Brand is Mage champions that can deal really high ability power with his abilities, good ability to buff and crowd control. Brand is a Tier A mid-lane champion.
Check out Brand Wild Rift Build down below:
Best Wild Rift Brand Build
Down below is the best brand build if you play a mid-lander.
|Amplifying Tome||Gain 25 ability power|
|Liandry's Torment||Gain 250 max health, 70 ability power.|
|Infinity Orb||Gain 200 max health, 60 ability power, 5% move speed, 15 magic penetration.|
|Rabadon's Deathcap||Gain 120 ability power. Overkill: Increase Ability power by 40%.|
|Boots & Enchant|
|Ionian Boots of Lucidity||Gain 40 move speed, 15 ability haste, reduce spell cooldown by 15%.|
|Stasis Enchant||Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items.|
|Liandry's Torment||Infinity Orb||Stasis Enchant|
|Rabadon's Deathcap||Morellonomicon||Void Staff|
- This is the Full AP mid-brand build to one-shot the enemies in the lane.
- Morellonomicon: Gain 300 max health, 70 ability power.
- Doomsayer: +15 Magic Penetration.
- Affliction: Dealing Magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds instead. Grievous Wounds reduce the effectiveness of healing and regeneration effects.
- Void Staff: Gain 70 ability power.
- Dissolve: +40% Magic Penetration.
Best Brand Runes
Down below is a full ap rune page for Brand.
- Aery: Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
- Damage: 10-60 + 20% bonus + 10%
- Shield: 20-120 + 40% bonus + 20%
- Aery cannot be sent out again until she returns to you.
- Triumph: Champion takedowns restore 10% missing health. Deal 5% more damage to enemies below 35% health.
- Hunter Titan: Gain 20 max health. Unique champion takedowns grant 20 max health and 3% tenacity.
- Manaflow Band: Hitting an enemy champion with an ability or empowered attack permanently increases your max mana by 30, up to 300 mana.
- Flash: Teleport a short distance forward or towards the aimed direction.
- Ignite: Ignites target enemy champion, dealing 72 true damage (72 - 380) over 5 seconds and applying 60% Grievous Wounds for the duration. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
- Blaze (Passive): Brand's abilities set enemies Ablaze, dealing 3% of their max health as magic damage over 4 seconds.
- Stacking Ablaze 3 times on champions and large monsters causes them to detonate after 2 seconds, dealing 10% (10% + 0.02%) of each nearby enemy's max health as magic damage.
- Sear (1st): Launches a fireball that deals 80 magic damage (80 + 55%) to the first enemy hit.
- Blaze: Sear stuns for 1.5 seconds if the target is ablaze.
- Pillar of Flame (2nd): After a short delay fire erupts at a location, dealing 70 magic damage (70 + 55%) to enemies.
- Blaze: Pillar of flame deals 30% more damage to enemies that are ablaze.
- Conflagration (3rd): Ignites enemies near the target, dealing 60 magic damage (60 + 40%)
- Blaze: Conflagration spreads farther if the target is ablaze.
- Pyroclasm (Ultimate): Release a torrent of flame that bounces up to 5 times between enemies or himself, each bounce dealing 100 magic damage (100 + 25%).
- Blaze: Pyroclasm briefly slows by 30% if the target is ablaze.
- Bounces attempt to max stack Blaze on champions.
Varus Skill Order
|Pillar of flame||1||4||6||7|
|1. Deals lots of AoE damage.|
|2. Amazing farmer.|
|3. Lots of range in his spells.|
|4. Has a built in mini-Madreds.|
|5. High Dmg from Earlygame to Lategame.|
|6. Great teamfight potential.|
|1. No mobility.|
|2. Weak health.|
|3. Mana hungry.|
|4. Frontline relian.|
|5. Relies on enemies movements.|
Brand is one of the most powerful champions that can dominate the game if you know how to play his character properly. He can deals ton of AOE damage with abilities combo, strong from early till late game. His abilities are so important to make a change in the team fight.