Find Genshin Impact Claymores weapon list here featuring Characters that use claymores, and more information.
Table of Contents
- Claymores Overview
- White Iron Greatsword
- Skyrider Greatsword
- Ferrous Shadow
- Debate Club
- Bloodtainted Greatsword
- Whiteblind
- The Bell
- Snow-Tombed Starsilver
- Serpent Spine
- Sacrificial Greatsword
- Royal Greatsword
- Rainslasher
- Prototype Archaic
- Mailed Flower
- Makhaira Aquamarine
- Luxurious Sea Lord
- Lithic Blade
- Katsuragikiri Nagamasa
- Forest Regalia
- Favonius Greatsword
- Blackcliff Slasher
- Akuoumaru
- Wolf's Gravestone
- The Unforged
- Song of Broken Pines
- Skyward Pride
- Redhorn Stonethresher
- Beacon of the Reed Sea
Claymores Overview
Claymores is one of the five weapons in Genshin Impact that is used for close-range attacks with slow wielding but deals huge damage per swing if hit. You can use this weapon to break Geo Shields.
There are 2 attacks types for Claymores such as Normal attacks and Charged attacks.
Normal Attacks
Claymore's normal attack consists of 4 to 5 slow yet powerful and wide area-hit melee attacks.
Charged Attacks
Use Claymore charged attacks to have small windup before performing a furious chain attacks that already drains stamina. The attacks will be more powerful once the characters stamina reaches the max duration or run out of stamina.
Claymores List
There are 3 stars to 5-stars Claymores in Genshin Impact such as:
White Iron Greatsword
- ATK: 39 (401)
- DEF: 9.6%(43.9%)
- Defeating an opponent restores 8-16% HP.
Skyrider Greatsword
- ATK: 39 (401)
- Physical DMG Bonus: 9.6%(43.9%)
- On hit, Normal or Charged Attacks increase ATK by 6-10% for 6s. Max 4 stacks. Can only occur once every 0.5s.
Ferrous Shadow
- ATK: 39 (401)
- HP: 7.7%(35.2%)
- When HP falls below 70-90%, increase Charged Attack DMG by 30-50%, and Charged ATKs become much harder to interrupt.
Debate Club
- ATK: 39 (401)
- ATK%: 7.7%(35.2%)
- After using an Elemental Skill, Normal or Charged ATKs, on hit, deal an additional 60-120% ATK DMG in a small area. Effect lasts 15s. DMG can only occur once every 3s.
Bloodtainted Greatsword
- ATK: 38(354)
- Elemental Mastery: 41(187)
- Increases DMG against opponents affected by Pyro or Electro by 12-24%.
Whiteblind
- ATK: 42(510)
- DEF: 11.3%(51.7%)
- On hit, Normal or Charged ATKs increase ATK and DEF by 6-12% for 6s. Max 4 stacks (24-48% total). Can only occur once every 0.5s.
The Bell
- ATK: 42(510)
- HP: 9%(41.3%)
- Taking DMG generates a Shield which absorbs DMG up to 20-32% of Max HP. This shield last for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12-24% increased DMG.
Snow-Tombed Starsilver
- ATK: 44(565)
- Physical DMG Bonus: 7.5%(34.5%)
- Hitting an opponent with Normal and Charged ATKs has a 60-100% chance of forming and dropping an Everfrost Icicle above them, dealing AoE DMG equal to 80-140% of ATK. Opponents affected by Cryo are instead dealt DMG equal to 200-360% of ATK. Can only occur once every 10s.
Serpent Spine
- ATK: 42(510)
- CRIT Rate: 6%(27.6%)
- Every 4s a character is on field, they will deal 6-10% more and take 3-2% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes.
Sacrificial Greatsword
- ATK: 44(565)
- Energy Recharge: 6.7%(30.6%)
- After dealing damage to an opponent with an Elemental Skill, the skill has a 40-80% chance to end its own CD. Can only occur once every 30-16s.
Royal Greatsword
- ATK: 44(565)
- ATK%: 6%(27.6%)
- Upon dealing damage to an opponent, increases CRIT Rate by 8-16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Rainslasher
- ATK: 42(510)
- Elemental Mastery: 36(165)
- Increases DMG against opponents affected by Hydro or Electro by 20-36%.
Prototype Archaic
- ATK: 44(565)
- ATK%: 6%(27.6%)
- On hit, Normal or Charged ATKs have a 50% chance to deal an additional 240-480% ATK DMG to opponents with a small AoE. Can only occur once every 15s.
Mailed Flower
- ATK: 43.73(564.78)
- Elemental Mastery: 24(110.26)
- Within 8s after the character's Elemental Skill hits an opponent or triggers an Elemental Reaction, the character's ATK and Elemental Mastery will be increased by 12% and 48 respectively.
Makhaira Aquamarine
- ATK: 42(510)
- Elemental Mastery: 36(165)
- The following effect will trigger every10s: The equipping character will gain 24-48% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.
Luxurious Sea Lord
- ATK: 41(454)
- ATK%: 12%(55.1%)
- Increases Elemental Burst DMG by 12%-24%. When Elemental Burst hits opponents, there is a 100% chance of summoning a huge on rush of tuna that deals 100-200% ATK as AoE DMG. This effect can occur once every 15s.
Lithic Blade
- ATK: 42(510)
- ATK%: 9%(41.3%)
- For every character in the party who hails from Liyue, the character who equips this weapon gains 7-11% ATK increase and 3-7% CRIT Rate increase. This effect stacks up to 4 times.
Katsuragikiri Nagamasa
- ATK: 42(510)
- Energy Recharge%: 10%(45.9%)
- Increases Elemental Skill DMG by 6-12%. After Elemental Skill hits opponent, the character loses 3 Energy but regenerates 3-5 Energy every 2s for the next 6s. This effect an occur once every 10s. Can be trigger even when the character is not on the field.
Forest Regalia
- ATK: 44(565)
- Energy Recharge%: 6.7%(30.6%)
- CRIT hits have a 60-100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12-6s.
Favonius Greatsword
- ATK: 41(454)
- Energy Recharge%: 13.3%(61.3%)
- CRIT hits have a 60-100% chance to generate a small amount of Elemental Particle, which will regenerate 6 Energy for the character. Can only occur once every 12-6s.
Blackcliff Slasher
- ATK: 42(510)
- CRIT DMG%: 12%(55.1%)
- After defeating an opponent, ATK is increased by 12-24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Akuoumaru
- ATK: 42(510)
- ATK%: 9%(41.3%)
- For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12-0.24%. A maximum of 40-80% increased Elemental Burst DMG can be achieved this way.
Wolf's Gravestone
- ATK: 46(608)
- ATK%: 10.8%(49.6%)
- Increases ATK by 20-40%. On hit, ATKs against opponents with less than 30% HP increase all party members' ATK by 40-80% for 12s. Can only occur once every 30s.
The Unforged
- ATK: 46(608)
- ATK%: 10.8%(49.6%)
- Increases Shield Strength by 20-40%. Scoring hits on opponents increase ATK by 4-8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by shield, this ATK increase effect is increased by 100%.
Song of Broken Pines
- ATK: 46(608)
- Physical DMG Bonus: 4.5%(20.7%)
- A part of the "Millennial Movement" that wanders amidst the winds.
Increases ATK by 16~32%, and when Normal or Charged Attacks hit opponents, the character gains a Sigil of Whispers. This effect can be triggered once every 0.3s.
When you possess four Sigils of Whispers, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Banner-Hymn" effect for 12s.
"Millennial Movement: Banner-Hymn" increases Normal ATK SPD by 12~24% and increases ATK by 20~40%. Once this effect is triggered, you will not gain Sigils of Whispers for 20s.
Of the many effects of the "Millennial Movement", buffs of the same type will not stack.
Skyward Pride
- ATK: 48(674)
- Energy Recharge: 8%(36.8%)
- Increases all DMG by 8~16%. After using an Elemental Burst, Normal or Charged Attack, on hit, creates a vacuum blade that does 80~160% of ATK as DMG to opponents along its path. Lasts for 20s or 8 vacuum blades.
Redhorn Stonethresher
- ATK: 44(542)
- CRIT DMG: 19.2%(88.2%)
- DEF is increased by 28-56%. Normal and Charged ATK DMG is increased by 40-80% of DEF.
Beacon of the Reed Sea
- ATK: 45.94(608.07)
- CRIT Rate: 7.2%(33.08%)
- After the character's Elemental Skill hits an opponent, their ATK will be increased by 20% for 8s. After the character take DMG, their ATK will be increased by 20% for 8s. The 2 aforementioned effects can be triggered even when the character is not on the field. Additionally, when not protect by a shield, the character's Max HP will be increased by 32%.
End of Claymore Genshin Impact list.