Alistar is a Support & Tank Champion that has low basic attack damage, good survival with defense or movement abilities, high ability to buff teammates or crowd control enemies, and difficulty to play. Alistar is a Tier S champion.
Check out Alistar Wild Rift Build down below:

Best Wild Rift Alistar Build
Starting Item |
Ruby Crystal | Gain 150 max health |
Core Items |
Mercury's Locket
| Gain 40 move speed, 10 magic resist, and shield yourself and all nearby allied |
Dead Man's Plate | Gain 250 max health, and 50 Armor |
Zeke's Convergence | Gain 40 armor, 40 magic resistance, 150 max mana, and 10 ability haste |
Boots & Enchantment |
Mercury's Treads | Gain 40 move speed, 10 magic resist |
Mercury's Locket | When active shield yourself and all nearby allied champion from 70-420 damage for 2.5 seconds. This effect is reduce by 50% if the target has been affected by another locket in the last 20 seconds. |
Final Build |
Mercury's Locket | Dead Man's Plate | Zeke's Convergence |
Sunfire Aegis
| Spectre's Cowl
| Abyssal Mask |
- Spectre's Cowl: Gain 175 max health, 20 magic resistance, and grant 150% health regen for 10 seconds after taking damage from an enemy champion.
- Abyssal Mask: Gain 300 max health, 40 magic resistance, 300 max mana, 10 ability haste.
Best Alistar Runes
- Aftershock: After immobilizing an enemy champion, gain defense and later deal a burst of magic damage around you.
- Defense: 35 AR + 60% bonus armor and 35 MR + 60% bonus MR for 2.5s.
- Damage: 12 - 110 + 3 max health, magic damage.
- Cooldown: 20s
- Weakness: Impairing the movement of enemy champions makes them take 5% more damage in the following 5s.
- Conditioning: Periodically gain bonus AR and MR.
- Pathfinder: Gain 9% movement speed in brush, jungle, and river when out of control.
Alistar Spells
- Flash: Teleport a short distance forward or towards the aimed direction.
- Ignite: Ignites target enemy champion, dealing 60 true damage (60-410) over 5 seconds and applying 60% Grievous Wounds for the duration.
- Grievous Wounds: reduces the effectiveness of healing and Regeneration effects.
Alistar Abilities
- Triumphant Roar: When Alistar takes damage, he heals himself for 20 and nearby allied champion 40.
- Knocking up or stunning champion with Alistar's abilities reduces the cooldown by 8 seconds.
- Pulverize (1st): Deals 60 magic damage to nearby enemies and knocks them up for 1 second.
- Headbutt (2nd): Dashes toward enemy, dealing 50 magic damage and knocking them back.
- May target turrets to deal 75 damage.
- Trample (3rd): Deal 100 magic damage to nearby enemies over 5 seconds.
- If Trample damages an enemy champion 5 times, Alistar's next attack within 5 seconds, against an enemy champion, is empowered to deal an additional 40 magic damage and stuns for 1 seconds.
- Only one stack can be gained per tick.
- Unbreakable Will: Removes crowd control effect and gain 55% damage reduction for 7 seconds.
Alistar Skill Order
Name | Level Up |
Pulverize
| 1 | 4 | 6 | 7 |
Headbutt
| 2 | 8 | 10 | 11 |
Trample
| 3 | 12 | 14 | 15 |
Unbreakable Will
| 5 | 9 | 13 | |
Pros |
1. Very Tanky. |
2. Very aggressive lane bully.
|
3. Ground control. |
4. He have potential to a roaming around bottom lane and mid lane. |
5. Really good Engage. |
6. Has insane amounts of CC. |
Cons |
1. doesn't have any skills for escaping. |
2. it's easy to stopped him. |
3. If you mess up an engage it can be punished easily by the enemy. |
4. Has very long cooldowns on his abilities. |
Conclusion
Alistar is very tanky champion that has both abilities to support and tank, in teamfight he is very useful because Alistar has a lot crowd control. Alistar combo is a bit hard for beginner need time to be able to do a combo.
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