Call of Duty Mobile Season 2 Patch Notes

Read detail of Call of Duty Mobile Season 2 "Day of Reckoning" Patch Notes here:

Season 2 Battle Pass

Season 2 Battle Pass is expected to release on March 11, 2021.

Premium Battle Pass Rewards

  • 4 new Epic Soldiers.
    • Mara - Awakening.
    • Mace - Back for More.
    • Mil-Sim - Brute.
    • Alex.
  • New epic Blueprints.
    • AS-Val - Judgement.
    • BK-57 - Data Miner.
    • HVK-30 - Jumper Cable.
    • M4LMG - Check Point.
    • KRM-262 - Eagle Claw.
  • New Legendary Calling Cards.
    • Calling Card - Beatdown.

Free Battle Pass Rewards

New base Weapon: AS VAL, a built-in suppressor rifle that has high damage and fire rate. AS VAL is really good for close to mid range combat.

New Scorestreak: Napalm, target nearby enemies and fill the battlefield with flames and smoke after. (1500 Kill points) required.

New Events Rewards

New Perk: Recon, after an enemy is killed, nearby enemies will be scanned and displayed on the minimap.

New Rank Series

Rank Series resets to Series 1. The new Series 1 starts from March 2021 to May 2021.

Ranked Mode Optimization

Multiplayer: Optimized the algorithm of evaluating player's strengths and abilities in every rank, especially legendary players. Legendary players around 6500 scores won't match up with high score legendary players frequently.

Battle Royale: Optimized rank point calculating algorithm. Players get more rank points in the new season in total.

Multiplayer

New Maps

Shoot House: A military training ground located in the middle of a desert, including the classic 3-route design.

Available for Team Death Match, Domination, Hard Point, Kill Confirmed and More.

Shipment - Modern: The classic map in Modern Warfare series has been renovated into Modern Style.

Available for Team Death Match, Domination, Hard Point, Kill Confirmed, and More.

New Featured Game Modes

Gunfight Sniper: Eliminate or Capture objectives by using only acquired sniper rifles.

Available on Cage, Shipment, Pine, King, and more.

Buffs and Nerfs

DR-H

Increased DR-H's no stock attachment ADS time reduction to 12%.

Increased DR-H's no stock attachment hit flinch to 15%.

ASM10

Slightly decreased ASM10's No Stock attachment hit flinch.

Arctic.50

Decreased Arctic.50's wall-penetration damage.

Decreased MIP Stopping Power Reload attachment damage radio to legs. Now a wall-penetrating leg shot will not be lethal.

The capacity of blocking fire bullet for Arctic.50 is decreased form 20 to 15 and its maximum capacity is decreased from 40 to 30, ADS time increased from 12% to 30%, and shot interval from 40% to 50%.

DL Q33

Increased DL Q33 damage to 90 and grants it higher wall-penetrating damage.

HBRa3

Decreased HBRa3's OWC Marksman barrel attachment's negative effects.

MSMC

Increased MSMC's OWC Marksman barrel attachment vertical recoil control.

LMGs

Increased S36, UL736, RPD, and M4LMG's YKM Combat stock attachment ADS time reduction.

War Machine

Decreased the explosion range of War Machine.

Decreased the damage reduction of War Machine operator.

Gravity Spike

Decreased Gravity Spike damage range.

Annihilator

Slightly decreased the damage of Annihilator dealt to: Stealth Chopper, XS1 Goliath, VTOL, Shield Turret, and Transform Shield.

Dead Silence Perk

When equipped with Dead Silence Perk, you no longer hear the footstep of yourself, and the audible range of running has been decreased.

Fixed and Optimized

Players are now able to jump while moving alongside a wall.

Optimized the speed adjustment when moving alongside a wall/obstacle.

Optimized the server tick rate.

Optimized player's hit box when switching among standing crouching and prostrating.

Increased characters' FPS. Enemy's movements and actions are more precise and smooth.

Optimized sound effects based on different scenes so that players can located their enemies more accurately.

Fixed an issue that players might get stuck in window frames when climbing through.

Fixed an issue when Soldiers are stuck for a while after crossing the shortcut of Laundry Sidewalk in Raid.

Fixed an issue of wrong collisions in the Takeoff's scene.

Fixed an issue of wrong collision in the Tunisia's scene.

Battle Royale

New Featured Game Modes

Tank Battle: Available for Ranked Mode. Collect five components to assemble your tank. You can also assemble tank by blueprint in the airdrop. More soldiers have the opportunity to fight in tanks.

New Vehicle

Cargo Truck. The truck has only two seats for the driver and the co-driver, but the body can accomondate multiple soldiers who can move freely. The acceleration is slower, but equipped with high durability and provides great protection.

Buffs, Nerfs, and Optimization

Increased ADS accuracy for all weapons.

Increased horizontal recoil control for all weapons.

Popular weapons such as AK47 and AK117 have much lower recoil control compare to the other weapons.

The locking time for FHJ18 is changed to 1 second.

The launcher speed of projectiles from FHJ18 is decreased to 110m/s and accelerates to its maximum speed.

Significantly increased SMG and Shotgun hip-fire accuracy.

Significantly increased Sniper rifle recoil control.

Increased Tempest's damage and damaging radius.

Increased Annihilator range. It now can eliminates enemy in all range with 2 shots.

Increased projectile distance of all lethal and tactical weapons.

Cluster Grenade now has an alarm when it sticks to an object and direction of small grenades will be shown on the screen.

Discarded guns will no longer show amount of remaining ammo.

Optimized wingsuit landing action,

Optimized the server tick rate.

Optimized player's hit box when switching among standing, crouching, and protesting.

Increased character' FPS Enemy's movements and actions are more precise and smooth.

Optimized sound effect based on different scenes so that players can locate their enemies more accurately.

Conclusion

In conclusion, The Dev team making a ton of new changes, tweak, and optimization for the upcoming Season 2. While also provide the High quality Battle Pass, ranked series, and buffs & nerfs.