Super People is a new Battle Royale game. There are 12 playable classes in Super People in each match you have to choose 1 class to play. Find out guide all information of each class here.
Table of Contents
Driver
A skilled driver is a character that can summon armored vehicles to the battlefield. While in his Monster Truck he can launch the car to the air by pressing G ( you need to unlock Nitro Perk first to be able to launch the car).
When driving in high speed he can jump out from the car without taking any damage, you also can outplay enemy with your Monster Truck drive toward them than jump out from vehicle and detonate the vehicle by pressing G.
Driver Perks
M416S Damage increase lv.1 +10%, lv.2 +20%, lv.3 +30%
High speed smart bullet Lv.1 bullets are slightly off target will curve towards and hit enemy Lv.2 10% damage, Lv.3 20% damage.
Lv.1 +50% accuracy when shooting from a vehicle, Lv.2 +5% damage, Lv.3 10% damage.
Lv.1 +5% damage and defense, Lv.2 +7%, Lv.3 +10%.
Lv.1 -100% damage received from vehicle and explosions Lv.2 -50% tactical nukes, Lv.3 -50% damage from grenades.
Lv.1 Maxium HP and Defense, Lv.2 +25, Lv.3 +40.
Lv.1 Nitro jump while driving (G) Lv.2 +30% Effectiveness of vehicle, Lv.3 Detonate a vehicle.
Lv.1 summons a vehicle, Lv.2 dismount quickly from vehicle, Lv.3 +20 HP after dismounting from vehicle.
Lv.2 -50% reload speed, Lv.2 Increase Magazine 20%, Lv.3 +30%.
Summons a Monster Truck with the gold smart key. (Cooldown 120 seconds)
Firearms Expert
Firearms Expert is a craftly soldier. He has best ultimate when activate create a big circle when enemy caught in the circle it will slow down their movement speed and enemy fire rate.
Firearms Expert Perks
Increase Weapon Damage (Depend on what Specialized Weapon you got).
Lv.1 +10% SR damage, Lv.2 +15%, Lv.3 +20%.
Lv.1 +70% leaning speed, Lv.2 +20% Defense when leaning, Lv.3 +20% Damage when leaning.
Lv.1 +10% damage, Lv.2 +15%, Lv.3 +20%.
Lv.2 -90% headshot damage, Lv.2 reduce cooldown, Lv.3 reduce cooldown.
Lv.1 can see trajectory of bullet, Lv.2 +10HP, Lv.3 +20HP.
Lv.1 +50% Weapon Switch Speed and ADS speed, Lv.2 +80%, Lv.3 continue aiming down sights when switching weapon.
Lv.1 +30% Movement Speed while shoulder-aiming, Lv.2 +60%, Lv.3 +120%.
Lv.2 -50% reload speed, Lv.2 Increase Magazine 20%, Lv.3 +30%.
Instantly slows down all enemies within a certain range only the caster's movement speed is unaffected. (Cooldown 60 seconds)
Sniper
A cold blood killer that hide in the shadow before striking and sniffing out the enemy's life.
He has slide ability like Gas Soldier his green perk Bomb when pressing G will drop a missile one of his red perk Charge whenever you click ADS (Aim Down Sight) it will increased damage.
Sniper Ultimate DeadEyes increased damage sniper rifle you need to wait for 10s for DeadyEyes to cooldown again to get those powerful shot.
Sniper Perks
Lv.1 +20% Damage while aim down sights, Lv.2 +30%, Lv.3 +40%.
Lv.1 +20% SR damage, Lv.2 +30%, Lv.3 +40%. (Depend on what Specialized Weapon you got)
Lv.1 +10% AR damage, Lv.2 +15%, Lv.3 +20%.
Lv.1 Half ghillie suit, Lv.2 +10 HP, Lv.3 +20 HP.
Lv.1 call down the Air Strike 100 m, Lv.2 200 m, Lv.3 400 m.
Lv.1 upgrade flashbangs into booby traps, Lv.2 3 deployable, Lv.3 5 deployable.
Lv.1 -35% Footstep Noise when walking, Lv.2 -35% Footstep Noise when running, Lv.3 -35% All Noise created by your character.
Lv.1 +10% Movement speed when crouching, Lv.2 +20%, Lv.3 +30%.
Lv.1 Amplifier in slot 4, Lv.2 +12 m Amplifier search radius, Lv.3 +30 m.
+50% Damage for a SR/DMR round fired once every 10 seconds, Increases SR/DMR reload speed and rate of fire.
Gas Soldier
Gas Soldier is a fearsome pyromaniac that hostilles with incendiary rounds and toxic fumes.
He Blue Perk Smoke Screen (C) giving him the toxic smoke while he in toxic smoke or in enemy toxic smoke he won't take any damage because of his green perk Gas Mask. Gas Solider Ultimate shot a fireball can deal 112.5 damage.
Gas Soldier Perks
Lv.1 +5% SP686 Damage, Lv.2 +7%, Lv.3 +10%. (Depend on what Specialized Weapon you got)
Lv.1 +20% Molotov Cocktails throwing distance, Lv.2 +50%, Lv.3 +100%.
Lv.1 The Chemical Round deal AoE Damage, Lv.2 HP restoration 7 seconds, Lv.3 10 seconds.
Lv.1 +5% Damage while in rocky terrain, Lv.2 +7%, Lv.3 +10%.
Lv.1 upgrades smoke grenade into Toxic Grenades, Lv.2 +5% Toxic Smoke Damage, Lv.3 +10%.
Lv.1 Toxic smoke from enemies does not damage to you, Lv.2 add 5 Hp upon enter the smoke, Lv.3 10HP.
Lv.1 +10% Damage and +10% 10HP, Lv.2 +20% 30HP, Lv.3 +30% 50HP.
Lv.1 Grants muzzle flash detection 50 meter, Lv.2 100 meter, Lv.3 150 meter.
Lv.1 +3% Movement Speed and unlock Slide, Lv.2 +10% upon enter smoke, Lv.3 +20%.
Launch a powerful ball of fire with your flamethrower. (Cooldown: 50 seconds)
Gatling Soldier
He is a firepower fanatic that sets the battlefield ablaze with a fiery Gatling machine gun.
His Blue Perk (C) allow him to slide when holding C when Pressing G the character will roll forward and gain shield, 4 is his ultimate Spitfire pull out a machine gun hitting enemy deal 23.4 damage at level 3 and it also burn them.
Gatling Soldier Perks
Lv.1 Acquire a Gatling Gun, Lv.2 +20%, Lv.3 +40%.
Lv.1 +10% Scar-H Damage, Lv.2 +20%, Lv.3 +30%. (Depend on what Specialized Weapon you got)
Lv.1 +30% Magazine Capacity for AR and Gatling Gun, Lv.2 +60%, Lv.3 +100%.
Lv.1 +5% Damage received from the front, Lv.2 +10%, Lv.3 +15%.
Lv.1 can see trajectory of bullet, Lv.2 +10HP, Lv.3 +20HP.
Lv.1 G +30HP for 3s after doing a dodge roll, Lv.2 reduce to 15s, Lv.3 reduce to 10s.
Lv.1 Bullets bend slightly towards the enemy, Lv.2 +30 Inventory, Lv.3 +60%.
Lv.1 +5% Damage for 5s upon begin hit, Lv.2 +10%, Lv.3 +20%.
Lv.1 +3% Movement Speed and unlock Slide, Lv.2 +5%, Lv.3 +7%.
Increases the magazine capacity of the gatling gun. The explosive rounds create an area of flame. Your defense temporarily increases while firing Gatling Gun.
Teleporter
He is a powerful soldier that can teleport to surprise enemy from behind, his red perk Tomahawk Pressing 4 pull out a Tomahawk that throwable when hitting enemy with it deal 100 damage and gain extra accuracy.
He ultimate Teleport he can outplay is enemy by using his teleport to teleport behind the enemy his ultimate is every useful.
Teleporter Perks
Lv.1 +20% X40A1 Damage, Lv.2 +30%, Lv.3 +40%. (Depend on what Specialized Weapon you got)
Lv.1 Reduced recoil and +10% damage in single mode, Lv.2 +15%, Lv.3 20%.
Lv.1 Slightly increase Accuracy when throwing Tomahawks, Lv.2 +15, Lv.3 +30.
Lv.1 -10% Headshot Damage received, Lv.2 -20%, Lv.3 -30%.
Lv.1 +10% Movement Speed when crouching, Lv.2 +20%, Lv.3 +30%.
Lv.1 HP is increased for 10s, Lv.2 +100% HP for a short time, Lv.3 +50% downed ally recovery rate.
Lv.1 -5% Damage received when aiming at 2x or higher, Lv.2 -10%, Lv.3 -15%.
Lv.1 +3% Movement Speed, Lv.2 +20HP, Lv.3 +10% movement speed.
Lv.1 +30% Speed for using Health Recovery Consumables.
Teleport to a specific location within a certain range. (Cooldown: 120 seconds)
Seeker
Seeker is one of the best class he has great mobility, his blue perk Heart it is a heart beat detector to detect enemy heart beat, red perk increase state when leaning to the right.
His Ultimate Quick Slide allow him to slide with the super speed 3 times use this to chase down enemy or to escape and the cooldown is every good it took 60 seconds only to able to use it again.
Seeker Perks
Lv.1 +10% AKM Damage, Lv.2 +20%, Lv.3 +30%. (Depend on what Specialized Weapon you got)
Lv.1 Lv.1 +70% leaning speed, Lv.2 +20% Defense when leaning, Lv.3 +20% Damage when leaning.
Lv.1 Damage and Defense increased up to +10% close to storm ice, Lv.2 +15%, Lv.3 +20%.
Lv.1 +5% Damage while taking cover behind trees rocky and terrain, Lv.2 +7%, Lv.3 +10%.
Lv.1 You can see the trajectory of Throwables, Lv.2 -25% Damage received from throwable, Lv.3 -50%.
Lv.1 Locate a single enemy closest to you within 50 m, Lv.2 reduce cooldown to 50s, Lv.3 to 40s.
Lv.1 locates enemies that have landed near your own landing zone, Lv.2 +5% Movement Speed, Lv.3 +10%.
Lv.1 Heartbeat Senor acquired om Slot 4, Lv.2 +10m, Lv.3 +20m.
Lv.1 Upgrade molotov Cocktails into Molotov Traps, Lv.2 3 +1m radius, Lv.3 5 +2m.
Do three quick Slides for 8 seconds. (Cooldown: 60 seconds)
Nuclear
Nuclear is an explosives expert, her passive is every good when you gain level increased movement speed, parkour speed, and all weapon damage.
One of her red perk giving her a RPG the cooldown is pretty long when level 1, her ultimate nuclear drop nuclear bomb on a location that you want and it deal a lot of damage but when her ultimate enemy can see also see and escape from it easy unless they are in the middle of the dropping zone.
Nuclear Perks
Lv.1 +10% AKM Damage, Lv.2 +20%, Lv.3 +30%. (Depend on what Specialized Weapon you got)
Lv.1 +10% Accuracy when hip-fire, Lv.2 +20%, Lv.3 +10% Damage.
Lv.1 RPG acquired in slot 4 cooldown 300s, Lv.2 150s, Lv.3 60s.
Lv.1 +5% Damage while taking cover behind trees rocky and terrain, Lv.2 +7%, Lv.3 +10%.
Lv.1 Recovers 5HP over a specific period of time after consuming an energy bar, Lv.2 10HP, Lv.3 +50% Movement Speed while downed.
Lv.1 Weave automatically when standing or crouching, Lv.2 -20% damage received while using health and energy bars, Lv.3 -20% Damage while weaving.
Lv.1 upgrade molotov cocktail into fire wall gain 2 molotov and increases backpack weight, Lv.2 +50% Fire wall, Lv.3 +100%.
Lv.1 Detects the location of a shooter within a 50 m radius, Lv.2 100 m, Lv.3 150 m.
Lv.1 +10% movement speed when moving empty hand, Lv.2 +15%, Lv.3 +20%.
Lauches a tactical nuke that damages all enemies in the targeted area (Cooldown: 180 seconds)
Marine
A veteran warrior who dominated enemy in a fog of somoke, Marine has C4 from his red perk his passive while in the water he can hear better and also swin very fast. Marine ultimate Fog of War when activate create a huge smoke.
Marine Perks
Lv.1 +10% AKM Damage, Lv.2 +20%, Lv.3 +30%. (Depend on what Specialized Weapon you got)
Lv.1 Acquire an attachable C4, Lv.2 +25% C4 Damage, Lv.3 +50%.
Lv.1 +10% damage with a silencer, Lv.2 +15%, Lv.3 +20%.
Lv.1 +5% Damage while taking cover behind trees rocky and terrain, Lv.2 +7%, Lv.3 +10%.
Lv.1 Damage increases up to 10% when firing at an upwards angle, Lv.2 +20%, Lv.3 +30%.
Lv.1 Half Ghillie Suit, Lv.2 +30% damage while swimming, Lv.3 +50%.
Lv.1 You can run in shallow water without any movement speed, Lv.2 +50% swimming speed, Lv.3 +100%.
Lv.1 50% noise when moving in shallow water and with fog of war, Lv.2 increase HP, Lv.3 increase movement speed.
Lv.1 +20% Health recovery consumable and energy bars speed.
Create a barrier of Fog around you to hide from your enemies. (Cooldown: 180 seconds)
Shortgun Master
Shotgun Master is a deadly predator that leaps towards enemies and finishes them off with lethal shotgun blasts, this character is very good for people that like to play shotgun he has red perk that increased shotgun damage, reloading speed, and his ultimate also increased damage.
Shotgun Perks
Lv.1 +5% SA-12K Damage, Lv.2 +7%, Lv.3 +10%. (Depend on what Specialized Weapon you got)
Lv.1 +20% SG fire rate and reload speed, Lv.2 +30%, Lv.3 +40%.
Lv.1 +10% AR damage, Lv.2 +15%, Lv.3 +20%.
Lv.1 +10 HP, Lv.2 +15 Hp, Lv.3 +20 HP.
Lv.1 Upgrades Flashbangs into impact Grenades, Lv.2 +20% grenade explosin radius, Lv.3 increase the number of impact grenades thrown by 1.
Lv.1 -10% Incoming AR Damage, Lv.2 -20%, Lv.3 30%.
Lv.1 Knock back enemies upon landing a hit, Lv.2 +25% Knock back distance, Lv.3 +50%.
Lv.1 Increased accuracy while jump shooting, Lv.2 +50% Movement Speed, Lv.3 No more landing motion, increased HP for 3 seconds.
Lv.1 Jump up 2 stories high, Lv.2 4 stories, Lv.3 Jump and scale tall cliffs.
Each SG round becomes as lethal as a tank.
Strike Force
Strike force is an assassin that moves and eliminates enemies at blinding speed, this character also has slide ability (C), his ultimate Dash allow him to run every fast for 5 seconds and also jump very high without take any fall damage.
Strike Force Perks
Lv.1 +10% Vector Damage, Lv.2 +15%, Lv.3 +20%. (Depend on what Specialized Weapon you got)
Lv.1 +5% SMG fire rate and magazine capacity, Lv.2 +10%, Lv.3 +15%.
Lv.1 Bleeding effect and +10% Accuracy, Lv.2 +15%, Lv.3 +20%.
Lv.1 Creates a bulletproof shield immediately upon being hit cooldown 600s, Lv.2 +50 shield cooldown 300s, Lv.3 +100 shield cooldown 60s.
Lv.1 -8% Damage received from attack from beyond 120 meters, Lv.2 -16%, Lv.3 -24%.
Lv.1 Damage and Defense increased by up to 5% when running, Lv.2 10%, Lv.3 15%.
Lv.1 +50% Air Walk duration effect falling from heights does not reduce HP, Lv.2 increased accuracy, Lv.3 increased air walk effect, jump speed and improved crosshair while jump shooting.
Lv.1 +3% Movement Speed, Lv.2 +5%, Lv.3 +7%.
Lv.1 +30% Movement speed while shoulder aiming and aim down sights, Lv.2 +60%, Lv.3 +120%.
+200% movement speed for 5 seconds. (Cooldown: 70 seconds)
Swat
A master of unban warefare that excels in breaching building and blacking out enemy vision, when you breaking the door or the windows will gain you some heal for 5 second and take less damage from enemy in 25 meters, his ultimate like Marine create a huge smoke Swat create a huge black smoke blocking enemy vision.
Swat Perks
Lv.1 +10% F2000 Damage, Lv.2 +20%, Lv.3 +30%. (Depend on what Specialized Weapon you got)
Lv.1 Breaking and entering through doors and windows deploys a smoke screen and inflicts 40 damage, Lv.2 +20% movement speed and damage, Lv.3 +25 HP for 5s.
Lv.1 Upgrades grenades into advanced Grenade gain 2 grenade and increase backpack weight, Lv.2 +1.5m Impair hearing effect, Lv.3 +3m.
Lv.1 +5% Damage while taking cover behind, Lv.2 +7%, Lv.3 +10%.
Lv.1 -15% Damage from source within 25 meter -25% from shotguns, Lv.2 -25% -35% shotguns, Lv.3 -35% -45% shotguns.
Lv.1 Reduced noise when breaking through a window with parkour, Lv.2 +30% speed for parkour, Lv.3 +30HP for 10 seconds upon using parkour movement.
Lv.1 +5% Damage for 5 seconds upon being hit, Lv.2 +10%, Lv.3 +20%.
Lv.1 +15% Accuracy while hip-firing, Lv.2 +15% fire rate, Lv.3 +15% Reload speed.
Lv.1 +2% Movement speed, Lv.2 +4%, Lv.3 +30% movement speed on ladders and stairs.
Create a dome-shaped field barrier that instantly blocks your enemies sight. (Cooldown: 90 seconds)
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