Knights are physical attackers and tend to have more physical defense than magical defense. The excel at enduring enemy attack, and have serveral way to make enemy attacks less effective. Knights rely primarily on Physical Defense and HP.
- LV1 States:
- 5 Strength
- 1 Armor
- 1 Intellect
- 5 Endurance
- 100 Charisma
- Each LV up gained stats:
- +2 Strength
- +1 Armor
- +2 Endurance
- +10 Charisma
Table of Contents
- Active Skill
- Passive Skill
- Equipment
- Lv. 20 PvE Set
- Lv. 20 Jewelry & Ring
- Lv.30 PvE Set
- Lv. 30 Jewelry & Ring
- Lv.35 PvP Set
- Lv.40 PvE Set
- Lv. 40 Jewelry & Ring
- Lv.40 PvE Set upgrade to Legendary
- Lv. 40 Jewelry & Ring upgrade to Legendary
- Lv.45 PvP Set (Require Hornor Titttle Champion)
- Lv.50 PvE Set
- Lv. 50 Jewelry & Ring
- Lv.50 PvE Set upgrade to Legendary
- Lv. 50 Jewelry & Ring upgrade to Legendary
- Lv.55 PvP Set (Require Hornor Tittle Elite Warrior)
- Lv.60 PvE Set
- Lv. 60 Jewelry & Ring
- Lv.60 PvE Set upgrade to Legendary
- Lv. 60 Jewelry & Ring upgrade to Legendary
- Lv.70 PvE Set
- Lv. 70 Jewelry & Ring
- Lv.70 PvE Set upgrade to Legendary
- Lv. 70 Jewelry & Ring upgrade to Legendary
Active Skill
![]() | Name: Slasher Require Lv: 1 Cooldown: 5 sec No rage points consumed |
Lv.1: Deals 102% +15 physical damage to a single front row enemy. Increases rage by 5 points | Max Lv: Deals 132% +205 physical damage to a single front row enemy. Increases rage by 5 points |
![]() | Name: Ultimate Slasher Require Lv: 3 Cooldown: 5 sec Rage consumption: 10 |
Lv.1: Deals 120% +50 physical damage to the enemy with the lowest percent of HP. | Max Lv.5: Deals 150% +300 physical damage to the enemy with the lowest percent of HP. QTE: Damage boost of 25% |
![]() | Name: Delphic Destroyer Require Lv: 10 & Lv.1 Ultimate Slasher Cooldown: 60 sec Rage consumption: 80 |
Lv.1: Deals 300% +432 physical damage to a sigle front row enemy | Max Lv.3: Deals 340% +560 physical damage to a sigle front row enemy. QTE: Damage boost of 25% |
![]() | Name: Agoran Shield Require Lv: 12, Cooldown: 60 sec Rage consumption: 30 |
Lv.1: Generates a shield that will absorb damage equivalent to 20% of max HP; last 3 turns. | Max Lv.3: Generates a shield that will absorb damage equivalent to 20% of max HP; last 5 turns. rage. QTE: Bonus 800 damage absorption |
![]() | Name: Whirlwind Require Lv: 20 & Lv.1 Delphic Destroyer Cooldown: 30 sec Rage consumption: 50 |
Lv.1: Deals 80% physical damage to all enemies; 20% chance to deal an extra 200 damage. | Max Lv.4: Deals 95% physical damage to all enemies; 35% chance to deal an extra 800 damage. QTE: Damage boost of 25% |
![]() | Name: Shadow Thrasher Require Lv: 20, Lv.1 Agoran Shield Cooldown: 1 sec Rage consumption: 35 |
Lv.1: Deals 162% +130 physical damage to a single front row enemy. | Max Lv.4: Deals 195% +390 physical damage to a single front row enemy. QTE: Added HP Bleed that deals 120 damage each turn, lasts 5 turns, HP Bleed is stackable to a maximum of 5 layers. |
![]() | Name: Intercept Require Lv: 22 & Lv.2 Combat Master Cooldown: 60 sec Rage consumption: 25 |
Lv.1: Deals 400 damage and deducted 30 rage points to front row of enemies. The damage dealt does not seem to be a fix 400 damage, but rather a random nuber close to 400 damage (such as 360 or 440). This damage ignores attack and defense scores, but it can score critical hits. | Max Lv.3: Deals 3000 damage and deducted 40 rage points to front row of enemies. QTE: Damage boost of 25% |
![]() | Name: Reverse Damage Require Lv: 22 & Lv.1 Enhanced Block Cooldown: 10 sec Rage consumption: 30 |
Lv.1: Generates a shield of thorns around you by reflecting 200 damage, lasts 10 times. | Max Lv.3: Generates a shield of thorns around you by reflecting 800 damage, lasts 10 times. |
![]() | Name: Enhanced Delphic Destroyer Require Lv: 24, Lv.1 Whirlwind, Lv.1 Intercept Cooldown: 60 sec Rage consumption: 100 |
Lv.1: Deals 378% +630 physical damage to a sigle front row enemy, 30% chance to receive an extra 30 rage. | Max Lv.2: Deals 405% +768 physical damage to a sigle front row enemy, 30% chance to receive an extra 30 rage. QTE: Damage boost of 25% |
![]() | Name: Apollo's Shield Require Lv: 44, Lv.2 Tenacity, Lv.1 Reverse Damage Cooldown: 60 sec Rage consumption: 100 |
Lv.1: Reduction of 20% damage received for all teamates, lasts 2 turns. | Max Lv.2: Reduction of 30% damage received for all teamates, lasts 3 turns. QTE: Duration increase by 1 turn. |
![]() | Name: Death Warrant Require Lv: Class Advancement Cooldown: 30 sec Rage consumption: 60 |
Lv.1: Deals 201% +1020 physical damage to a random single enemy, target loses 17% damage each turn, last 3 turns. | Max Lv.5: Deals 216% +1330 physical damage to a random single enemy, target loses 23% damage each turn, last 3 turns. |
![]() | Name: Delphic-Blade Storm Require Lv: Class Advancement Cooldown: 25 sec Rage consumption: 100 |
Lv.1: Deals 150% +300 physical damage to all enemies, reduces the target's healing effects by 6%, lasts 3 turns. | Max Lv.5: Deals 160% +700 physical damage to all enemies, reduces the target's healing effects by 10%, lasts 3 turns. |
![]() | Name: Resurrection Require Lv: Class Advancement Cooldown: 55 sec Rage consumption: 55 |
Lv.1: Increase your HP and Max HP by 10%, lasts 3 turns. When the effect ends, HP will be reduced according to real quantity or reduced to 1 if not enough. | Max Lv.3: Increase your HP and Max HP by 20%, lasts 3 turns. When the effect ends, HP will be reduced according to real quantity or reduced to 1 if not enough. |
![]() | Name: Mars' Will Require Lv: Class Advancement Cooldown: 60 sec Rage consumption: 80 |
Lv.1: Generates a buff all teammates, entire team shares damage from from the enemy, lasts 2 turns. | Max Lv.3: Generates a buff all teammates, entire team shares damage from from the enemy, lasts 4 turns. |
Passive Skill
![]() | Name: Divine Blessing Require Lv: 8 |
Lv.1: PDEF increase of 10%, Max HP increase of 10%, Received healing increase of 10%. | Max Lv.2: PDEF increase of 20%, Max HP increase of 20%, Received healing increase of 20%. |
![]() | Name: Heart of Rage Require Lv: 7 |
Lv.1: Receive an extra 5 rage after each action. | Max Lv.2:Receive an extra 10 rage after each action. |
![]() | Name: Combat Master Require Lv: 14 |
Lv.1: Physical Attack boost of 5%. | Max Lv.3: Physical Attack boost of 15%. |
![]() | Name: Combat Master Require Lv: 14 |
Lv.1: Damage received decrease of 3%, crit receive rate reduced by 1%. | Max Lv.3: Damage received decrease of 7%, crit receive rate reduced by 5%. |
![]() | Name: Combat Master Require Lv: 14 |
Lv.1: 50% chance to restore 4% of HP after dodge. | Max Lv.3: 100% chance to restore 4% of HP after dodge. |
![]() | Name: Sturdy Require Lv: Class Advancement |
Lv.1: Increase Max HP by 2%. | Max Lv.5: Increase Max HP by 10%. |
![]() | Name: Tactician Require Lv: Class Advancement |
Lv.1: When using Shadow Thrasher, 50% chance to reduce the target's casting speed by 30%, lasts 3 turns. | Max Lv.3: When using Shadow Thrasher, 100% chance to reduce the target's casting speed by 80%, lasts 3 turns. |
Equipment
Lv. 20 PvE Set
Equipment | Basic Stats | Enchant (Max+9) | Additional Stats | Sockets |
![]() | PATK +145 | PATK +175 | +5 Random | 2 open, 1 closed, 1 epic |
![]() | PDEF +120 DDEF +50 | PDEF +153 MDEF +90 | + 5 Random | 1 open, 2 closed, 1 epic |
![]() | HP +343 | HP +354 | +5 Random | 1 open, 2 closed, 1 epic |
![]() | PDEF +92 MDEF +92 | PDEF +128 MDEF +128 | +5 Random | 1 open, 2 closed, 1 epic |
- Equip (2): Damage Dealt +20
- Equip (4): Bonus 5 rage pionts after each attack
Lv. 20 Jewelry & Ring
- Viscount Insignia and Viscount's Mark (Jewelry) (Max +9)
- PATK +79 (Max +117)
- Equipe (2): Crit damage received reduced by -3%
- Kronos Crest and Kronos Authority (Ring) (Max +9)
- HP +198 (Max +224)
- Equip (2): A chance to reduce rage consumption of a skill by 20%
Lv.30 PvE Set
Equipment | Basic Stats | Enchant (Max+12) | Additional Stats | Sockets |
![]() | PATK +239 | PATK +347 | +5 Random | 2 open, 1 closed, 1 epic |
![]() | PDEF +222 DDEF +94 | PDEF +326 MDEF +173 | + 5 Random | 1 open, 2 closed, 1 epic |
![]() | HP +495 | HP +654 | +5 Random | 1 open, 2 closed, 1 epic |
![]() | PDEF +126 MDEF +126 | PDEF +211 MDEF +211 | +5 Random | 1 open, 2 closed, 1 epic |
- Equip (2): Damage Dealt +80
- Equip (4): Bonus 10 rage points after each attack
Lv. 30 Jewelry & Ring
- Sycorax Plume and Rare of Sycorax (Jewelry) (Max +12)
- PATK +118 (Max +201)
- Equipe (2): Crit damage received reduced by -5%
- Knight's Glory and Knight's Seal (Ring) (Max +12)
- HP +296 (Max +415)
- Equip (2): A chance to reduce rage consumption of a skill by 30%
Lv.35 PvP Set
Equipment | Basic Stats | Enchant (Max+12) | Additional Stats | Sockets |
![]() | PATK +262 | PATK +374 | +5 Random | 2 open, 1 closed, 1 epic |
![]() | PDEF +266 DDEF +112 | PDEF +379 MDEF +194 | + 5 Random | 1 open, 2 closed, 1 epic |
![]() | HP +594 | HP +772 | +5 Random | 1 open, 2 closed, 1 epic |
![]() | PDEF +151 MDEF +151 | PDEF +241 MDEF +241 | +5 Random | 1 open, 2 closed, 1 epic |
- Equip (2): Endurance +50
- Equip (3): Initial rage minimum +30
- Equip (4): Ignor 1000 of enemy's PDEF points
Lv.40 PvE Set
Equipment | Basic Stats | Enchant (Max+15) | Additional Stats | Sockets |
![]() | PATK +300 | PATK +525 | +5 Random | 2 open, 1 closed, 1 epic |
![]() | PDEF +310 DDEF +131 | PDEF +540 MDEF +271 | + 5 Random | 1 open, 2 closed, 1 epic |
![]() | HP +693 | HP +1114 | +5 Random | 1 open, 2 closed, 1 epic |
![]() | PDEF +176 MDEF +176 | PDEF +339 MDEF +339 | +5 Random | 1 open, 2 closed, 1 epic |
- Equip (2): Damage Dealt +200
- Equip (4): Bonus 10 rage points after each attack
Lv. 40 Jewelry & Ring
- Crotian Jewel R and Crotian Jewel L (Jewelry) (Max +12)
- PATK +165 (Max +322)
- Equipe (2): Crit damage received reduced by -7%
- Knight's Glory and Knight's Seal (Ring) (Max +12)
- HP +414 (Max +696)
- Equip (2): A chance to reduce rage consumption of a skill by 40%
Lv.40 PvE Set upgrade to Legendary
Equipment | Basic Stats | Enchant (Max+21) | Additional Stats | Sockets |
![]() | PATK +300 | PATK +735 | +5 Random | 2 open, 1 closed, 1 epic |
![]() | PDEF +310 DDEF +131 | PDEF +756 MDEF +380 | + 5 Random | 1 open, 2 closed, 1 epic |
![]() | HP +693 | HP +1360 | +5 Random | 1 open, 2 closed, 1 epic |
![]() | PDEF +176 MDEF +176 | PDEF +474 MDEF +474 | +5 Random | 1 open, 2 closed, 1 epic |
- Equip (2): Damage Dealt +200
- Equip (4): Bonus 10 rage points after each attack
Lv. 40 Jewelry & Ring upgrade to Legendary
- Crotian Jewel R and Crotian Jewel L (Jewelry) (Max +21)
- PATK +165 (Max +451)
- Equipe (2): Crit damage received reduced by -7%
- Knight's Glory and Knight's Seal (Ring) (Max +21)
- HP +414 (Max +974)
- Equip (2): A chance to reduce rage consumption of a skill by 40%
Lv.45 PvP Set (Require Hornor Titttle Champion)
Equipment | Basic Stats | Enchant (Max+15) | Additional Stats | Sockets |
![]() | PATK +360 | PATK +615 | +5 Random | 2 open, 1 closed, 1 epic |
![]() | PDEF +372 DDEF +157 | PDEF +663 MDEF +310 | + 5 Random | 1 open, 2 closed, 1 epic |
![]() | HP +831 | HP +1321 | +5 Random | 1 open, 2 closed, 1 epic |
![]() | PDEF +211 MDEF +211 | PDEF +391 MDEF +391 | +5 Random | 1 open, 2 closed, 1 epic |
- Equip (2): Endurance +100
- Equip (3): Initial rage minimum +30
- Equip (4): Ignor 1500 of enemy's PDEF points
Lv.50 PvE Set
Equipment | Basic Stats | Enchant (Max+18) | Additional Stats | Sockets |
![]() | PATK +396 | PATK +802 | +5 Random | 2 open, 1 closed, 1 epic |
![]() | PDEF +409 DDEF +172 | PDEF +826 MDEF +399 | + 5 Random | 1 open, 2 closed, 1 epic |
![]() | HP +914 | HP +1735 | +5 Random | 1 open, 2 closed, 1 epic |
![]() | PDEF +232 MDEF +232 | PDEF +507 MDEF +507 | +5 Random | 1 open, 2 closed, 1 epic |
- Equip (2): Damage Dealt +300
- Equip (4): Bonus 10 rage points after each attack
Lv. 50 Jewelry & Ring
- Titan Jewel R and Titan Jewel L (Jewelry) (Max +18)
- PATK +236 (Max +514)
- Equipe (2): Crit damage received reduced by -10%
- Titan Ring R and Titan Ring L (Ring) (Max +18)
- HP +528 (Max +1040)
- Equip (2): A chance to reduce rage consumption of a skill by 50%
Lv.50 PvE Set upgrade to Legendary
Equipment | Basic Stats | Enchant (Max+27) | Additional Stats | Sockets |
![]() | PATK +396 | PATK +1205 | +5 Random | 2 open, 1 closed, 1 epic |
![]() | PDEF +409 DDEF +172 | PDEF +1240 MDEF +599 | + 5 Random | 1 open, 2 closed, 1 epic |
![]() | HP +914 | HP +2602 | +5 Random | 1 open, 2 closed, 1 epic |
![]() | PDEF +232 MDEF +232 | PDEF +761 MDEF +761 | +5 Random | 1 open, 2 closed, 1 epic |
- Equip (2): Damage Dealt +300
- Equip (4): Bonus 10 rage points after each attack
Lv. 50 Jewelry & Ring upgrade to Legendary
- Titan Jewel R and Titan Jewel L (Jewelry) (Max +27)
- PATK +236 (Max +772)
- Equipe (2): Crit damage received reduced by -10%
- Titan Ring R and Titan Ring L (Ring) (Max +27)
- HP +528 (Max +1561)
- Equip (2): A chance to reduce rage consumption of a skill by 40%
Lv.55 PvP Set (Require Hornor Tittle Elite Warrior)
Equipment | Basic Stats | Enchant (Max+18) | Additional Stats | Sockets |
![]() | PATK +450 | PATK +899 | +5 Random | 2 open, 1 closed, 1 epic |
![]() | PDEF +465 DDEF +196 | PDEF +927 MDEF +442 | + 5 Random | 1 open, 2 closed, 1 epic |
![]() | HP +1038 | HP +1958 | +5 Random | 1 open, 2 closed, 1 epic |
![]() | PDEF +263 MDEF +263 | PDEF +563 MDEF +563 | +5 Random | 1 open, 2 closed, 1 epic |
- Equip (2): Endurance +150
- Equip (3): Initial rage minimum +30
- Equip (4): Ignor 2000 of enemy's PDEF points
Lv.60 PvE Set
Equipment | Basic Stats | Enchant (Max+18) | Additional Stats | Sockets |
![]() | PATK +495 | PATK +981 | +5 Random | 2 open, 1 closed, 1 epic |
![]() | PDEF +511 DDEF +216 | PDEF +1009 MDEF +478 | + 5 Random | 1 open, 2 closed, 1 epic |
![]() | HP +1142 | HP +2145 | +5 Random | 1 open, 2 closed, 1 epic |
![]() | PDEF +290 MDEF +290 | PDEF +612 MDEF +612 | +5 Random | 1 open, 2 closed, 1 epic |
- Equip (2): Damage Dealt +500
- Equip (4): Bonus 10 rage points after each attack
Lv. 60 Jewelry & Ring
- Wyvern Jewel R and Wyvern Jewel L (Jewelry) (Max +18)
- PATK +295 (Max +621)
- Equipe (2): Crit damage received -10%
- Wyvern Ring R and Wyvern Ring L (Ring) (Max +18)
- HP +660 (Max +1278)
- Equip (2): A chance to reduce rage consumption of a skill by 50%
Lv.60 PvE Set upgrade to Legendary
Equipment | Basic Stats | Enchant (Max+30) | Additional Stats | Sockets |
![]() | PATK +495 | PATK +1635 | +5 Random | 2 open, 1 closed, 1 epic |
![]() | PDEF +511 DDEF +215 | PDEF +1683 MDEF +795 | + 5 Random | 1 open, 2 closed, 1 epic |
![]() | HP +1142 | HP +3576 | +5 Random | 1 open, 2 closed, 1 epic |
![]() | PDEF +290 MDEF +290 | PDEF +1020 MDEF +1020 | +5 Random | 1 open, 2 closed, 1 epic |
- Equip (2): Damage Dealt +500
- Equip (4): Bonus 10 rage points after each attack
Lv. 60 Jewelry & Ring upgrade to Legendary
- Wyvern Jewel R and Wyvern Jewel L (Jewelry) (Max +30)
- PATK +295 (Max +1035)
- Equipe (2): Crit damage received -10%
- Wyvern Ring R and Wyvern Ring L (Ring) (Max +30)
- HP +660 (Max +2130)
- Equip (2): A chance to reduce rage consumption of a skill by 50%
Lv.70 PvE Set
Equipment | Basic Stats | Enchant (Max+21) | Additional Stats | Sockets |
![]() | PATK +618 | PATK +1403 | +5 Random | 2 open, 1 closed, 1 epic |
![]() | PDEF +638 DDEF +268 | PDEF +1445 MDEF +668 | + 5 Random | 1 open, 2 closed, 1 epic |
![]() | HP +1427 | HP +3102 | +5 Random | 1 open, 2 closed, 1 epic |
![]() | PDEF +362 MDEF +362 | PDEF +865 MDEF +865 | +5 Random | 1 open, 2 closed, 1 epic |
- Equip (2): Damage Dealt +1000
- Equip (4): Bonus 10 rage points after each attack
Lv. 70 Jewelry & Ring
- Endless Carnage and Endless Wrath (Jewelry) (Max +21)
- PATK +368 (Max +878)
- Equipe (2): Crit damage received reduced -10%, not applied when battling players
- Eternal Carnage and Eternal Splender (Ring) (Max +21)
- HP +825 (Max +1838)
- Equip (2): A chance to reduce rage consumption of a skill by 50%
Lv.70 PvE Set upgrade to Legendary
Equipment | Basic Stats | Enchant (Max+36) | Additional Stats | Sockets |
![]() | PATK +618 | PATK +2405 | +5 Random | 2 open, 1 closed, 1 epic |
![]() | PDEF +638 DDEF +268 | PDEF +2477 MDEF +1145 | + 5 Random | 1 open, 2 closed, 1 epic |
![]() | HP +1427 | HP +5317 | +5 Random | 1 open, 2 closed, 1 epic |
![]() | PDEF +362 MDEF +362 | PDEF +1483 MDEF +1483 | +5 Random | 1 open, 2 closed, 1 epic |
- Equip (2): Damage Dealt +1000
- Equip (4): Bonus 10 rage points after each attack
Lv. 70 Jewelry & Ring upgrade to Legendary
- Endless Carnage and Endless Wrath (Jewelry) (Max +36)
- PATK +368 (Max +1505)
- Equipe (2): Crit damage received reduced -10%, not applied when battling players
- Eternal Carnage and Eternal Splender (Ring) (Max +36)
- HP +825 (Max +3150)
- Equip (2): A chance to reduce rage consumption of a skill by 50%
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