Jayce is a Fighter champion that has high basic attacks and abilities, low ability to buff teammates and weaken or crowd control enemies, and low survival with defensive or movement abilities. Jayce is a Tier S champion.
Check out Jayce Wild Rift Build down below:

Best Wild Rift Jayce Build
Starting Item |
Long Sword | Gain 12 attack damage |
Core Items |
Youmm's Ghostblade
| Gain 55 attack damage, 10 ability haste, and 12 armor penetration |
Black Cleaver
| Gain 350 max heath, 40 attack damage, and 25 ability haste |
Death's Dance
| Gain 300 max health, 35 attack damage, 15 ability haste, and 10% physical vamp |
Boots & Enchantment |
Gluttonous Greaves | Gain 40 move speed, 8% physical vamp & magical vamp. |
Stasis Enchant
| Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use item. |
Final Build |
Youmm's Ghostblade | Black Cleaver | Death's Dance |
Serylda's Grudge
| Guardian Angel
| Gluttonous Stasis Enchant |
- Serylda's Grudge: Gain 40 attack damage, 15 ability haste, and 16-30% armor penetration.
- Guardian Angel: Gain 40 attack damage, and 40 armor.
Best Jayce Runes
- Conqueror: Gain stacks of Adaptive force when hitting a champion with separate attacks or abilities. Stacks up to 5 times. When fully stacked, deal bonus adaptive damage to champions.
- Brutal: Gain AD/AP.(Adaptive)
- Bone Plating: After taking damage from a champion, the next 3 champion abilities or attacks against you within 1.5s deal 30-60 less damage. (35s cooldown).
- Sweet Tooth: Increases Honeyfruit healing by 20%. Whenever you or nearby ally eats a honeyfruit gain 15 gold.
Jayce Spells
- Flash: Teleport a short distance forward or towards the aimed direction.
- Ignite: Ignites target enemy champion, dealing 60 true damage over 5 seconds and applying 60% Grievous Wounds for the duration.
Jayce Abilities
- Hextech Capacitor (P): Transforming between the Mercury Hammer and Mercury Cannon grants 30 movement speed for 1.25 seconds.
- To the Skies (1st): Leaps to an enemy, dealing 60 physical damage and slowing nearby enemies by 35% for 2 seconds.
- Lightning Field (2nd): Passive attacks with the Mercury Hammer restore 8 Mana.
- Active: Releases an electrifying aura, dealing 100 magic damage over 4 seconds to nearby enemies.
- Thundering Blow (3rd): Knocks a target and enemies near them backwards, dealing magic damage equal to 8% of their maximum health plus 0.
- Mercury Cannon (Ult): Transforms the Mercury Hammer into the Mercury Cannon, gaining new abilities and ranged attacks.
- The next attack with the Mercury Cannon is empowered to deal an additional 13 magic damage and reduce the target's armor and magic resist by 11% for 5 seconds.
Jayce Skill Order
Name | Level Up |
To the Skies
| 1 | 3 | 6 | 8 |
Lightning Field
| 4 | 7 | 10 | 11 |
Thundering Blow
| 2 | 12 | 14 | 15 |
Mercury Cannon
| 5 | 9 | 13 | |
Pros |
1. Strong Early-Mid Game.
|
2. Has Multiple Playstyles. |
3. Good Damage Output. |
Cons |
1. Hard to play.
|
2. Very Squishy. |
3. Not The Best Team Fighting. |
4. Mechanically demanding. |
Conclusion
Jayce is a Fighter he can deal a ton of output damage to the enemy. Jayce is hard to play because he has Multiple Playstyles and need a lot of time to understand his skill.
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