Welcome to Best Demon Hunter guides in Diablo Immortal. Find Demon Hunter build, skills, gears, and weapons here.
Table of Contents
Demon Hunter Best Gears
Gears | Description |
Boundless Ingenuity | Maximum charge on Daring Swing increased by 1. |
Heart of Vengeance | Vengeance cooldown decreased by 15%. |
Chillwrath Mantle | Icy Path Inscription: Daring Swing now fires ice arrows at the ground, forming an ice path that continually damages and Chills. |
Jayn's Silent Retribution | All your attacks will be Critical Hits for a few seconds after Smoke Screen's concealment ends. |
Demon Hunter Best Weapons
Weapons | Description |
Breath of Winter | Multishot now fires frost arrows that damage and Chill enemies. |
The Hungerer | Crossbow shot will now pierce through enemies and strike additional enemies behind. |
Demon Hunter Best Skills
Primary | Description |
Crossbow Shot | Shot an arrow for 3137 to 4392 damage while moving at reduced speed. Volley Enhance Crossbow Shot for 12 seconds, increasing its damage per hit to 4118 to 5099, launching volleys of arrows, and increasing your movement speed. |
Skills | Description |
Daring Swing | Use a rope to swing to a nearby location, dealing 4239 damage to enemies on the way while they cannot attack you. Maximum 2 charges. |
Multishot | Fire a salvo of arrows, dealing 3590 damage to all enemies in a direction. Maximum 3 charges. |
Smoke Screen | Create a cloud of thick smoke at your location, concealing you and nearby allied players for 2.5 seconds. Concealed targets may not be attacked. Each ally will lose concealment when they attack. |
Vengeance | Active: Transform into the physical embodiment of Vengeance for 6 seconds, causing every Primary Attack to launch 2 additional shots for 801 damage each. Passive: Gain 3% increased movement speed for each nearby enemy, stacking up to 10 times. |
Demon Hunter Skills List
Number in Green color charge depend on your skill rank.
Primary | Description |
Crossbow Shot | Shot an arrow for 3137 to 4392 damage while moving at reduced speed. Volley Enhance Crossbow Shot for 12 seconds, increasing its damage per hit to 4118 to 5099, launching volleys of arrows, and increasing your movement speed. |
Explosive Arrow | Shoot an arrow that explodes on impact for 2763 damage to the target and 690 to all nearby enemies. |
Skills | Description |
Daring Swing | Use a rope to swing to a nearby location, dealing 4239 damage to enemies on the way while they cannot attack you. Maximum 2 charges. |
Escape | Jab your blade forward at all enemies in front of you, dealing 3044 damage and inflicting 80% reduced moment speed for 4 seconds, while tumbling backward to escape. Escape can be activated a second time within 3 seconds after it hits an enemy. |
Impale | Rapidly throw knives in a direction, continually dealing 1157 damage to all enemies caught in the barrage. Using Impale slowly consumes its energy, which recovers while Impale is not in use. |
Knife Trap | Place a Knife Trap that explodes when an enemy approaches, shooting knives that deal 4225 damage to all nearby enemies. Maximum 3 charges. You can have up to 3 traps at one time, but they cannot be placed to overlap each other. Placed traps take 1.4 seconds to arm and turn invisible. |
Knockback Shot | Fire a bolt of shadowy energy that deals 3444 damage and knocks enemies away. Enemies knocked into obstacles will be Stunned for 3 seconds. |
Multishot | Fire a salvo of arrows, dealing 3590 damage to all enemies in a direction. Maximum 3 charges. |
Rain of vengeance | Fire a massive volley of arrows into the air that rain down for several seconds, dealing 8640 damage all enemies in the area over 4 seconds. |
Sentry | Summon a turret for 30 seconds that fires at nearby enemies for 585 damage per shot. You may have up to 2 sentries at one time. Maximum 2 charges. |
Smoke Screen | Create a cloud of thick smoke at your location, concealing you and nearby allied players for 2.5 seconds. Concealed targets may not be attacked. Each ally will lose concealment when they attack. |
Spinning Chakram | Launch a spinning Chakram that deals 3530 damage to all enemies in its path, and then deals 700 damage on its return path. Catching the Chakram on its return path will reset its cooldown, but no more than 3 times every 12 seconds. |
Strafe | Spin rapidly while moving at 70% reduced speed, shooting in all directions for 936 damage per hit. Using Strafe slowly consumes its energy, which recovers while Strafe is not in use. |
Vengeance | Active: Transform into the physical embodiment of Vengeance for 6 seconds, causing every Primary Attack to launch 2 additional shots for 801 damage each. Passive: Gain 3% increased movement speed for each nearby enemy, stacking up to 10 times. |
Other Class Build
Barbarian | Wizard | Demon Hunter |
Monk | Crusader | Necromancer |