Dark
Sylphs | Awaken |
Hades | ![]() |
Upgrade items:![]() ![]() ![]() ![]() | |
Gaia | ![]() |
Upgrade Items:![]() ![]() ![]() ![]() | |
Hecate | ![]() |
Active Skills
Name | Description |
![]() Dark Pact | Increase player's PDEF by 5% while active |
![]() Darting Shadow | 320% +120 physical dark damage to a single front row target. Damage ignores defenses and cannot be dodged. |
![]() Serrated Barbs | 170% +50 physical dark damage to all enemies. Damage ignores defenses and cannot be dodged. |
Awakened Skills
Name | Description | Cooldown |
![]() Shadow Strike | 170% +125 physical shadow damage to a single front row target. | 1 Sec |
![]() Sinister Rot | Random single target takes 74% physical damage for 3 rounds. | 5 Sec |
![]() Haunt | Dispells 2 buffs on all enemy targets. | 8 Sec |
![]() Abyssal Shield (Passive) | 5% reduction in crit rate | N/A |
![]() Dementia (Passive) | As HP decreases, damage increases. For every 10% HP lost, damage increases by 3%. | N/A |
![]() Devour Soul | 215% +180 physical shadow damage to a single front row target. Hearts 50% damage dealt. | 15 Sec |
![]() Malediction of Shadow (Passive) | Target has 10% chance of succumbing to madness and tareget friends alike for the next round. | N/A |
![]() Devil's Gaze | 230% +200 physical dark damage to random single target. Reduces the effects of healings by 50% for 3 rounds. Prioritizes players. | N/A |
![]() Endless Night | All enemies take 310% +295 physical dark damage with a 50% chance 2-4 continue to take damage over 5 rounds. Each round enemies lose 2% of Max HP (up to 8,000). Cannot be dispelled. Consumes 500 Awakening Points. | 45 Sec |
![]() Orcus' Blessing | Increases damage by 30% but damage received by 10%. Lasts 3 rounds. Cosumes 500 Awakening Points. | 45 Sec |
![]() Death's Harvest | Deals 185% +2576 physical dark damage to all enemies. Target takes 5% more damage for 2 rounds. | 45 Sec |
![]() Awe | Deals 221% +3875 physical dark damage to a single random enemy. Reduces target's awakening points by 300 | 45 Sec |
![]() Pristine Force | Restores 8% HP, increase crit rate by 12%, lasts 3 turns. | 45 Sec |
![]() Tainted Blood (Passive) | Use for a chance to receive a positive buff when dealt crit hit, MDEF increases by 5%. Lasts 3 turns, stackable up to 6 times | N/A |
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