In League of Legends Wild Rift Wukong is a Fighter that can play in Baron Lane and Junlge. View Wukong Best Build, Runes, Matchups, and more here!
Wukong Build Guide
|Boots of Swiftness
In Wild Rift Wukong build items that increase Attack Damage, Health, Cooldown Reduction, and Armor Penetration to become a Roaming Fighter in the team.
Enchantment: Glorious is an item that Wukong should build.
|Boots of Swiftness
Wukong core items as a Roaming fighter are Black Cleaver, Boots of Swiftness, and Youmuu's Ghostblade.
These core items increase 80 attack damage, 350 Max Health, 35 cooldown reduction, 10 armor penetration, and 50 movement speed.
Down below are different techniques to build on Wukong against different enemy match up.
Build Vs Marksman
Build Randuin's Omen to get extra 50 armor, 400 max health, and reduces both Critical Strike and Attack speed from the marksman by 15% for 1.5 seconds.
Build Guardian Angel to get 45 attack damage, 40 armor, and restores back 50% base health and 30% mana when you got eliminated in the fight.
Build Vs Mage
Build Spirit Visage to get more 45 magic resistance, 350 health, 100% regen, and cooldown reduction that give Jax enough magic resistance to survive Mage combo skills.
Build Vs Tank
|Boots of Swiftness
Build Mortal Reminder to get extra 45 attack damage and 35% armor penetration to attach tank champion.
Wukong Roaming Assassin
|Duskblade of Draktharr
This build is good for Wukong to play as a Roaming Assassin in the game.
The Best Wild Rift Wukong runes are Conqueror Keystone, Hunter Vampirism, Hunter Titan, and Pathfinder.
|Gain Stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 5 times. When fully stacked, deal bonus damage to champions (Adaptive)
|Gain 2% physical vamp or 2% magic vamp. Unique champion takedowns grant 2AD with 1% physical vamp or 4 AP with 1% magic vamp. (Adaptive).
|Gain 20 max health. Unique champion takedowns grant 20 max health and 4% tenacity.
|Gain 8% movement speed in brush, jungle, and river when out of combat.
|Teleport a short distance forward or towards the aim direction.
|Ignite is a summoner spells ignites target enemy champion, dealing 60 true damage over 5 seconds and inflicting them with Grievous Wounds. Cooldown: 90 seconds.
You can switch to Smite if you play Wukong as Jungle.
Wukong Abilities Guide
|Wukong and his clones' attack and abilities apply Crushing Blows to the target for 5 seconds (max 5). For each stack, Wukong and his clones deal 3% increased damage to the target.
Passive: Gains 150 range for his next attack after casting ability for 5 seconds.
Active: Empowers his next attack to deal an additional 36 physical damage (30 + 10%attack damage) and heal WUkong for 30 (15 +25% attack damage).
Become invisible for 1.5 seconds, leaving behind a clone for 3.5 seconds. that attack nearby enemy for 50% damage.
The clone will cast Cyclone when Wukong casts it.
Dashes to a target while sending clones to 2 additional targets, dealing 60 physical damage (60 + 80% bonus attack damage). The clones strike the original target if there are no additional targets for 15% damage.
Gains 35% attack speed for 4 seconds after dashing.
Extends his staff and spins to gain 30% movement speed, dealing physical damage equal to 128 (220% attack damage) plus 8% of enemies max health over 2 seconds. Enemies that are hit for the first time is knocked up.
Cyclone can be recast once within 8 seconds.
1. Golden Staff > Nimbus Strike > Warrior Trickster
2. Golden Staff > Warrior Trickster Nimbus Strike > Cyclone
|Garen has more scales than Wukong so landing against him is not hard For Wukong. Wukong can counter Garen's silence or his Ultimate by using his Nimbus strike to make Garen silent or ult Wukong's clone.
|Wukong can use his Nimbus strike to counter Jax Leap strike and Counterstrike without that skill Jax won't be able to kill Wukong. Moreover, Wukong Ultimate has pretty good damage than Jax.
|Olaf and Wukong are strong early fighters they have good damage and attack speed. Wukong to dodge Undertow because Olaf has mana issues if he can't poke his axe.
|Wukong can deal a lot of damage but he is vulnerable when his Cyclone is on cooldown. Try to use Alpha Strike to dodge his Cyclone, use this advantage when you trying to 1vs1 him.
|Tryndamere has an advantage of his damage and critical and can kill Wukong on 1 vs 1 at top lane. When Wukong use warrior trickster, Tryndamere can use his mocking shout at that time to slow Wukong, then use Spinning slash to chase and kill Wukong with his full combo.
|Nasus should play passive against Wukong dont' try to trade kill with him in the early game try to stack up Siphoning strike first. When Wukong uses his Golden Staff, Nasus can counter him by using Wither and Spirit Fire to force Wukong back.
|Darius has good output damage with his passive and will win the trade against Wukong. Darius can use Apprehend and Crippling Strike to force Wukong into the fight and It will be hard for Wukong to win and farm on the lane.
Wukong Pros and Cons
|1. Low cooldown on his abilities.
|2. Good Tank against AD champions.
|3. Easy to escape.
|4. Deal pretty good damage with his Ultimate.
|1. Low Mana pool in early game.
|2. Doesn't have enough sustain.
|3. Bad with good CC champions.
|4. Have a bad matchup in the lane.
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