Welcome to Wild Rift Patch Notes 2.1 with new updates, featuring new champions, new champions buffed & nerfed, item nerfed, champions adjusted, and new game features.
New Champions
These are 2 champions that will be available late in Patch 2.1 in Wild Rift.
Xayah
Xayah is a vastayan revolutionary waging a personal war to save her people. Xayah fights alongside her partner and lover, Rakan, to protect their dwindling tribe, and restore their race to her vision of its former glory.
Rakan
Rakan is an infamous vastayan troublemaker and the greatest battle dancer in Lhotlan tribal history. He is the lover of Xayah, Together, they seek to free lonia's wild magic, restoring the vastay's birthright.
Champions Buffed & Nerfed
Champions Buffed
There are 6 champions that buffed in this Patch Notes such as:
Corki
Corki isn't shown good performance in the game. So, Wild Rift is adding a bit of satisfaction to his arsenal.
Phosphorus Bomb
- AD Ratio: 0.5 bonus AD -> 0.7 bonus AD
Gatling Gun
- Armor and Magic Resist reduction: 4 / 6 / 8 / 10 -> 8 / 12 / 16 / 20
Missile Barrage
- Base damage: 80 / 95 / 110 -> 80 / 115 / 150
- AD Ration: 0.25 at all ranks -> 0.25 / 0.45 / 0.65
- Big One base damage: 160 / 190 / 220 -> 160 / 230 / 300
- Big One AD ratio: 0.5 at all ranks -> 0.5 / 0.9 / 1.3
Jarvan IV
Jarvan's been underperforming for a while time to buffed him in this Patch.
Base Stats Buffed
- AD per level 3.6 -> 4.55
Martial Cadence
- This passive now deals 20 minimum damage
Dragon Strike
- Dragon Strike to Demacian Standard dash combo hitbox size: 2 -> 2.5
Catalysm
- Fixed dash speed: 0.4s -> 0.25s
Jax
Jax has low performance, he needs to be stronger in the game.
Leap Strike
- Range: 6 -> 6.5
- Cooldown: 9 / 8 / 7 / 6s -> 7.5 / 6.5 / 6s
- Damage: 55 / 110 / 165 / 220 -> 60 / 115 / 170 / 225
Tristana
Wild Rift is amping up all of Tristana's explosive powers to help her keep pace with other bot laners.
Rapid Fire
- Attack speed: 30 / 50 / 70 / 90% -> 50 / 70 / 90 / 110%
- Duration: 5s -> 7s
Rocket Jump
- Base damage: 60 / 130 / 200 / 270 -> 85 / 155 / 225 / 295
Explosive Charge
- Passive base damage: 40 / 70 / 100 / 130 -> 55 / 85 / 115 / 145
- Active base damage: 60 / 70 / 80 / 90 -> 65 / 80 / 95 / 110
- AD ratio: 50 / 70 / 90 / 110% Bonus AD -> 55 / 90 /125 / 160% Bonus AD
Twisted Fate
Twisted Fate has low performance in high level of play. Time to buffed him that able to select the right card in the right situation.
Pick a Card
- Blue Card Mana restoration: 50 / 65 / 80 / 95 -> 60 / 90 /120 / 150
- Blue Card AP ratio: 0.5 -> 0.8
- Red Card AP ratio: 0.5 -> 0.65
- Gold Card stun duration: 1 / 1.25 / 1.5 / 1.75s -> 1.25 / 1.5 / 1. 75/ 2s.
Yasuo
Yasuo's Ultimate sometimes feels more like a Last sigh. Time to speeding it up, and also increasing more damage in the late game.
Last Breath
- Base damage: 200 / 300 / 400 -> 200 / 350 / 500
- Animation time: 1.5s -> 1.25s
- Knock-up duration: 1.5s -> 1.25s
Champions Nerfed
Kennen
Kennen Electic ninja is too op in the game, especially as a lane bully and burst mage. Time to balance this champion.
Base Stats Nerfed
- Base AD: 58 -> 52
- Movement speed: 335 -> 330
Electrical Surge
- Cooldown: 12 / 10 / 8 / 6s -> 15 / 12 / 9 / 6s
Lightning Rush
- Base damage: 85 / 140 / 195 / 250 -> 70 / 125 / 180 / 235
- AP ratio: 0.8 -> 0.7
Slicing Maelstrom
- Base damage: 35 / 70 / 105 -> 30 / 60 / 90
- AP ratio: 0.2 -> 0.15
Item Nerfed
There are 3 items that nerfed in this Patch Notes featuring:
Youmuu's Ghostblade
- Removed Attacks convert Momentum into bonus magic damage on-hit.
- Attacks will still remove all Momentum stacks.
Redeeming enchant
- New Redemption heal effect is reduced by 50% if the target has been affected by another Redemption in the last 20 seconds.
Locket Enchant
- Locket shield effect is reduced by 50% if the target has been affected by another Locket in the last 20 seconds.
Item Adjusted
Momentum
- Removed Attacks convert Momentum into bonus magic damage on-hit.
- Attacks will still remove all Momentum stacks.
Crushing Blow
- New attacks deal magic damage equal to Momentum stacks removed. Melee attacks that expend max Momentum also slow by 50% for 1 second.
Champions Adjusted
Kai'Sa
Fixing an issue where Kai'sa wasn't hitting as hard as she should.
Void Seeker
- Correctly applies Caustic Wound's damage to the target hit.
Lee Sin
Wild Rift is adjusting the range to make combo reliable again. They expect this to be a light nerf, but Lee Sin is for the most part in an okay spot.
Dragon's Rage
- Knockback range: 7.5 -> 6.75
In-Game New Features
Ping Display
- Added the ability to see your exact latency in-game.
Portrait Lock
- By popular demand, added the ability to choose the order in which enemies appear when using Portrait Lock.
Summoner Spell Timers
- Added an indicator around summoner spells buttons showing exactly how long spell casts like Barrier and Ghost will be active.
Smite Indicator
- Added a visual indicator to indicate reduced gold from minions if using the smite summoner spell.
Gameplay Changes Hand of Baron
- When champions with Hand of baron buff leave minion vicinity, buff linger duration reduced from 10 - 5 seconds.
Rift Scuttler
- Rift Scuttler now spawns similarly to League of PC. At the start of the game, two Rift Scuttlers spawn (one on each side of the map), then one Scuttler on either is randomly spawned thereafter.
Other
- Increased the amount of Blue Motes in Weekly Activity Chests, and slightly increased activity points required to earn the third chest in a week. XP and Poro coin rewards are unchanged:
- Chest 1: 120 Activity Points - 150BM -> 250BM
- Chest 2: 240 Activity Points - 175BM - > 275BM
- Chest 3: 465 Activity Points (was 400) - 200BM -> 425BM
- Added the ability to gift recalls, baubles, and emotes.
- Fixed a bug where reaching account level 10 would remove the Suggested Activities menu.
- Chests now prioritize granting unowned content first, and if all potential content is owned, Poro Coins can be granted instead. This fixes an issue where chests could not be used if all potential content was owned.
- Champions earn from leveling up have been removed as potential drops from chests.
- Adjusted the login flow to ensure that important login popup messaging (like server-status) will not be skipped when using automatic login.
- On iOS, increased the time before automatic logout when minimizing Wild Rift or Locking screen.
- Refreshed tutorials with more information about lane indicators.
- Moved hardware/device permission requests from first to the first time a feature is used. For instance, instead of requesting access to save media on first logging, Wild Rift now asks for access for the first time-saving media (like sharing on social media.)
Source: League of Legends Wild Rift.