Gladiator Finale | - 2 Pieces: ATK +18%
- 4 Pieces: If the wielder of this artifact set uses a Sword, Claymore or Polearm, increase their Normal Attack DMG by 35%.
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Wanderer's Troupe | - 2 Pieces: Elemental Mastery +80
- 4 Pieces: Increases Charged Attack DMG by 35% if the character uses a Catalyst or Bow.
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Viridescent Venerer | - 2 Pieces: Anemo DMG Bonus +15%
- 4 Pieces: Increases Swirl DMG by 60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s.
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Thundering Fury | - 2 Pieces: Electro DMG BOnus +15%
- 4 Pieces: Increases damage caused by Overloaded, Electro-Charged, and Super conduct DMG by 40%. Triggering such effects decreases Elemental Skill CD by 1s. Can only occur once every 0.8s.
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Thundersoother | - 2 Pieces: Electro Res increases by 40%
- 4 Pieces: Increases DMG against enemies affected by Electro by 35%.
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Crimson Witch of Flames | - 2 Pieces: Pyro DMG Bonus +15%
- 4 Pieces: Increases Overloaded and Burning DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using an Elemental Skill increases 2 Pieces Sett effects by 50% for 10s. Max 3 stacks.
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Lavawalker | - 2 Pieces: Pyro Res increased by 40%
- 4 Pieces: Increases DMG against enemies that are Burning or affected by Pyro by 35%.
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Archaic Petra | - 2 Pieces: Gain a 15% Geo DMG Bonus
- 4 Pieces: Upon obtaining a crystal created through a Geo Elemental Reaction, all party members gain 35% Elemental DMG Bonus to that particular element for 10s. Onlt once form of Elemental DMG Bonus to that particular element for 10s. Only one form of Elemental DMG Bonus can be gained in this manner at any one time.
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Retracing Bolide | - 2 Pieces: Increases the effectiveness of shields by 35%
- 4 Pieces: Gain an additional 40% Normal and Charged Attack DMG while under the protection of a shield.
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Maiden Beloved | - 2 Pieces: Character Healing Effectiveness
- 4 Pieces: Using an Elemental Skill or Burst increases healing received by all party member by 20% for 10s.
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Noblesse Obilge | - 2 Pieces: Elemental Burst DMG +20%
- 4 Pieces: Using an Elemental Burst increases all party members ATK by 20% for 12s. This effect cannot stack.
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Bloodstained Chivalry | - 2 Pieces: Physical DMG +25%
- 4 Pieces: After defeating an opponent, increases Charged Attack DMG by 50%, and reduces its Stamina cost to 0 for 10s.
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Icebreaker | - 2 Pieces: Cryo DMG Bonus +15%
- 4 Pieces: When a character attack an opponent affected by Cryo, their Crit Rate is increased by 20%. If the opponent is Frozen, Crit Rate is increased by an additional 20%.
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Pale Flame | - 2 Pieces: Physical DMG +25%
- 4 Pieces: When an Elemental Skill hits an opponent, ATK is increased by 9% for 7s. This effect stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, the 2-set effect is increased by 100%.
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Tenacity of the Millelith | - 2 Pieces: HP +20%
- 4 Pieces: When an Elemental Skill hits an opponent, ATK is increased by 9% for 7s. This effect stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, the 2 set is increased by 100%.
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Emblem Of Severed Fate | - 2 Pieces: Energy Recharge +20%
- 4 Pieces: Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
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Shimenawa's Reminiscence | - 2 Pieces: ATK +18%
- 4 Pieces: When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s.
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Hearth of Depth | - 2 Pieces: Hydro DMG Bonus +15%
- 4 Pieces: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
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Glacier and Snowfield | - 2 Pieces: Cryo DMG Bonus +15%
- 4 Pieces: Increases Superconduct DMG by 100%. Increases Melt DMG by 15%. Using an Elemental Burst increases Cryo DMG Bonus by 30% for 10s.
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Husk Of Opulent Dreams | - 2 Pieces: DEF +30%
- 4 Pieces: A character equipped with this artifact set will obtain the Curiosity effect in the following conditions: When on the field, the character gains 1 stack after hitting an opponent with Geo attack, triggering a maximum of once every 0.3s. When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.
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Ocean Hued Clam | - 2 Pieces: Healing Bonus +15%
- 4 Pieces: When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 second, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000HP (including overflow healing). There can be no more one Sea Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.
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Vermillion Hereafter | - 2 Pieces: ATK +18%
- 4 Pieces: After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s Nascent Light will be dispelled when the character leaves the field. If an elemental burst is used again during the duration of Nascent Light, the original Nascent Light will dispelled.
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Echoes of an Offering | - 2 Pieces: ATK +18%
- 4 Pieces: When Normal Attacks hit opponents, there is a 36% chance that it will triggered Vally Rite, Which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s.
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Deepwood Memories | - 2 Pieces: Dendro DMG Bonus +15%
- 4 Pieces: After Elemental Skills or Bursts hit opponents, the targets Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
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Glided Dreams | - 2 Pieces: Elemental Mastery +80.
- 4 Pieces: After Elemental Skills or Burst hit opponents, the targets Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
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Desert Pavilion Chronicle | - 2 Pieces: Anemo DMG Bonus +15%
- 4 Pieces: When Charged Attacks hit opponents, the equipping character's Normal ATK SPD will increase by 10% while Normal, Charged, and Plunging ATK DMG will increase by 40% for 15s.
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Flower of Paradise Lost | - 2 Pieces: Increase Elemental Mastery by 80.
- 4 Pieces: The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.
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Vourukasha's Glow | - 2 Pieces: HP +20%
- 4 Pieces: Elemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character take DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on field.
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Nymph's Dream | - 2 pieces: Hydro DMG Bonus +15%
- 4 Pieces: After Normal, Charged, and Plunging ATK, Element Skill, and Elemental Bursts hit opponents, 1 stack of Mirrored Nymph will be triggered, lasting 8s. When under the effect of 1,2 or 3 or more Mirrored Nymph stacks, ATK will be increased by 7%/16%/25%, and Hydro DMG will be increased by 4%/9%/15%. Mirrored Nymph stacks created by Normal, Charged, and Plunging ATK, Elemental Skills, and Elemental Burst exist independently.
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