Check out everything about Compound Bow Best Build in Delta Force in two different modes Best Compound Bow Build in Warfare Mode & Best Compound Bow loadout in Operation Mode.
Down below are all the information you need to know in order to master this Compound Bow Special Weapon:
Table of Contents
Compound Bow Overview
To unlock the Compound Bow Special Weapon, you will need to complete the New Weapon Event Mission in both Warfare and Operation Modes. After you get this weapon, you will need to unlock the attachments by using it in any mode of the game. The Max Level to get full Compound Bow attachments is Level 9.
The Compound Bow is available to use with 6 Operators, such as Hackclaw, D-Wolf, Tempest, Vyron, Nox, & Luna.
Non-Attachments Compound Bow Stats come with:
- Mode: Single
- Damage: 112
- Range: 30m
- Control: 32
- Handling: 66
- Stability: 55
- Accuracy: 57
- Fire Rate: 182 rpm
- Capacity: 1
- Muzzle Velocity: 200m/s
Best Compound Bow for Delta Force Warfare
This is the best Compound Bow loadout to use in Warfare game mode. You can copy our Compound Bow Build Code > Compound Bow Modify > Loadout > Import > Paste The Code.
Compound Bow-Build Code (Warfare)
- Copy this Code => Compound Bow-Warfare-6GRSRUK05E7GMC01NIUGE
Compound Bow Loadout | Attachments Details |
![]() | Recommend this Limb to increase stability when shooting with HIP Fire, and also increase a bit of ADS speed to the Compound Bow. |
![]() | This Stabilizer is great to use with a Compound Bow by increasing a good amount of Accuracy and handling stats. So it won't decrease your movement speed while carrying this gun and also make the bullet more accurate when hitting the target. |
![]() | Recommend using this Grip Piece because it improves a great Accuracy stat for the Compound Bow, while the other Grip Piece affects a lot of the Accuracy stat. |
![]() | Don't forget to use this Arrow Rest because it boosts great Range & Muzzle Velocity stats for the Compound Bow, making it more powerful in close-quarter range, and also increases the reload speed time for your bow as well. |
![]() | Applying this String with a Compound Bow will increase the Draw Speed, which means you can pull back the string and shoot the arrow faster. Moreover, this string also increases a great Range & Muzzle Velocity stats. |
Our Compound Bow Build is focused on making this weapon become more deadly in close-range combat by improving the great Fire Accuracy of this Compound Bow up to 89 without sacrificing other weapon stats.
How to play this Compound Bow Build in Warfare
In Warfare mode, we recommend using this Compound Bow when you are playing on the Defend side. Because this weapon has great damage up to 112, which can one-shot the enemies in close range (20-30m), making it easy to defend the sector with the really quick Hip Fire that this weapon has.
Tips: Avoid using ADS with a Compound Bow when shooting in close range because it has really low ADS speed that can cause you to lose the fight.
Best Compound Loadout for Delta Force Operations
This is the best Compound Bow loadout to use in Operations game mode. You can copy our Compound Bow Build Code > Compound Bow Modify > Loadout > Import > Paste The Code.
Compound Bow Build Code (Operations)
- Copy this Code => Compound Bow-Operations-6GRT4B805E7GMC01NIUGE
To build this complete Compound Bow Loadout it will cost around 117,803 Tekniq alloy.
Compound Bow Loadout | Attachment Details |
![]() | This Stabilizer is great to use with a Compound Bow by increasing a good amount of Accuracy and handling stats. So it won't decrease your movement speed while carrying this gun and also make the bullet more accurate when hitting the target. |
![]() | Recommend using this Grip Piece because it improves a great Accuracy stat for the Compound Bow, while the other Grip Piece affects a lot of the Accuracy stat. |
![]() | Applying this String with a Compound Bow will increase the Draw Speed, which means you can pull back the string and shoot the arrow faster. Moreover, this string also increases a great Range & Muzzle Velocity stats. |
In Operation mode, purchasing only 3 attachments above will give enough stats for Bow to defend in close-range, and also, the price of this build is cheap.
How to Play this Compound Bow Loadout in Operation
We recommend you always have an Assault Rifle as your Main Weapon to respond a mid and long-range fights and use this Compound Bow as your Secondary Weapon to defend a close-range push when the enemies is rushing toward you.
Tips: Don't use a Compound Bow to shoot in the long-range fight because it's hard to aim, and also the arrow drop is so bad when it comes to long distance, and it won't stand a chance against SR or DMR.
Best Class Gadget for Compound Bow
Class Gadget, equipped alongside your primary and secondary weapon, can come in handy in many different scenarios depending on which operators you play when using Compound Bow.
Here is our recommended class gadget, ranking from First to Last Priority when using the Compound Bow with Recon Operators:
Class Gadget | Guide |
![]() | Allows allies to respawn at the deployment spot, ideal for being hidden behind enemy lines. |
![]() | A directional anti-personnel mine that is triggered by the movement of targets in front of it. |
![]() | A device that provides target & any type of vehicle marking. |
Respawn Beacon is the Best & First Priority Class Gadget that you should use when using Compound Bow while playing as the Marksman Rifle in your team place this Respawn Beacon in a safe area or at a high place to create other respawn deployment spots that allow your teammate to respawn and continue the battle without any notice or destroy this Gadget from your enemies.
Claymore Mine is the Second Best Class Gadget that you should use with the Compound Bow because when Marksman Rifle you only focus further targets so planting this Claymore Mine around your area to prevent enemies from pushing behind or forward you.
Laser Indicator is the Last Class Gadget because this device takes a long duration time to mark the enemy vehicle and playing as a Marksman Rifle this Gadget does not fit your role.
Here is our recommended class gadget, ranking from First to Last Priority when using the Compound Bow with Assault Operators:
Class Gadget | Guide |
![]() | Healing Syringe boost player HP when getting snipe or after getting shot at, so player can get back to more gunfight. |
![]() | Anti-Personnel Launcher is the second best gadget to use for clearing objective, it work similar to a grenade. |
![]() | Tactical shield provide a shield on top of player HP so that you can win more gunfight during 1v1 situation. |
![]() | EMP Launcher disabled enemies class gadget, it's a defensive gadget that is decent for defensive playstyle. |
The best class gadget to use with Compound Bow is the healing syringe, this gadget is great for survivability allows player to go for multiple eliminations.
The second best class gadget to use alongside the Compound Bow is the anti-personnel launcher, having extra grenades to finish off the enemies allows player to gain advantage in most gunfight.
The third best class gadget to use with Compound Bow is the tactical shield, this gadget allows player to win more raw gunfight against the enemy, by adding extra health point.
The last class gadget is EMP Launcher, this gadget work decently with Compound Bow if the player want to play less aggressive and focus on objective first.
End of Delta Force Compound Bow build guide.