Learn How to play Jhin, get to know his abilities, build, and runes guide in this article!
Table of Contents
In Wild Rift Jhin is a marksman champion that play in Duo land with support, You need to build attack damage, and crit rate for Jhin since he highly depend on physical damage in teamfight.
Wild Rift Jhin Runes
What is the best runes for Jhin in Wild Rift ?
The best runes for Jhin in Wild Rift is Fleet Footwork, Gathering Storm, Spirit Walker, and Hunter - Genius.
Health, Slow Resist.
Hunter - Genius
Wild Rift Jhin Spells
What is the best summoner spells for Jhin in Wild Rift ?
In Wild Rift, Jhin best summoner spells are Heal and Flash which is commonly use by other marksman.
Wild Rift Jhin Build
What is the best items for Jhin in Wild Rift ?
The best items for Jhin to build in Wild Rift are Infinity Edge, Rapid Firecannon, Boots of Swiftness, Statikk Shiv, Phantom Dancer, and Mortal Reminder.
|Infinity Edge||Rapid Firecannon||Boots of Swiftness|
|Statikk Shiv||Phantom Dancer||Mortal Reminder|
Wild Rift Jhin Abilities
In Wild Rift Jhin abilities are:
- Whisper (Passive)
- Dancing Grenade (1st)
- Deadly Flourish (2nd)
- Captive Audience (3rd)
- Curtain Call (Ultimate)
Here you can learn how each ability of Jhin work:
Whisper is Jhin passive (P): This skill gives Jhin 4 bullets to use, after that he will take time to reload. The fourth bullet will critically strike and deal very high damage plus gains extra move speed for a period of time.
Dancing Grenade (1)
Dancing Grenade is Jhin first ability (1): Jhin throw a bouncing grenade can hit up to 4 nearby target and dealing physical damage.
Use Dancing Grenade to clear minion waves.
Use Dancing Grenade to harass the enemy that stand behind minion lines.
Use Dancing Grenade to securely kill the low health enemy.
Deadly Flourish (2)
Deadly Flourish is Jhin second ability (2): This is a long range skillshot ability that deal physical damage, and can root the enemy if he got hit by your teammate.
Use Deadly Flourish to root the enemy during teamfight.
Use Deadly Flourish to securely kill the low health enemy.
Captive Audience (3)
Captive Audience is Jhin third ability (3): This ability is an invisible lotus trap that Jhin can place down on the lane and reveals when nearby enemy walk over, dealing magic damage when explode.
Place Captive Audience in grass to prevent jungle gank.
Place Captive Audience to get vison advantage over your enemy.
Curtain Call (Ult)
Curtain Call is Jhin ultimate: This ability allows Jhin to open up a long fire range that he can shoot 4 bullets toward the enemy inside the range dealing high physical damage and also crits on the last shot.
Use Curtain Call when your enemy are running away from you in low health.
Use Curtain Call to engage the enemy team when they are doing Dragon / Baron.
Use Curtain Call to destroy their frontline tank in early teamfight.
End of How To Play Jhin Guide