v10.40 Patch Notes | Fortnite

Welcome to the v10.40 Patch Notes. You guys can find out all the information that have in this patch notes down below:

The Combine

Put your skill and muscle memory to the test! In this new playlist, your goal is to reach the end as fast as possible while eliminating all targets along the way.

Compete against friends or other players for the fastest time on the leaderboard. Share your best time using FortniteCombine!

Combine More Details:

  • This new playlist is a great way to get familiar with the controller setting improvements mentioned above!
    • Though the Combine is useful for this purpose, it can also be played using "Legacy" controls, mouse + keyboard, or touch.
  • The goal is this playlist is to reach the end as fast as possible while eliminating all targets along the way.
    • There are leaderboards that allow you to compete for the fastest time with friends or other players.
      • Each Leaderboard provides options to sort times by your preferred input device.

Limited-Time Modes:

Zone Wars

  • Team Type: Solo
  • Respawning: Off

A simulation of the end-game scenario in Battle Royale - but with a condensed moving zone! Eliminate the competition as you avoid the Storm closing in.

Randomized spawns and inventory items make each round unique.

You can queue with up to 15 friends. Expect to jump into the Zone Wars LTMs beginning 26 September.

Check out below for more details:

Zone Wars

Weapons + Items

  • Explosive Batarang
    • Added an audio visualizer icon for proximity beeping
  • Shield Bubble
    • Shield Bubbles will bounce off other players when thrown at them.
  • Unvaulted
    • Bouncer
      • Rare trap
      • Drops in stacks of 3
      • Found from Supply Drops, Vending Machines, Llamas, and Floor Loot.
      • Can be placed on floors, walls, or ramps/stairs.
      • Provides a jump boost in a direction perpendicular to its placement.
  • Enabled the Batman Grapnel Gun and Explosive Batarang in Arena and Tournament playlist.


  • Double XP Weekend!
    • Make this weekend double the fun. From Friday, September 27 at 9 AM ET to Monday, September 30 at 9 AM ET, you'll earn double the XP for the matches you play.
  • Matchmaking
    • We've introduced improved matchmaking logic to core modes.
      • Players are now more likely to match with those of similar skill.
      • As players get better, so should their opponents.
      • We will slowly roll this out to core modes in all regions as we test and monitor how it performs.
  • New Sensitivity and Aim Assist setting on controllers.
    • Note: When using the new Aim Assist settings, crosshairs turn red while pointed at a target that is within effective range, which is anytime before damage drop-off is applied.
  • Starry Suburbs
    • A Rift Zone has brought back the ruined neighborhood near Pleasant Park. However, the Rift Zone has given it a homeowners' association - it's a nice place to live now!
      • The neighborhood is actually so nice that shooting stars make it their destination. Crush the stars to access powerful items, including a never-before-seen weapon!
  • Moisty Palms
    • Players can now use the crouch input to exit prop form.
  • Hitmakers now longer display on teammates
  • Removed the Reset Camera control bind.


  • The Controls Help option, a menu option meant only for mobile platforms, is no longer present on other platforms.
  • The Building Edit option is now located in the Building section of the Input settings rather than the Misc section.


  • Added a 2x multiplier for the Edit/ Building sensitivity settings.
  • Clarified look Acceleration Strength tooltip
  • Toggle Targeting is set to on by default.


  • From server on September 19
    • Improved Storm logic to better avoid Final Storm Circles occurring at the POIs specified in the v10.31 Patch Notes.
  • From hotfix on September 19
    • Reduced the dance duration of Taco Time by half.
  • From server on September 20
    • Resolved an issue involving the "Deal combined damage with your squad or duo" Team Spirit objective not tracking progress in Team Rumble. 

Bug Fixes

Weapons + Items

  • Resolved an issue in which the Health bars of vehicles would not display.
  • When a Junk Rift object hits a player wearing a Bush, it will no longer damage the player instead of the bush.
  • Using a Grapnel Gun to enter a Rift Zone will no longer prevent players from moving around while skydiving.
  • Resolved an issue in which players could deploy a Glider while in prop form.
  • Being in prop form no longer prevents players from being affected by the Explosive Batarang's homing.
  • Explosive Batarangs will no longer float in the air after the object they are on is destroyed.
  • Resolved an issue in which the Zapper Trap would not deploy at the location of the placement preview.
  • Shield Bubbles attached to a Supply Drop will no longer disappear after the Supply Drop is destroyed.
  • Shield Bubbles can no longer prevent fall damage.
  • Shield Bubbles can no longer become stuck in the air.
  • Resolved an issue in which Shield Bubbles would not attach to a vehicle when thrown by a player riding the vehicle. 


  • Fixed an issue where players could use infinite sprays while in a Rift Zone.
  • The building piece choice no longer resets to the wall option when players using a controller have the Reset Building option turned off.


  • Resolved an issue in which the sound of a Chest would continue after a player opened the Chest.
  • The "Where is Matt" Emote music no longer restarts after every loop.


  • Match stats no longer clip off-screen during a Victory Royale celebration.


  • The "You are in the Storm" warning no longer displays multiple times when switching spectated players.
  • The Shield Bubble's sound effects no longer behave improperly when players scrub a replay.


  • Fixed a crash when exiting the Battle Bus on lower-end iOS devices.
  • Fixed a crash when switching to Presets with Custom Fire selected in the Fire Mode selection screen.
  • The Fire Mode Button in the Settings menu will reflect the currently selected Fire Mode.
  • Scoped Assault Rifle crosshair now loads on first ADS.
  • Players will be able to edit or destroy a floor piece when placed in a 1x1 pre-structured building.
  • Players won't be shot through player-built stairs when crouched beneath them.
  • Friend Requests menu won't display duplicate confirmations.
  • Players will now be able to lock in place as a prop in Moisty Palms without HUD Layout alteration.
  • Vending Machines will grant the currently displayed item using the dedicated button.
  • The Edit with Touch function will now reset when pressing Reset in the settings.
  • Push-to-Talk button won't display a white square when pushed.
  • Blueprint will be visible when deploying a Prefab or Gallery with the Retro filter active.
  • Selecting Block and Report won't result in a duplicate blocked user in the Blocked list.
  • We've made graphical improvements to the following:
    • Bunnymoon Outfit
    • Axiom Outfit
    • Neo Versa Outfit
    • Infinity Outfit cape
    • Outfits with Jonesy as base model
    • Standard Issue Back Bling
    • Full Tilt Emote
    • Barrels in Dusty Depot
    • Floating island

Credit Story to Epic Games. 

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