Down below is the full information in Wild Rift Patch 2.5a Champions, Items Nerfs & Buff.
Nerfs & Buff Champions
There are 7 champions that need to nerfs & buff in this patch. Later this patch some champions have been too Over performance in the game. Time to make it balance.
Akshan Nerf
Comeuppance
- Minimum bonus AD ratio: 12.5% -> 10% based on missing health
- Maximum bonus AD ratio: 50% -> 40% based on missing health
Darius Nerf
Decimate
- Heal: 15 - 45% based on enemy champions hit -> 12 - 36% based on enemy champions hit.
Galio Nerf
Hero's Entrance
- Cooldown: 120 / 100 / 80s -> 130 / 115 / 100s
Graves Nerf
Base Stats
- Base health: 610 HP -> 570 HP
- Armor per level: 4.3 -> 3.9
- Base mana regen: 15 -> 12
Kai'sa Nerf
Icathian Rain
- Base damage per missile: 50 / 70 / 90 / 110 -> 40 / 60 / 80 / 100
- Max single-target damage: 112.5 / 157.5 / 202.5 / 247.5 -> 90 / 135 / 180 / 225
Tryndamere Nerf
Battle Fury
- Attack speed from attacking enemy champions: 50 / 55 / 65 / 75% -> 45 / 50 / 55 / 60%.
Nami
Tidal Wave
- Cooldown: 80 / 70 / 60 -> 90 / 80 / 70s
Lucian Buff
The Culling
- Bullet damage: 15 / 35 / 55 -> 20 / 40 / 60
Items Nerf & Buff
6 Items that need to nerf & buff in this patch check out below.
Mortal Reminder Nerf
- Armor penetration: 30% at all levels -> 16-30% based on champion level
- Attack damage: 45 -> 40
- Combine cost: 650g -> 800g
- Total cost: 2950g -> 3100g
Last Whisper
- Armor penetration: 15% -> 10%
Serylda's Grudge
- Armor penetration: 30% at all levels -> 16-30% based on champion level
- Combine cost: 500g -> 600g
- Total cost: 3000g -> 3100g
Black Cleaver Buff
- Attack damage: 35 - 40
Force of Nature Buff
- Magic resist: 45 -> 50
Spirit Visage Buff
- Magic resist 45 -> 50
End of Patch 2.5A Champion, Items Nerf & Buff.