In League of Legend Wild Rift Amumu is a Tank that can play in Jungle. View Amumu Best build, Runes, Matchups, and more here!
Amumu Build Guide
Full Build
Abyssal Mask | Ionian Boots of Lucidity | Rylias Crystal Scepter |
Liandrys Torment | Morellonomicon | Void Staff |
In Wild Rift Amumu can play as Jungle Mage that requires to build AP damage and gank in the game.
Enchantment: Glorious is an item that Amumu should build.
Core Items
Abyssal Mask | Ionian Boots of Lucidity | Rylias Crystal Scepter |
Amumu core items are Abyssal Mask, Ionian Boots of Lucidity, and Rylias Crystal Scepter.
These core items increase 750 health, 40 magic resist, 300 mana, 70 ability power, and 10 cooldown reduction.
Other Options
Sunfire Cape | Ninja Tabi | Rylias Crystal Scepter |
Abyssal Mask | Randuins Omen | Guardian Angel |
Down below are different techniques to build on Amumu against different enemy match up.
Build Vs Marksman
Randuins Omen | Ninja Tabi | Sunfire Cape |
Steraks Gage | Guardian Angel | Dead Mans Plate |
Build Randuin's Omen to get extra 50 armor, 400 max health, and reduces both Critical Strike and Attack speed from the marksman by 15% for 1.5 seconds.
Build Guardian Angel to get 45 attack damage, 40 armor, and restores back 50% base health and 30% mana when you got eliminated in the fight.
Build Vs Mage
Adaptive Helm | Mercury Treads | Spirit Visage |
Steraks Gage | Guardian Angel | Zekes Convergence |
Build Spirit Visage to get more 45 magic resistance, 350 health, 100% regen, and cooldown reduction that give Jax enough magic resistance to survive Mage combo skills.
Amumu Jungle Tank
Sunfire Cape | Gargoyle Enchant | Abyssal Mask |
Thornmail | Spirit Visage | Randuins Omen |
This build is for Amumu to play as Jungle tank for the team.
Amumu Runes
The Best Wild Rift Amumu runes are Aftershock keystone, Triumph, Backbone, and Hunter Genius.
Aftershock | After immobilizing an enemy champion, gain defenses and later deal a burst of magic damage around you. Defenses: 50 AR + 50% bonus armor and 50 MR + 50bonus MR for 2.5s. Damage: 12 - 110 + 4% max health, magic damage. |
Triumph | Champions takedowns restore 10% missing health. Deal 3% more damage to enemies below 35% health. |
Backbone | Gain 10 AR or 10MR, based on which ever stat you have less of. |
Hunter Genius | Gain 2.5% cooldown reduction. Unique champion takedowns grant 1.5% cooldown reduction. |
Summoner Spells
Flash | Teleport a short distance forward or towards the aim direction. |
Smite | Deal 440 true damage (440-1000) to a large or epic monster or minion. Smiting monsters restores 70 health. Slaying 4 larges monsters upgrades smite to chilling smite or challenging smite which can target enemy champions. |
Amumu Abilities Guide
Skill Details
Cursed Touch | Attacks curse the target to take an additional 10% true damage from incoming magic for 3 seconds. Subsequent applications of Cursed Touch will refresh its duration. |
Bandage Toss | Launches a bandage that deals 80 Magic Damage (80+70% Magic Damage) and stuns the target for 1 second, pulling himself to the target. Cooldown : 14/ 12/ 10/ 8 Mana Cost: 55 |
Despair | Toggle: Begins weeping to deal magic damage equal to 20 plus 1.1%(1.1+ 1% Magic Damage) of their maximum Health to nearby enemies every second. Mana Cost: 10 |
Tantrum | Passive: Takes 4(4+3%Armor + 3% magic resist) reduced physical damage. Active: Deals 90 magic damage (90+50% Magic damage) to nearby enemies and slows them by 30% for 0.5 seconds. Tantrum's cooldown is reduced by 0.5 seconds when Amumu is hit by an attack. Cooldown : 9/ 8/ 7/ 6 Mana Cost: 35 |
Curse of the Sad Mummy | Deals 150 magic damage (150+80% Magic Damage) to enemies and stuns them for 2 seconds. Applies Cursed Touch Cooldown : 98/ 83/ 69 Mana Cost: 100 |
Skill Order
Bandage Toss | Despair | Tantrum | Curse of the Sad Mummy |
3 | 1 | 2 | 6 |
7 | 8 | 3 | 10 |
11 | 12 | 5 | 15 |
13 | 14 | 9 |
Skill Combos
1. Despair > Bandage Toss > Tantrum
2. Despair > Bandage Toss > Curse of the Sad Mummy > Tantrum
Amumu Matchups
Enemy Matchups
Good Against | |
Gragas | Amumu is way better than Gragas even in the team fight, fast at clear camp, more tanky, and has more cc than Gragas. |
Jarvan IV | When Jarvan IV uses his Ultimate to lock down Amumu's teammate. Amumu can help his teammate and counter Jarvan IV by using his Bandage Toss to stun Jarvan IV and let his teammate to escape. |
Xin Zhao | Amumu is a great champion to go against Xin Zhao. Because Amumu can stun and pull him self to the target, when Xin Zhao use his Crescent Guard try to knock him back he'll counter it with his Bandage Toss or Curse of The Sad Mummy. |
Hard Counters | |
Lee Sin | Lee Sin is the best jungler in the early. If we compare Lee Sin jungle vs Amumu Jungle, Lee Sin is better than Amumu he can kill Amumu with his full combo and also effective to gank for his teammate. |
Olaf | Olaf is better than Amumu in the jungle. Olaf can clear camp faster and get a higher level than Amumu in the early game. So, Olaf can gank for his team and has a better performance than Amumu. |
Shyvana | Play against Amumu Shyvana should build Mage, while in Dragon Form Dragons Descent she can deal high magic damage output. |
Vi | Vi is a good champion that can invade Amumu's first camp and also has enough damage to kill Amumu in the early game. |
Amumu Pros and Con
Pros |
1. Lots of CC. |
2. Good Tank champion. |
3. Low Bane rate |
4. Great to counter AD reliant champions. |
Cons |
1. Weak for Duel and invade. |
2. Huge cooldowns. |
3. Immobile. |
4. Bad early game. |
5. Weak with AP champions. |
More Champions Guide
Darius | Garen | Fiora |
Jax | Olaf | Lee Sin |
Wukong | Camille | Jarvan IV |
Tryndamere |