In League of Legends Wild Rift Teemo is a Mage that highly play in Baron lane. View Teemo Best builds, Runes, Matchups, and more here!
Teemo Build Guide
Nashor's Tooth | Lich Bane | Stasis Enchant |
Rabadon's Deathcap | Morellonomicon | Void Staff |
Enchantment: Stasis Enchant.
This Teemo full build works well against opponent Mage, Marksman, Fighter, and Tank.
The items provide Ability Power, Attack Speed, Ability Haste, Bonus Movement Speed, and Magic Penetration.
Build Vs Assassin
Nashor's Tooth | Lich Bane | Stasis Enchant |
Infinity Orb | Rabadon's Deathcap | Void Staff |
Infinity Orb provides movement speed, magic penetration, and crit damage when the enemy below 35% Health.
Other Items Options
Here are more items that you should build on Teemo base on your game situation.
Liandry's Torment | Rylia's Crystal Scepter | Teleport Enchant |
Hextech Gunblade | Morellonomicon | Luden's Echo |
Teemo Runes
Electrocute | Hitting a champion with successive attacks or abilities deals bonus adaptive damage. |
Brutal | Gain AD/AP and penetration. (Adaptive) |
Backbone | Gain bonus AR or MR, based on whatever stat you have less of. |
Hunter - Genius | Unique champion takedowns grant Ability Haste. |
Summoner Spells
Flash | Teleport a short distance forward or towards the aimed direction. |
Ignite | Ignites target enemy champion, dealing 60 true damage (60-410) over 5 seconds and inflicting them with Grievous Wounds. Grievous wounds reduces healing effects by 50%. |
Teemo Skill Guide
Skill Details
Toxic Shot | Attacks deal 8 bonus magic damage on impact and an additional 7 magic damage (7 + 8%AP) over 4 seconds. |
Blinding Dart | Deal 70 magic damage (70 + 60%AP) and blinds the target for 1.25 seconds. Attacks from blinded enemies will miss their target, dealing no damage and failing to apply on-hit effects. Cooldown: 7.8 Mana Cost: 75/ 80/ 85/ 90 |
Move Quick | Passive: Grants 10% Movement Speed if an enemy champion or structure has not damaged Teemo within the last 5 seconds. Active: Rolls a short distance forwards and sprints for 3 seconds. During this time, Move Quick's bonus is doubled and cannot be removed by damage. Cooldown: 16.6 Mana Cost: 40 |
Guerrilla Warfare | After a delay, become Camouflaged. Moving outside of brush for more than 3 seconds ends this effect. After exiting Camouflaged, gain 30% Attack Speed for 3 seconds. Camouflaged: Hide from champions by keeping them out of Teemo's detection radius. Enemy turrets reveal camouflaged units near them. Attacks and offensive abilities end Camourflaged early. Cooldown: 21.5/ 19.5/ 17.6/ 15.6 Mana Cost: 40 |
Noxious Trap | Tosses a stored mushroom as a trap that detonates if an enemy steps on it, dealing 100 magic damage (100 + 30%AP) and creating a poisonous puddle that deals 150 magic damage (150 + 45%AP) over 3 seconds. Enemies within the puddle are also slowed by 40% Traps last 2 minutes and take 1 second(s) to arm and stealth. Up to 3 traps can be held at once. If a thrown trap lands on another trap, it will bounce up to 3 Teemos further before planting. Cooldown: 1 Mana Cost: 75 |
Skill Order
Blinding Dart | Move Quick | Guerrilla Warfare | Noxious Trap |
1 | 2 | 3 | 5 |
4 | 12 | 7 | 9 |
6 | 14 | 10 | 13 |
8 | 15 | 11 |
Skill Combos
1. Toxic Shot > Move Quick > Blinding Dart
2. Guerrilla Warfare > Toxic Shot > Blinding Dart > Move Quick > Toxic Shot
3. Noxious Trap > Move Quick > Toxic Shot > Blinding Dart
Teemo Matchups
Enemy Matchups
Good Against | |
Wukong | Teemo can counter Wukong well in the early game. Try to attack him from a distance to make him hard to farm minion. When Wukong jump to you, you can use Blinding Dart to dodge his Golden Staff damage. |
Tryndamere | Teem is the best champion to counter Tryndamere. Teemo can takedown him easily in 1v1 situation by busing Blinding Dart to dodge attack damage from Tryndamare for a period. |
Garen | Teemo can also counter Garen in the Baron lane. You need to keep attack him when he gets in your range to disable his passive abilities. When he tries to attack you with his Decisive Strike, you can use Blinding Dart before him so that you won't take damage. |
Jax | Jax is a fighter who is squishy in the early game. This is the advantage for Teemo to win him. Try to attack him from distance and froze the minion wave so that he can farm easily. When he tries to stun you with his Counter Strike, use Blinding Dart to dodge the damage after the stunning release. |
Fiora | Playing Teemo against Fiora, you need to be careful. Remember to farm from distance. Her Lunge can poke you and her Riposte can block your Blinding Dart, so try to use it at a good time. |
Camille | Teemo can counter Camile in 1v1 situation. Try to farm from distance and attack her when she gets in your range. You need to be careful when there is a jungle nearby because Camile can catch you with her The Hextech Ultimatum. |
Darius | Darius has high output damage when his passive reach 5 stacks, so don't try to get in his range. Teemo needs to farm from distance and poke Darius with your long-range attack. |
Hard Counters | |
Olaf | Olaf has high damage output both early and late game. He is a good champion to counter Teemo. He can poke Teemo from distance with his Undertow and his Ragnarok is counter Teemo Blinding Dart. |
Malphite | Malphite is also a good champion to count Teemo. He can poke Teemo with his Seismic Shard and his ultimate ability Unstoppable Force that can knock Teemo up and useful for gank. |
Teemo Pros and Cons
Pros |
1. Fun champion to play |
2. A very flexible champion |
3. Can build AP or AD |
4. Can provide map awareness with his mushrooms |
5. Can pressure a lot of champions in early game |
Cons |
1. A squishy champion |
2. Oracle Lens can reveal him. |
More Champions Guide
Darius | Garen | Fiora |
Jax | Olaf | Lee Sin |
Wukong | Camille | Jarvan IV |
Tryndamere |