Find all information you need to know about Teamfight Tactics patch notes that have some changes on champions, items, traits, and game system.
Table of Contents
Patch 11.8 Notes Overview
In this Patch Notes 11.7 will cover on champions, traits, and items that are buffed, nerfed, and adjusted.
Systems
Lucky Lanterns
- More frequent gold drops with more gold
- Significantly increased the drop rates of rare items (Neeko's, Spatula, Force of Nature)
- Instead of having a 25% chance to not spawn a Lantern, each game will have a 25% chance to drop a Lantern in all 3 Stages.
Buff Champions
Azir
- Emperor's Divide Damage: 200/350/8888 => 225/375/18888
Ornn
- Stampede Damage: 150/250/750 => 175/275/9999
Sett
- Showstopper Damage: 40/60/400% => 40/60/800%
Kayle
- Divine Ascension wave Damage: 100/140/350 => 110/150/350
Zilean
- Rewind Fate Revive Delay: 3.5/3/1 => 3/2/0.5 seconds
Nerf Champions, Trait, & Item
Champions
Aurelion Sol
- Voice of Lightning Damage: 325/500/1400 => 300/475/1300
Samira
- Inferno Trigger Base Damage: 15/25/40 => 10/20/777
Neeko
- Blooming Burst Damage: 250/350/450 => 250/325/425
Darius
- Fortune's Guillotine Damage Falloff: 25/20/10% => 25/20/15%
Swain
- Draconic Ascension maximum Health gain: 60/75/100% => 60/65/100%
Item
Locket of the Iron Solari
- Shield: 300/350/450 => 300/350/400
Trait
Spirit
- Bonus Attack Speed: 20/35% => 18/30%
Adjust
Fortune
- Added a new drop possibility for 3 Fortune 12 Losses (40% Chance)
- Added a cold hearted new drop possibility for 6 Fortune (4% Chance)
- Changed the chance to drop 'The Boot' in 6 Fortune from 1% => 4%