Kabal Character Abilities & Control Guide

Welcome to Kabal Abilities & Control Guide. Here you can learn about all his basic & combo attacks, special moves, and finishers both fatalities and brutalities.

Get to know all Kabal Control from basic to special moves

Kabal Default Abilities - Quick to Anger

Kabal default character is known as Quick to Anger.

The Character 2 default abilities are:

Ability NameControl
(Air) Straight Buzzin'← → □
Dash Cancel← + R2

Note: You can also change his abilities to the way you preferred the character to execute.

Kabal Guide in Mortal Kombat 11

Kabal has 11 abilities for the player to execute. In order to execute the abilities, you have to press the following button for each ability.

Note: All Abilities control button changes when your character moves into a different position.

Rolling Buzzsaw

↓ ← □

(Air) Straight Buzzin'

← → □

Low Hook Grab

← → Δ

Low Spinner

← → Δ

Hook Grab

↓ ← Δ

Nomad Spin

↓ ← Δ

Air Slight Gas

← → x

Flash Parry

↓ ← x

Extended Hook

↓ ← x

Gas Blast

← → o

Dash Cancel

← + R2

 

Kabal Abilities Stats & Detail Table

The table shows all the detail of all 11 abilities for Kabal.

NameSlot(s)HitDamageConflict
Rolling Buzzsaw1160N/A
(Air) Straight Buzzin'1160N/A
Low Hook Grab12100Low Spinner
Low Spinner13121.68Low Hook Grab
Hook Grab12106.50Nomad Spin
Nomad Spin1385.10Hook Grab
(Air) Slight Gas2N/AN/AN/A
Flash Parry1N/AN/AExtended Hook
Extended Hook12116.50Flash Parry
Gas Blast1150N/A
Dash Cancel1N/AN/AN/A

If you don't know what Slot(s), Hit, Damage, & Conflict is you can visit the guide about all these mechanic here.

Kabal Control List & Guide in Mortal Kombat 11

The list includes 4 important fighting techniques and all control buttons for Kabal.

Basic Attacks

There are 28 Basic Attacks for you to use as Kabal:

Press the following Button to activate the attacks.

NameButtonDamage
Straight Jab2.00
Hook Strike← + □3.00
Knee Buckle↓ + □2.00
Hard CrossΔ3.00
Swinging Hooks← + Δ7.00
Hook Jab→ + Δ3.00
Rising Fist↓ + Δ14.00
Straight Bootx5.00
Heel Strike→ + x9.00
Side Kick↓ + x1.00
Spin KickΟ7.00
Sweeping Hooks← + Ο7.00
Deadly Knee→ + Ο 5.00
Hook Swipe↓ + Ο3.00
Jumping Attacks
Black Dragon Bash5.00
Blade JabΔ7.00
Flick Kickx or Ο9.00
Hop Attacks
Hammering Hooks↑, □ or ↑, Δ9.00
Brute Kick↑, x or  ↑, Ο9.00
Getup Attacks
Hook Spin↑ + Δ5.00
Hook Punch↑ + x9.00
Flawless Block Attacks
Hook Spin↑ + Δ5.00
Hook Punch↑ + x9.00
Throws
Toward ThrowL1 + → or → + □ + x14.00
Back ThrowL1 or □ + x14.00
Roll Escapes
Forward Roll Escape→ + L2N/A
Away Roll Escape← + L2N/A
Air Escape
(Air) Breakaway↓ + R2N/A

Kombo Attacks

There are 10 Kombo Attacks for you to use as Kabal.

Press the following button to activate the combo attacks.

NameButtonDamage
Last Breath□, □2.00
Hook And Blood Splatters□, □, □7.00
Eviscerated← + □, Δ3.00
Extermination Squad← + □, Δ, ↓ + Δ7.00
Scary FaceΔ, Δ3.00
Vapor TrailsΔ, Δ, □7.00
Sand ManΔ, x7.00
Kabal's Deep→ + Δ, Δ3.00
Maimed And Mangled→ +Δ, Δ, o7.00
Left For Dead→ + o, □ + x 8.00

Special Moves

These Special moves don't include abilities in the list, there are 4 special moves that Kabal can execute.

Press the following button to activate the special moves.

NameButtonDamage
Buzzsaw← → □6.00
(Air) Buzzing Buzzsaw↓ ← □6.00
Nomad Dash← → x3.00
Hook Slam↓ ← o10.95

Fatal Blow

Fatal Blow is also in Special Moves but you can only use it one time per matches when your health is above 30%. It does huge damage and shows the animation of you dominating the enemy.

There is 1 Fatal Blow that Kabal can execute:

NameButtonDamage
Off The HookL2 + R232.90

Kabal Fatalities / Brutalities - FInishers Control

Finisher is the last ability that you use it to show off your character finishing your enemy in a very harsh animation.

Fatalities Guide:

  • Road Rash

Control← → ↓ → x

Guide: You need to position yourself in the middle range to the enemy to activate this move.

  • Hooked

Control↓ ↓ ↓ o

Guide: You need to position yourself a close range to the enemy to activate this move.

Brutalities Guide:

There are 2 Brutalities that Kabal can perform:

NameControlGuide
The Klassic↓ + Δ
  • Do not block an attack during the final round.
  • Must Hold Δ
  • Final hit must come from an uppercut ↓ + Δ
Spin Me Right Round← → x
  • Mus Have Hit With At Least 3 Nomad Dashes
  • Final Hit Must Come From Nomad Dash

Important:

Visiting Our Control Guide will make you understand this guide better. Since all the control on the list only portray when your character is facing right.  

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