Honkai: Star Rail Aventurine Build, Team, Lightcones, & Relics


Aventurine is a 5-star character with Imaginary Element in Honkai Star Rail. He is a high-ranking executive of the IPC's Strategic Investment Department. A risk-taker, his constant smile makes is difficult for people to discern his true feelings.

You can get Aventurine by pulling from Warp Banner (Gilded Imprisonment) using Star Rail Pass or Special Pass.

Aventurine Max Lv 80 Stats

Aventurine Ascension Materials

Aventurine Ascension Material | Honkai Star Rail - zilliongamer

  • x308000 Credit
  • x15 Tatters of Thought
  • x15 Fragments of Impression
  • x15 Shards of Desires
  • x65 Suppressing Edict

Best Aventurine Team Build

Aventurine Team | Honkai Star Rail - zilliongamer

Acheron (Main DPS): When any teammate uses an ability that weakens an enemy, Acheron gains power (Slashed Dream). She also marks the enemy with (Crimson Knot) once Acheron has enough (Slashed Dream), she can use her powerful Ultimate attack. The more (Crimson Knot) marks on the enemy, the stronger her Ultimate will be.

Silver Wolf (Support): Silver Wolf has a chance to lower enemy Quantum resistance with her skill and reduce their defense with her attacks.

Pela (Support): Pela weakens her enemies' defenses with her ultimate skill, making them easier to defeat. She also has a passive ability that lowers a single enemy's defense, allowing her to attack first.

Aventurine (Tank): Aventurine has a special skill that creates a "Fortified Wager" shield for her allies. She gains "Blind Bet" points whenever she or a shielded ally is attacked. Additionally, she gains points when using her ultimate ability or when shielded allies launch follow-up attacks. Once Aventurine reaches 7 "Blind Bet" points, she unleashes a powerful series of follow-up attacks.

Best Aventurine Lightcone

Aventurine Lightcone | Honkai Star Rail - zilliongamer

  • Inherently Unjust Destiny 5-Star Lightcone: Increases the wearer's DEF by 36%/ 42%/ 48%/ 54%/ 60%. When the wearer provides a Shield to an ally, the wearer's CRIT DMG increases by 40% /46% /52% /58% /64% lasting for 2 turns. When the wearer uses a follow-up attack, there is a 100% base chance to increase the DMG taken by the attacked enemy by 8% /9% /10% /11% /12%, lasting for 2 turns.
  • Texture of Memories 5-Star Lightcone: Increases the wearer's Effect Resistance by 8% /10% /12% /14% /16%. if the wearer is attacked and has no Shield, they gain a shield equal to 16% /20%/ 24%/ 28%/ 32% of their Max HP for 2 turns. This effect can only be triggered once every 3 turns. If the wearer has a Shield when attacked the DMG they receive decreases by 12% /15%/ 18% /21% /24%.
  • Moment of Victory 5-Star Lightcone: Increase the wearer's DEF by 24% /30% /36% /42% /48% and Effect hit rate by 20% /25% /30% /35% /40%. Increase the chance for the wearer to be attacked by enemies. When the wearer is attacked, increase their DEF by an additional 24% /30% /36% /42% /48% until the end of the wearer's turn. 
  • Landau's Choice 4-Star Lightcone: The wearer is more likely to be attacked, but DMG taken is reduced by 16% /18% /20% /22% /24%.

Best Aventurine Relics

Aventurine Relics | Honkai Star Rail - zilliongamer

  • Equip 4 Pieces of Guard of Wuthering Snow: At the beginning of the turn, if the wearer's HP is equal to or less than 50% of their Max HP, restores HP equal to 8% of their Max HP and regenerates 5 energy.
  • Plus 2 Pieces of Broken Keel: Increases the wearer's Effect Resistance by 10%. When the wearer's Effect Resistance is at 30% or higher, all allies CRIT DMG increases by 10%.

Aventurine Eidolon

Aventurine Eidolon | Honkai Star Rail - zilliongamer

Eidolon Level 1: Prisoner's Dilemma

Increases CRIT DMG by 20% for allies with Fortified Wager. After using the Ultimate, provides all allies with a Fortified Wager shield, whose Shield effect is equal to 100% of the one provided by the Skill, lasting for 3 turns.

Eidolon Level 2: Bounded Rationality

When using Basic ATK, reduce the target's All-Type Resistance by 12% for 3 turns.

Eidolon Level 3: Droprate Maxing

Ultimate Lv. +2, up to a maximum of Lv.15. Basic ATK Lv.+1, up to a maximum of Lv.10.

Eidolon Level 4: Unexpected Hanging Paradox

When triggering his Talent's follow-up attack, first increases Aventurine's DEF by 40% for 2 turns, and additionally increases the Hits Per Action for his talent's follow-up attack by 3.

Eidolon Level 5: Ambiguity Aversion

Skill Lv.+2, up to a maximum of Lv.15. Talent Lv.+2, up to a maximum of Lv.15.

Eidolon Level 6: TBD

For every ally with a Shield, the DMG Dealt by Aventurine increases by 50%, up to a maximum of 150%.

Aventurine Skills

Straight Bet (Normal Attack)

Deals Imaginary DMG equal to 50% of Aventurine's DEF to a single enemy.

Cornerstone Deluxe (Skill)

Provide all allies with a Fortified Wager shield that can block DMG equal to 16% of Aventurine's DEF plus 80, lasting for 3 turns. When repeatedly gaining Fortified Wager, the shield effect can stack up to 200% of the Shield provided by the current Skill.

Roulette Shark (Ultimate)

Randomly gains 1 to 7 points of Blind Bet. Then inflicts Unnverved on a single target enemy, lasting for 3 turns. And deals Imaginary DMG equal to 162% of Aventurine's DEF to the single target enemy. When ally this an Unnderved enemy target, the CRIT DMG dealt increases by 9%.

Shot Loaded Right (Talent)

The Effect Resistance increased by 13% for a single ally with a Fortified Wager. And when this allied character gets attacked, Aventurine gains 1 point of Blind Bet. When Aventurine has Fortified Wager, he can resist Crowd Control debuffs. This effect can trigger again after 2 turns. Aventurine additionally gains 1 point of Blind Bet after getting attacked. upon reaching 7 points of Blind Bet, Aventurine consumes the 7 points to launch a 7-hit follow-up attack, with each hit dealing Imaginary DMG equal to 25% of Aventurine's DEF to a single random enemy. Blind Bet is capped at 10 points.

The Red or the Black (Technique)

After using the Technique, 1 of the following effects will be granted.

  • There is a chance for DEF to increase by 24%.
  • There is a high chance for DEF to increase by 36%.
  • There is a small chance for DEF to increase by 60%.

Only the latest effect will be kept. After entering the next battle, increase all allies DEF by the corresponding amount, lasting for 3 turns.

Aventurine Traces

Ascension 2 & 3: Leverage

For every 100 of Aventurine's DEF that exceeds 1600, increases his own CRIT Rate by 2%, up to a maximum increase of 48%.

Ascension 4 & 5: Hot Hand

When battle starts, grants all allies a Fortified Wager shield, whose shield effect is equal to 100% of the one provided by the Skill, lasting for 3 turns.

Ascension 6: Bingo!

After an ally with Fortified Wager launches a follow-up attack, Aventurine accumulates 1 Blind Bet point. This effect can trigger up to 3 times. And its trigger count resets at the start of Aventurine's turn. After Aventurine launches his Talent's follow-up attack, provides all allies with a Fortified Wage that can block DMG equal to 7% of Aventurine's DEF plus 96, and additionally grants a Fortified Wager that can block DMG equal to 7% of Aventurine's DEF plus 96 to the ally with the lowest Shield effect, lasting for 3 turns.

List of Aventurine Max Lv Trace Ascension Materials

  • x2.4 Million Credit
  • x18 Scattered Stardust
  • x69 Crystal Meteorites
  • x139 Divine Amber
  • x41 Tatters of Thought
  • x56 Fragment of Impression
  • x58 Shards of Desires
  • x12 Past Grievances of the Planet Boring Disaster
  • x8 Tracks of Destiny