby enemies and inflict 80% Chill for 6 seconds. Activate again to shatter the crystal immediately. Beams of energy striking the crystal will be refreshed and strike multiple nearby targets for reduced damage. |
Lightning Nova | Hurl 10 balls of lightning away from you in all directions, dealing 1022 damage as they pass outward and again as they return to your new location. Limit 6 hits per target. Hits 2 and beyond on a target deal only 30% damage. |
Meteor | Summon an immense meteor that plummets from the sky, dealing 5982 damage and Stunning all enemies in the impact area for 3 seconds. The ground it hits is scorched, Burning enemies for 5016 damage over 6 seconds. |
Ray of Frost | Channel a beam of frost in a direction, continually dealing 950 damage to all enemies caught in the beam and inflicting 12% Chill for 1.5 to 4 seconds, stacking up to 6 times. Using Ray of Frost slowly consumes its energy, which recovers while Ray of Frost is not in use. |
Scorch | Launch a flaming orb that deals 3874 damage and knocks away enemies, leaving a Burning trail that deals 3336 damage over 6 seconds. |
Slow Time | Invoke a bubble of warped time and space for 6.6 seconds at a location, reducing the attack and movement speeds of affected enemies by 50%, and slowing the movement of enemy projectiles by 80%. |
Teleport | Teleport forward. Maximum 3 charges. |
Other Class Build
Barbarian | Wizard | Demon Hunter |
Monk | Crusader | Necromancer |